/* * Copyright (C) 2003-2011 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "directory_print.h" #include "directory.h" #include "client.h" #include "song_print.h" #include "mapper.h" #include "decoder_list.h" #include "path.h" #include "uri.h" #include "input_stream.h" #include #include static void dirvec_print(struct client *client, const struct dirvec *dv) { size_t i; for (i = 0; i < dv->nr; ++i) client_printf(client, DIRECTORY_DIR "%s\n", directory_get_path(dv->base[i])); } static void print_playlist_in_directory(struct client *client, const struct directory *directory, const char *name_utf8) { if (directory_is_root(directory)) client_printf(client, "playlist: %s\n", name_utf8); else client_printf(client, "playlist: %s/%s\n", directory_get_path(directory), name_utf8); } /** * Print a list of playlists in the specified directory. */ static void directory_print_playlists(struct client *client, const struct directory *directory) { for (const struct playlist_metadata *pm = directory->playlists.head; pm != NULL; pm = pm->next) print_playlist_in_directory(client, directory, pm->name); } void directory_print(struct client *client, const struct directory *directory) { dirvec_print(client, &directory->children); songvec_print(client, &directory->songs); directory_print_playlists(client, directory); }