/* * Copyright (C) 2003-2014 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPD_UPNP_OBJECT_HXX #define MPD_UPNP_OBJECT_HXX #include #include /** * UpnP Media Server directory entry, converted from XML data. * * This is a dumb data holder class, a struct with helpers. */ class UPnPDirObject { public: enum ObjType {item, container}; // There are actually several kinds of containers: // object.container.storageFolder, object.container.person, // object.container.playlistContainer etc., but they all seem to // behave the same as far as we're concerned. Otoh, musicTrack // items are special to us, and so should playlists, but I've not // seen one of the latter yet (servers seem to use containers for // playlists). enum ItemClass {audioItem_musicTrack, audioItem_playlist}; std::string m_id; // ObjectId std::string m_pid; // Parent ObjectId std::string m_title; // dc:title. Directory name for a container. ObjType m_type; // item or container ItemClass m_iclass; // Properties as gathered from the XML document (url, artist, etc.) // The map keys are the XML tag or attribute names. std::map m_props; /** Get named property * @param property name (e.g. upnp:artist, upnp:album, * upnp:originalTrackNumber, upnp:genre). Use m_title instead * for dc:title. * @param[out] value * @return true if found. */ bool getprop(const std::string &name, std::string &value) const { auto it = m_props.find(name); if (it == m_props.end()) return false; value = it->second; return true; } void clear() { m_id.clear(); m_pid.clear(); m_title.clear(); m_type = (ObjType)-1; m_iclass = (ItemClass)-1; m_props.clear(); } }; #endif /* _UPNPDIRCONTENT_H_X_INCLUDED_ */