/* the Music Player Daemon (MPD) * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com) * This project's homepage is: http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef AUDIO_H #define AUDIO_H #include "tag.h" #include "os_compat.h" #include "audio_format.h" #define AUDIO_AO_DRIVER_DEFAULT "default" void copyAudioFormat(AudioFormat * dest, const AudioFormat * src); int cmpAudioFormat(const AudioFormat * dest, const AudioFormat * src); void getOutputAudioFormat(const AudioFormat * inFormat, AudioFormat * outFormat); int parseAudioConfig(AudioFormat * audioFormat, char *conf); /* make sure initPlayerData is called before this function!! */ void initAudioConfig(void); void finishAudioConfig(void); void initAudioDriver(void); void finishAudioDriver(void); int openAudioDevice(const AudioFormat * audioFormat); int playAudio(const char *playChunk, size_t size); void dropBufferedAudio(void); void closeAudioDevice(void); int isAudioDeviceOpen(void); int isCurrentAudioFormat(const AudioFormat * audioFormat); void sendMetadataToAudioDevice(const struct mpd_tag *tag); /* these functions are called in the main parent process while the child process is busy playing to the audio */ int enableAudioDevice(unsigned int device); int disableAudioDevice(unsigned int device); void printAudioDevices(int fd); void readAudioDevicesState(FILE *fp); void saveAudioDevicesState(int fd); void loadAudioDrivers(void); #endif