/* * Copyright (C) 2003-2011 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "dbUtils.h" #include "locate.h" #include "database.h" #include "db_visitor.h" #include "playlist.h" #include "stored_playlist.h" #include static bool add_to_queue_song(struct song *song, void *ctx, GError **error_r) { struct player_control *pc = ctx; enum playlist_result result = playlist_append_song(&g_playlist, pc, song, NULL); if (result != PLAYLIST_RESULT_SUCCESS) { g_set_error(error_r, playlist_quark(), result, "Playlist error"); return false; } return true; } static const struct db_visitor add_to_queue_visitor = { .song = add_to_queue_song, }; bool addAllIn(struct player_control *pc, const char *uri, GError **error_r) { return db_walk(uri, &add_to_queue_visitor, pc, error_r); } struct add_data { const char *path; }; static bool add_to_spl_song(struct song *song, void *ctx, GError **error_r) { struct add_data *data = ctx; if (!spl_append_song(data->path, song, error_r)) return false; return true; } static const struct db_visitor add_to_spl_visitor = { .song = add_to_spl_song, }; bool addAllInToStoredPlaylist(const char *uri_utf8, const char *path_utf8, GError **error_r) { struct add_data data = { .path = path_utf8, }; return db_walk(uri_utf8, &add_to_spl_visitor, &data, error_r); } struct find_add_data { struct player_control *pc; const struct locate_item_list *criteria; }; static bool find_add_song(struct song *song, void *ctx, GError **error_r) { struct find_add_data *data = ctx; if (!locate_song_match(song, data->criteria)) return true; enum playlist_result result = playlist_append_song(&g_playlist, data->pc, song, NULL); if (result != PLAYLIST_RESULT_SUCCESS) { g_set_error(error_r, playlist_quark(), result, "Playlist error"); return false; } return true; } static const struct db_visitor find_add_visitor = { .song = find_add_song, }; bool findAddIn(struct player_control *pc, const char *name, const struct locate_item_list *criteria, GError **error_r) { struct find_add_data data; data.pc = pc; data.criteria = criteria; return db_walk(name, &find_add_visitor, &data, error_r); } static bool searchadd_visitor_song(struct song *song, void *_data, GError **error_r) { struct find_add_data *data = _data; if (!locate_song_search(song, data->criteria)) return true; enum playlist_result result = playlist_append_song(&g_playlist, data->pc, song, NULL); if (result != PLAYLIST_RESULT_SUCCESS) { g_set_error(error_r, playlist_quark(), result, "Playlist error"); return false; } return true; } static const struct db_visitor searchadd_visitor = { .song = searchadd_visitor_song, }; bool search_add_songs(struct player_control *pc, const char *uri, const struct locate_item_list *criteria, GError **error_r) { struct locate_item_list *new_list = locate_item_list_casefold(criteria); struct find_add_data data = { .pc = pc, .criteria = new_list, }; bool success = db_walk(uri, &searchadd_visitor, &data, error_r); locate_item_list_free(new_list); return success; }