/* the Music Player Daemon (MPD) * (c)2003-2004 by Warren Dukes (shank@mercury.chem.pitt.edu) * This project's homepage is: http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef DIRECTORY_H #define DIRECTORY_H #include "../config.h" #include "song.h" #include "list.h" #include <stdio.h> #include <sys/param.h> typedef List DirectoryList; typedef struct _DirectoryStat { ino_t inode; dev_t device; } DirectoryStat; typedef struct _Directory { char * path; DirectoryList * subDirectories; SongList * songs; struct _Directory * parent; DirectoryStat * stat; } Directory; void readDirectoryDBIfUpdateIsFinished(); void clearUpdatePid(); int isUpdatingDB(); void directory_sigChldHandler(int pid, int status); int updateInit(FILE * fp, List * pathList); void initMp3Directory(); void closeMp3Directory(); int printDirectoryInfo(FILE * fp, char * dirname); int writeDirectoryDB(); int readDirectoryDB(); void updateMp3Directory(); Song * getSongFromDB(char * file); time_t getDbModTime(); int traverseAllIn(FILE * fp, char * name, int (*forEachSong)(FILE *, Song *, void *), int (*forEachDir)(FILE *, Directory *, void *), void * data); /* don't free this */ /*char * getDirectoryPath(Directory * dir);*/ #define getDirectoryPath(dir) ((dir && dir->path) ? dir->path : "") /* free the string that is returned */ char * catDirAndFileName(Directory * dir, char * filename); #endif