/* * Copyright (C) 2003-2013 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "OutputPlugin.hxx" #include "OutputInternal.hxx" struct audio_output * ao_plugin_init(const struct audio_output_plugin *plugin, const config_param ¶m, Error &error) { assert(plugin != nullptr); assert(plugin->init != nullptr); return plugin->init(param, error); } void ao_plugin_finish(struct audio_output *ao) { ao->plugin->finish(ao); } bool ao_plugin_enable(struct audio_output *ao, Error &error_r) { return ao->plugin->enable != nullptr ? ao->plugin->enable(ao, error_r) : true; } void ao_plugin_disable(struct audio_output *ao) { if (ao->plugin->disable != nullptr) ao->plugin->disable(ao); } bool ao_plugin_open(struct audio_output *ao, AudioFormat &audio_format, Error &error) { return ao->plugin->open(ao, audio_format, error); } void ao_plugin_close(struct audio_output *ao) { ao->plugin->close(ao); } unsigned ao_plugin_delay(struct audio_output *ao) { return ao->plugin->delay != nullptr ? ao->plugin->delay(ao) : 0; } void ao_plugin_send_tag(struct audio_output *ao, const Tag *tag) { if (ao->plugin->send_tag != nullptr) ao->plugin->send_tag(ao, tag); } size_t ao_plugin_play(struct audio_output *ao, const void *chunk, size_t size, Error &error) { return ao->plugin->play(ao, chunk, size, error); } void ao_plugin_drain(struct audio_output *ao) { if (ao->plugin->drain != nullptr) ao->plugin->drain(ao); } void ao_plugin_cancel(struct audio_output *ao) { if (ao->plugin->cancel != nullptr) ao->plugin->cancel(ao); } bool ao_plugin_pause(struct audio_output *ao) { return ao->plugin->pause != nullptr && ao->plugin->pause(ao); }