/* the Music Player Daemon (MPD) * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com) * Copyright (C) 2008 Max Kellermann * This project's homepage is: http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "decoder_internal.h" #include "decoder_control.h" #include "player_control.h" #include "audio.h" #include "song.h" #include "utils.h" #include "normalize.h" #include "pipe.h" #include #include #include void decoder_initialized(G_GNUC_UNUSED struct decoder * decoder, const struct audio_format *audio_format, bool seekable, float total_time) { assert(dc.state == DECODE_STATE_START); assert(decoder != NULL); assert(decoder->stream_tag == NULL); assert(decoder->decoder_tag == NULL); assert(!decoder->seeking); assert(audio_format != NULL); assert(audio_format_defined(audio_format)); assert(audio_format_valid(audio_format)); dc.in_audio_format = *audio_format; getOutputAudioFormat(audio_format, &dc.out_audio_format); dc.seekable = seekable; dc.total_time = total_time; dc.state = DECODE_STATE_DECODE; notify_signal(&pc.notify); } char *decoder_get_uri(G_GNUC_UNUSED struct decoder *decoder) { return song_get_uri(dc.current_song); } enum decoder_command decoder_get_command(G_GNUC_UNUSED struct decoder * decoder) { return dc.command; } void decoder_command_finished(G_GNUC_UNUSED struct decoder * decoder) { assert(dc.command != DECODE_COMMAND_NONE); assert(dc.command != DECODE_COMMAND_SEEK || dc.seek_error || decoder->seeking); if (dc.command == DECODE_COMMAND_SEEK) /* delete frames from the old song position */ music_pipe_clear(); dc.command = DECODE_COMMAND_NONE; notify_signal(&pc.notify); } double decoder_seek_where(G_GNUC_UNUSED struct decoder * decoder) { assert(dc.command == DECODE_COMMAND_SEEK); decoder->seeking = true; return dc.seek_where; } void decoder_seek_error(struct decoder * decoder) { assert(dc.command == DECODE_COMMAND_SEEK); dc.seek_error = true; decoder_command_finished(decoder); } size_t decoder_read(struct decoder *decoder, struct input_stream *is, void *buffer, size_t length) { size_t nbytes; assert(decoder == NULL || dc.state == DECODE_STATE_START || dc.state == DECODE_STATE_DECODE); assert(is != NULL); assert(buffer != NULL); if (length == 0) return 0; while (true) { /* XXX don't allow decoder==NULL */ if (decoder != NULL && /* ignore the SEEK command during initialization, the plugin should handle that after it has initialized successfully */ (dc.command != DECODE_COMMAND_SEEK || (dc.state != DECODE_STATE_START && !decoder->seeking)) && dc.command != DECODE_COMMAND_NONE) return 0; nbytes = input_stream_read(is, buffer, length); if (nbytes > 0 || input_stream_eof(is)) return nbytes; /* sleep for a fraction of a second! */ /* XXX don't sleep, wait for an event instead */ my_usleep(10000); } } /** * All chunks are full of decoded data; wait for the player to free * one. */ static enum decoder_command need_chunks(struct input_stream *is, bool wait) { if (dc.command == DECODE_COMMAND_STOP || dc.command == DECODE_COMMAND_SEEK) return dc.command; if ((is == NULL || input_stream_buffer(is) <= 0) && wait) { notify_wait(&dc.notify); notify_signal(&pc.notify); return dc.command; } return DECODE_COMMAND_NONE; } static enum decoder_command do_send_tag(struct input_stream *is, const struct tag *tag) { while (!music_pipe_tag(tag)) { enum decoder_command cmd = need_chunks(is, true); if (cmd != DECODE_COMMAND_NONE) return cmd; } return DECODE_COMMAND_NONE; } static bool update_stream_tag(struct decoder *decoder, struct input_stream *is) { struct tag *tag; if (is == NULL) return false; tag = input_stream_tag(is); if (tag == NULL) return false; if (decoder->stream_tag != NULL) tag_free(decoder->stream_tag); decoder->stream_tag = tag; return true; } enum decoder_command decoder_data(struct decoder *decoder, struct input_stream *is, const void *_data, size_t length, float data_time, uint16_t bitRate, struct replay_gain_info *replay_gain_info) { const char *data = _data; assert(dc.state == DECODE_STATE_DECODE); assert(length % audio_format_frame_size(&dc.in_audio_format) == 0); if (dc.command == DECODE_COMMAND_STOP || dc.command == DECODE_COMMAND_SEEK || length == 0) return dc.command; /* send stream tags */ if (update_stream_tag(decoder, is)) { enum decoder_command cmd; if (decoder->decoder_tag != NULL) { /* merge with tag from decoder plugin */ struct tag *tag; tag = tag_merge(decoder->stream_tag, decoder->decoder_tag); cmd = do_send_tag(is, tag); tag_free(tag); } else /* send only the stream tag */ cmd = do_send_tag(is, decoder->stream_tag); if (cmd != DECODE_COMMAND_NONE) return cmd; } if (!audio_format_equals(&dc.in_audio_format, &dc.out_audio_format)) { data = pcm_convert(&decoder->conv_state, &dc.in_audio_format, data, length, &dc.out_audio_format, &length); /* under certain circumstances, pcm_convert() may return an empty buffer - this condition should be investigated further, but for now, do this check as a workaround: */ if (data == NULL) return DECODE_COMMAND_NONE; } while (length > 0) { size_t nbytes; char *dest = music_pipe_write(&dc.out_audio_format, data_time, bitRate, &nbytes); if (dest == NULL) { /* the music pipe is full: wait for more room */ enum decoder_command cmd = need_chunks(is, true); if (cmd != DECODE_COMMAND_NONE) return cmd; continue; } assert(nbytes > 0); if (nbytes > length) nbytes = length; /* copy the buffer */ memcpy(dest, data, nbytes); /* apply replay gain or normalization */ if (replay_gain_info != NULL && replay_gain_mode != REPLAY_GAIN_OFF) replay_gain_apply(replay_gain_info, dest, nbytes, &dc.out_audio_format); else if (normalizationEnabled) normalizeData(dest, nbytes, &dc.out_audio_format); /* expand the music pipe chunk */ music_pipe_expand(&dc.out_audio_format, nbytes); data += nbytes; length -= nbytes; } return DECODE_COMMAND_NONE; } enum decoder_command decoder_tag(G_GNUC_UNUSED struct decoder *decoder, struct input_stream *is, const struct tag *tag) { enum decoder_command cmd; assert(dc.state == DECODE_STATE_DECODE); assert(tag != NULL); /* save the tag */ if (decoder->decoder_tag != NULL) tag_free(decoder->decoder_tag); decoder->decoder_tag = tag_dup(tag); /* check for a new stream tag */ update_stream_tag(decoder, is); /* send tag to music pipe */ if (decoder->stream_tag != NULL) { /* merge with tag from input stream */ struct tag *merged; merged = tag_merge(decoder->stream_tag, decoder->decoder_tag); cmd = do_send_tag(is, merged); tag_free(merged); } else /* send only the decoder tag */ cmd = do_send_tag(is, tag); return cmd; }