/* * Copyright (C) 2003-2011 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "directory.h" #include "song.h" #include "path.h" #include "db_visitor.h" #include #include #include #include struct directory * directory_new(const char *path, struct directory *parent) { struct directory *directory; size_t pathlen = strlen(path); assert(path != NULL); assert((*path == 0) == (parent == NULL)); directory = g_malloc0(sizeof(*directory) - sizeof(directory->path) + pathlen + 1); directory->parent = parent; memcpy(directory->path, path, pathlen + 1); playlist_vector_init(&directory->playlists); return directory; } void directory_free(struct directory *directory) { playlist_vector_deinit(&directory->playlists); for (unsigned i = 0; i < directory->songs.nr; ++i) song_free(directory->songs.base[i]); for (unsigned i = 0; i < directory->children.nr; ++i) directory_free(directory->children.base[i]); dirvec_destroy(&directory->children); songvec_destroy(&directory->songs); g_free(directory); /* this resets last dir returned */ /*directory_get_path(NULL); */ } const char * directory_get_name(const struct directory *directory) { return g_basename(directory->path); } void directory_prune_empty(struct directory *directory) { int i; struct dirvec *dv = &directory->children; for (i = dv->nr; --i >= 0; ) { struct directory *child = dv->base[i]; directory_prune_empty(child); if (directory_is_empty(child)) { dirvec_delete(dv, child); directory_free(child); } } if (!dv->nr) dirvec_destroy(dv); } struct directory * directory_lookup_directory(struct directory *directory, const char *uri) { struct directory *cur = directory; struct directory *found = NULL; char *duplicated; char *locate; assert(uri != NULL); if (isRootDirectory(uri)) return directory; duplicated = g_strdup(uri); locate = strchr(duplicated, '/'); while (1) { if (locate) *locate = '\0'; if (!(found = directory_get_child(cur, duplicated))) break; assert(cur == found->parent); cur = found; if (!locate) break; *locate = '/'; locate = strchr(locate + 1, '/'); } g_free(duplicated); return found; } struct song * directory_lookup_song(struct directory *directory, const char *uri) { char *duplicated, *base; struct song *song; assert(directory != NULL); assert(uri != NULL); duplicated = g_strdup(uri); base = strrchr(duplicated, '/'); if (base != NULL) { *base++ = 0; directory = directory_lookup_directory(directory, duplicated); if (directory == NULL) { g_free(duplicated); return NULL; } } else base = duplicated; song = songvec_find(&directory->songs, base); assert(song == NULL || song->parent == directory); g_free(duplicated); return song; } void directory_sort(struct directory *directory) { int i; struct dirvec *dv = &directory->children; dirvec_sort(dv); songvec_sort(&directory->songs); for (i = dv->nr; --i >= 0; ) directory_sort(dv->base[i]); } bool directory_walk(const struct directory *directory, bool recursive, const struct db_visitor *visitor, void *ctx, GError **error_r) { assert(directory != NULL); assert(visitor != NULL); assert(error_r == NULL || *error_r == NULL); if (visitor->song != NULL) { const struct songvec *sv = &directory->songs; for (size_t i = 0; i < sv->nr; ++i) if (!visitor->song(sv->base[i], ctx, error_r)) return false; } if (visitor->playlist != NULL) { const struct playlist_vector *pv = &directory->playlists; for (const struct playlist_metadata *i = pv->head; i != NULL; i = i->next) if (!visitor->playlist(i, ctx, error_r)) return false; } const struct dirvec *dv = &directory->children; for (size_t i = 0; i < dv->nr; ++i) { struct directory *child = dv->base[i]; if (visitor->directory != NULL && !visitor->directory(child, ctx, error_r)) return false; if (recursive && !directory_walk(child, recursive, visitor, ctx, error_r)) return false; } return true; }