/* * Copyright (C) 2003-2009 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef MPD_CHUNK_H #define MPD_CHUNK_H #include #include #include enum { /* pick 1020 since its devisible for 8,16,24, and 32-bit audio */ CHUNK_SIZE = 1020, }; struct audio_format; /** * A chunk of music data. Its format is defined by the * music_pipe_append() caller. */ struct music_chunk { /** the next chunk in a linked list */ struct music_chunk *next; /** number of bytes stored in this chunk */ uint16_t length; /** current bit rate of the source file */ uint16_t bit_rate; /** the time stamp within the song */ float times; /** * An optional tag associated with this chunk (and the * following chunks); appears at song boundaries. The tag * object is owned by this chunk, and must be freed when this * chunk is deinitialized in music_chunk_free() */ struct tag *tag; /** the data (probably PCM) */ char data[CHUNK_SIZE]; }; void music_chunk_init(struct music_chunk *chunk); void music_chunk_free(struct music_chunk *chunk); /** * Prepares appending to the music chunk. Returns a buffer where you * may write into. After you are finished, call music_chunk_expand(). * * @param chunk the music_chunk object * @param audio_format the audio format for the appended data; must * stay the same for the life cycle of this chunk * @param data_time the time within the song * @param bit_rate the current bit rate of the source file * @param max_length_r the maximum write length is returned here * @return a writable buffer, or NULL if the chunk is full */ void * music_chunk_write(struct music_chunk *chunk, const struct audio_format *audio_format, float data_time, uint16_t bit_rate, size_t *max_length_r); /** * Increases the length of the chunk after the caller has written to * the buffer returned by music_chunk_write(). * * @param chunk the music_chunk object * @param audio_format the audio format for the appended data; must * stay the same for the life cycle of this chunk * @param length the number of bytes which were appended * @return true if the chunk is full */ bool music_chunk_expand(struct music_chunk *chunk, const struct audio_format *audio_format, size_t length); #endif