/* * Copyright (C) 2003-2011 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "SimpleDatabasePlugin.hxx" extern "C" { #include "db_error.h" #include "db_selection.h" #include "db_visitor.h" #include "db_save.h" #include "db_lock.h" #include "conf.h" } #include "directory.h" #include #include #include #include G_GNUC_CONST static inline GQuark simple_db_quark(void) { return g_quark_from_static_string("simple_db"); } Database * SimpleDatabase::Create(const struct config_param *param, GError **error_r) { SimpleDatabase *db = new SimpleDatabase(); if (!db->Configure(param, error_r)) { delete db; db = NULL; } return db; } bool SimpleDatabase::Configure(const struct config_param *param, GError **error_r) { GError *error = NULL; char *_path = config_dup_block_path(param, "path", &error); if (_path == NULL) { if (error != NULL) g_propagate_error(error_r, error); else g_set_error(error_r, simple_db_quark(), 0, "No \"path\" parameter specified"); return false; } path = _path; free(_path); return true; } bool SimpleDatabase::Check(GError **error_r) const { assert(!path.empty()); /* Check if the file exists */ if (access(path.c_str(), F_OK)) { /* If the file doesn't exist, we can't check if we can write * it, so we are going to try to get the directory path, and * see if we can write a file in that */ char *dirPath = g_path_get_dirname(path.c_str()); /* Check that the parent part of the path is a directory */ struct stat st; if (stat(dirPath, &st) < 0) { g_free(dirPath); g_set_error(error_r, simple_db_quark(), errno, "Couldn't stat parent directory of db file " "\"%s\": %s", path.c_str(), g_strerror(errno)); return false; } if (!S_ISDIR(st.st_mode)) { g_free(dirPath); g_set_error(error_r, simple_db_quark(), 0, "Couldn't create db file \"%s\" because the " "parent path is not a directory", path.c_str()); return false; } /* Check if we can write to the directory */ if (access(dirPath, X_OK | W_OK)) { g_set_error(error_r, simple_db_quark(), errno, "Can't create db file in \"%s\": %s", dirPath, g_strerror(errno)); g_free(dirPath); return false; } g_free(dirPath); return true; } /* Path exists, now check if it's a regular file */ struct stat st; if (stat(path.c_str(), &st) < 0) { g_set_error(error_r, simple_db_quark(), errno, "Couldn't stat db file \"%s\": %s", path.c_str(), g_strerror(errno)); return false; } if (!S_ISREG(st.st_mode)) { g_set_error(error_r, simple_db_quark(), 0, "db file \"%s\" is not a regular file", path.c_str()); return false; } /* And check that we can write to it */ if (access(path.c_str(), R_OK | W_OK)) { g_set_error(error_r, simple_db_quark(), errno, "Can't open db file \"%s\" for reading/writing: %s", path.c_str(), g_strerror(errno)); return false; } return true; } bool SimpleDatabase::Load(GError **error_r) { assert(!path.empty()); assert(root != NULL); FILE *fp = fopen(path.c_str(), "r"); if (fp == NULL) { g_set_error(error_r, simple_db_quark(), errno, "Failed to open database file \"%s\": %s", path.c_str(), g_strerror(errno)); return false; } if (!db_load_internal(fp, root, error_r)) { fclose(fp); return false; } fclose(fp); struct stat st; if (stat(path.c_str(), &st) == 0) mtime = st.st_mtime; return true; } bool SimpleDatabase::Open(GError **error_r) { root = directory_new_root(); mtime = 0; GError *error = NULL; if (!Load(&error)) { directory_free(root); g_warning("Failed to load database: %s", error->message); g_error_free(error); if (!Check(error_r)) return false; root = directory_new_root(); } return true; } void SimpleDatabase::Close() { assert(root != NULL); directory_free(root); } struct song * SimpleDatabase::GetSong(const char *uri, GError **error_r) { assert(root != NULL); db_lock(); struct song *song = directory_lookup_song(root, uri); db_unlock(); if (song == NULL) g_set_error(error_r, db_quark(), DB_NOT_FOUND, "No such song: %s", uri); return song; } G_GNUC_PURE const struct directory * SimpleDatabase::LookupDirectory(const char *uri) const { assert(root != NULL); assert(uri != NULL); db_lock(); struct directory *directory = directory_lookup_directory(root, uri); db_unlock(); return directory; } bool SimpleDatabase::Visit(const struct db_selection *selection, VisitDirectory visit_directory, VisitSong visit_song, VisitPlaylist visit_playlist, GError **error_r) { const struct directory *directory = LookupDirectory(selection->uri); if (directory == NULL) { struct song *song; if (visit_song && (song = GetSong(selection->uri, NULL)) != NULL) return visit_song(song, error_r); g_set_error(error_r, db_quark(), DB_NOT_FOUND, "No such directory"); return false; } if (selection->recursive && visit_directory && !visit_directory(directory, error_r)) return false; db_lock(); bool ret = directory->Walk(selection->recursive, visit_directory, visit_song, visit_playlist, error_r); db_unlock(); return ret; } bool SimpleDatabase::Save(GError **error_r) { db_lock(); g_debug("removing empty directories from DB"); directory_prune_empty(root); g_debug("sorting DB"); directory_sort(root); db_unlock(); g_debug("writing DB"); FILE *fp = fopen(path.c_str(), "w"); if (!fp) { g_set_error(error_r, simple_db_quark(), errno, "unable to write to db file \"%s\": %s", path.c_str(), g_strerror(errno)); return false; } db_save_internal(fp, root); if (ferror(fp)) { g_set_error(error_r, simple_db_quark(), errno, "Failed to write to database file: %s", g_strerror(errno)); fclose(fp); return false; } fclose(fp); struct stat st; if (stat(path.c_str(), &st) == 0) mtime = st.st_mtime; return true; } const DatabasePlugin simple_db_plugin = { "simple", SimpleDatabase::Create, };