/* * Copyright (C) 2003-2013 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "Stats.hxx" #include "PlayerControl.hxx" #include "Client.hxx" #include "DatabaseSelection.hxx" #include "DatabaseGlue.hxx" #include "DatabasePlugin.hxx" #include "DatabaseSimple.hxx" #include "util/Error.hxx" #include "system/Clock.hxx" #include "Log.hxx" #ifndef WIN32 /** * The monotonic time stamp when MPD was started. It is used to * calculate the uptime. */ static unsigned start_time; #endif static DatabaseStats stats; void stats_global_init(void) { #ifndef WIN32 start_time = MonotonicClockS(); #endif } void stats_update(void) { assert(GetDatabase() != nullptr); Error error; DatabaseStats stats2; const DatabaseSelection selection("", true); if (GetDatabase()->GetStats(selection, stats2, error)) { stats = stats2; } else { LogError(error); stats.Clear(); } } static void db_stats_print(Client &client) { assert(GetDatabase() != nullptr); if (!db_is_simple()) /* reload statistics if we're using the "proxy" database plugin */ /* TODO: move this into the "proxy" database plugin as an "idle" handler */ stats_update(); client_printf(client, "artists: %u\n" "albums: %u\n" "songs: %u\n" "db_playtime: %lu\n", stats.artist_count, stats.album_count, stats.song_count, stats.total_duration); const time_t update_stamp = GetDatabase()->GetUpdateStamp(); if (update_stamp > 0) client_printf(client, "db_update: %lu\n", (unsigned long)update_stamp); } void stats_print(Client &client) { client_printf(client, "uptime: %u\n" "playtime: %lu\n", #ifdef WIN32 GetProcessUptimeS(), #else MonotonicClockS() - start_time, #endif (unsigned long)(client.player_control.GetTotalPlayTime() + 0.5)); if (GetDatabase() != nullptr) db_stats_print(client); }