/* * Copyright (C) 2003-2015 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "DecoderControl.hxx" #include "MusicPipe.hxx" #include "DetachedSong.hxx" #include DecoderControl::DecoderControl(Mutex &_mutex, Cond &_client_cond) :mutex(_mutex), client_cond(_client_cond), state(DecoderState::STOP), command(DecoderCommand::NONE), client_is_waiting(false), song(nullptr), replay_gain_db(0), replay_gain_prev_db(0) {} DecoderControl::~DecoderControl() { ClearError(); delete song; } void DecoderControl::WaitForDecoder() { assert(!client_is_waiting); client_is_waiting = true; client_cond.wait(mutex); assert(client_is_waiting); client_is_waiting = false; } bool DecoderControl::IsCurrentSong(const DetachedSong &_song) const { switch (state) { case DecoderState::STOP: case DecoderState::ERROR: return false; case DecoderState::START: case DecoderState::DECODE: return song->IsSame(_song); } assert(false); gcc_unreachable(); } void DecoderControl::Start(DetachedSong *_song, SongTime _start_time, SongTime _end_time, MusicBuffer &_buffer, MusicPipe &_pipe) { assert(_song != nullptr); assert(_pipe.IsEmpty()); delete song; song = _song; start_time = _start_time; end_time = _end_time; buffer = &_buffer; pipe = &_pipe; LockSynchronousCommand(DecoderCommand::START); } void DecoderControl::Stop() { Lock(); if (command != DecoderCommand::NONE) /* Attempt to cancel the current command. If it's too late and the decoder thread is already executing the old command, we'll call STOP again in this function (see below). */ SynchronousCommandLocked(DecoderCommand::STOP); if (state != DecoderState::STOP && state != DecoderState::ERROR) SynchronousCommandLocked(DecoderCommand::STOP); Unlock(); } bool DecoderControl::Seek(SongTime t) { assert(state != DecoderState::START); assert(state != DecoderState::ERROR); switch (state) { case DecoderState::START: case DecoderState::ERROR: gcc_unreachable(); case DecoderState::STOP: return false; case DecoderState::DECODE: break; } if (!seekable) return false; seek_time = t; seek_error = false; LockSynchronousCommand(DecoderCommand::SEEK); return !seek_error; } void DecoderControl::Quit() { assert(thread.IsDefined()); quit = true; LockAsynchronousCommand(DecoderCommand::STOP); thread.Join(); } void DecoderControl::CycleMixRamp() { previous_mix_ramp = std::move(mix_ramp); mix_ramp.Clear(); }