/* * Copyright (C) 2003-2014 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPD_SOCKET_SIGNAL_MONITOR_HXX #define MPD_SOCKET_SIGNAL_MONITOR_HXX #include "check.h" class EventLoop; #ifndef WIN32 typedef void (*SignalHandler)(); /** * Initialise the signal monitor subsystem. */ void SignalMonitorInit(EventLoop &loop); /** * Deinitialise the signal monitor subsystem. */ void SignalMonitorFinish(); /** * Obtain a reference to the #EventLoop that was passed to * SignalMonitorInit(). */ EventLoop & SignalMonitorGetEventLoop(); /** * Register a handler for the specified signal. The handler will be * invoked in a safe context. */ void SignalMonitorRegister(int signo, SignalHandler handler); #else static inline void SignalMonitorInit(EventLoop &) { } static inline void SignalMonitorFinish() { } #endif #endif /* MAIN_NOTIFY_H */