/* * Copyright (C) 2003-2013 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "BufferedSocket.hxx" #include "SocketError.hxx" #include "util/fifo_buffer.h" #include #include #include #ifndef WIN32 #include #include #endif BufferedSocket::~BufferedSocket() { if (input != nullptr) fifo_buffer_free(input); } BufferedSocket::ssize_t BufferedSocket::DirectWrite(const void *data, size_t length) { int flags = 0; #ifdef MSG_NOSIGNAL flags |= MSG_NOSIGNAL; #endif #ifdef MSG_DONTWAIT flags |= MSG_DONTWAIT; #endif const auto nbytes = send(Get(), (const char *)data, length, flags); if (gcc_unlikely(nbytes < 0)) { const auto code = GetSocketError(); if (IsSocketErrorAgain(code)) return 0; Cancel(); if (IsSocketErrorClosed(code)) OnSocketClosed(); else OnSocketError(NewSocketError(code)); } return nbytes; } ssize_t BufferedSocket::DirectRead(void *data, size_t length) { int flags = 0; #ifdef MSG_DONTWAIT flags |= MSG_DONTWAIT; #endif const auto nbytes = recv(Get(), (char *)data, length, flags); if (gcc_likely(nbytes > 0)) return nbytes; if (nbytes == 0) { OnSocketClosed(); return -1; } const auto code = GetSocketError(); if (IsSocketErrorAgain(code)) return 0; if (IsSocketErrorClosed(code)) OnSocketClosed(); else OnSocketError(NewSocketError(code)); return -1; } bool BufferedSocket::WriteFromBuffer() { assert(IsDefined()); size_t length; const void *data = output.Read(&length); if (data == nullptr) { CancelWrite(); return true; } auto nbytes = DirectWrite(data, length); if (gcc_unlikely(nbytes <= 0)) return nbytes == 0; output.Consume(nbytes); if (output.IsEmpty()) CancelWrite(); return true; } bool BufferedSocket::ReadToBuffer() { assert(IsDefined()); if (input == nullptr) input = fifo_buffer_new(8192); size_t length; void *buffer = fifo_buffer_write(input, &length); assert(buffer != nullptr); const auto nbytes = DirectRead(buffer, length); if (nbytes > 0) fifo_buffer_append(input, nbytes); return nbytes >= 0; } bool BufferedSocket::Write(const void *data, size_t length) { assert(IsDefined()); #if 0 /* TODO: disabled because this would add overhead on some callers (the ones that often), but it may be useful */ if (output.IsEmpty()) { /* try to write it directly first */ const auto nbytes = DirectWrite(data, length); if (gcc_likely(nbytes > 0)) { data = (const uint8_t *)data + nbytes; length -= nbytes; if (length == 0) return true; } else if (nbytes < 0) return false; } #endif if (!output.Append(data, length)) { // TODO OnSocketError(g_error_new_literal(g_quark_from_static_string("buffered_socket"), 0, "Output buffer is full")); return false; } ScheduleWrite(); return true; } bool BufferedSocket::ResumeInput() { assert(IsDefined()); if (input == nullptr) { ScheduleRead(); return true; } while (true) { size_t length; const void *data = fifo_buffer_read(input, &length); if (data == nullptr) { ScheduleRead(); return true; } const auto result = OnSocketInput(data, length); switch (result) { case InputResult::MORE: if (fifo_buffer_is_full(input)) { // TODO OnSocketError(g_error_new_literal(g_quark_from_static_string("buffered_socket"), 0, "Input buffer is full")); return false; } ScheduleRead(); return true; case InputResult::PAUSE: CancelRead(); return true; case InputResult::AGAIN: continue; case InputResult::CLOSED: return false; } } } void BufferedSocket::ConsumeInput(size_t nbytes) { assert(IsDefined()); fifo_buffer_consume(input, nbytes); } void BufferedSocket::OnSocketReady(unsigned flags) { assert(IsDefined()); if (gcc_unlikely(flags & (ERROR|HANGUP))) { OnSocketClosed(); return; } if (flags & READ) { assert(input == nullptr || !fifo_buffer_is_full(input)); if (!ReadToBuffer() || !ResumeInput()) return; if (input == nullptr || !fifo_buffer_is_full(input)) ScheduleRead(); /* just in case the OnSocketInput() method has added data to the output buffer: try to send it now instead of waiting for the next event loop iteration */ if (!output.IsEmpty()) flags |= WRITE; } if (flags & WRITE) { assert(!output.IsEmpty()); if (!WriteFromBuffer()) return; } }