/* * Copyright (C) 2003-2013 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "OutputInternal.hxx" #include "OutputList.hxx" #include "OutputError.hxx" #include "OutputAPI.hxx" #include "FilterConfig.hxx" #include "AudioParser.hxx" #include "MixerList.hxx" #include "MixerType.hxx" #include "MixerControl.hxx" #include "mixer/SoftwareMixerPlugin.hxx" #include "FilterPlugin.hxx" #include "FilterRegistry.hxx" #include "filter/AutoConvertFilterPlugin.hxx" #include "filter/ReplayGainFilterPlugin.hxx" #include "filter/ChainFilterPlugin.hxx" #include "ConfigError.hxx" #include "ConfigGlobal.hxx" #include "util/Error.hxx" #include "Log.hxx" #include #include #define AUDIO_OUTPUT_TYPE "type" #define AUDIO_OUTPUT_NAME "name" #define AUDIO_OUTPUT_FORMAT "format" #define AUDIO_FILTERS "filters" static const struct audio_output_plugin * audio_output_detect(Error &error) { LogDefault(output_domain, "Attempt to detect audio output device"); audio_output_plugins_for_each(plugin) { if (plugin->test_default_device == nullptr) continue; FormatDefault(output_domain, "Attempting to detect a %s audio device", plugin->name); if (ao_plugin_test_default_device(plugin)) return plugin; } error.Set(output_domain, "Unable to detect an audio device"); return nullptr; } /** * Determines the mixer type which should be used for the specified * configuration block. * * This handles the deprecated options mixer_type (global) and * mixer_enabled, if the mixer_type setting is not configured. */ gcc_pure static enum mixer_type audio_output_mixer_type(const config_param ¶m) { /* read the local "mixer_type" setting */ const char *p = param.GetBlockValue("mixer_type"); if (p != nullptr) return mixer_type_parse(p); /* try the local "mixer_enabled" setting next (deprecated) */ if (!param.GetBlockValue("mixer_enabled", true)) return MIXER_TYPE_NONE; /* fall back to the global "mixer_type" setting (also deprecated) */ return mixer_type_parse(config_get_string(CONF_MIXER_TYPE, "hardware")); } static Mixer * audio_output_load_mixer(struct audio_output *ao, const config_param ¶m, const struct mixer_plugin *plugin, Filter &filter_chain, Error &error) { Mixer *mixer; switch (audio_output_mixer_type(param)) { case MIXER_TYPE_NONE: case MIXER_TYPE_UNKNOWN: return nullptr; case MIXER_TYPE_HARDWARE: if (plugin == nullptr) return nullptr; return mixer_new(plugin, ao, param, error); case MIXER_TYPE_SOFTWARE: mixer = mixer_new(&software_mixer_plugin, nullptr, config_param(), IgnoreError()); assert(mixer != nullptr); filter_chain_append(filter_chain, "software_mixer", software_mixer_get_filter(mixer)); return mixer; } assert(false); gcc_unreachable(); } bool ao_base_init(struct audio_output *ao, const struct audio_output_plugin *plugin, const config_param ¶m, Error &error) { assert(ao != nullptr); assert(plugin != nullptr); assert(plugin->finish != nullptr); assert(plugin->open != nullptr); assert(plugin->close != nullptr); assert(plugin->play != nullptr); if (!param.IsNull()) { ao->name = param.GetBlockValue(AUDIO_OUTPUT_NAME); if (ao->name == nullptr) { error.Set(config_domain, "Missing \"name\" configuration"); return false; } const char *p = param.GetBlockValue(AUDIO_OUTPUT_FORMAT); if (p != nullptr) { bool success = audio_format_parse(ao->config_audio_format, p, true, error); if (!success) return false; } else ao->config_audio_format.Clear(); } else { ao->name = "default detected output"; ao->config_audio_format.Clear(); } ao->plugin = plugin; ao->tags = param.GetBlockValue("tags", true); ao->always_on = param.GetBlockValue("always_on", false); ao->enabled = param.GetBlockValue("enabled", true); ao->really_enabled = false; ao->open = false; ao->pause = false; ao->allow_play = true; ao->in_playback_loop = false; ao->woken_for_play = false; /* set up the filter chain */ ao->filter = filter_chain_new(); assert(ao->filter != nullptr); /* create the normalization filter (if configured) */ if (config_get_bool(CONF_VOLUME_NORMALIZATION, false)) { Filter *normalize_filter = filter_new(&normalize_filter_plugin, config_param(), IgnoreError()); assert(normalize_filter != nullptr); filter_chain_append(*ao->filter, "normalize", autoconvert_filter_new(normalize_filter)); } Error filter_error; filter_chain_parse(*ao->filter, param.GetBlockValue(AUDIO_FILTERS, ""), filter_error); // It's not really fatal - Part of the filter chain has been set up already // and even an empty one will work (if only with unexpected behaviour) if (filter_error.IsDefined()) FormatError(filter_error, "Failed to initialize filter chain for '%s'", ao->name); ao->command = AO_COMMAND_NONE; ao->mixer = nullptr; ao->replay_gain_filter = nullptr; ao->other_replay_gain_filter = nullptr; /* done */ return true; } static bool audio_output_setup(struct audio_output *ao, const config_param ¶m, Error &error) { /* create the replay_gain filter */ const char *replay_gain_handler = param.GetBlockValue("replay_gain_handler", "software"); if (strcmp(replay_gain_handler, "none") != 0) { ao->replay_gain_filter = filter_new(&replay_gain_filter_plugin, param, IgnoreError()); assert(ao->replay_gain_filter != nullptr); ao->replay_gain_serial = 0; ao->other_replay_gain_filter = filter_new(&replay_gain_filter_plugin, param, IgnoreError()); assert(ao->other_replay_gain_filter != nullptr); ao->other_replay_gain_serial = 0; } else { ao->replay_gain_filter = nullptr; ao->other_replay_gain_filter = nullptr; } /* set up the mixer */ Error mixer_error; ao->mixer = audio_output_load_mixer(ao, param, ao->plugin->mixer_plugin, *ao->filter, mixer_error); if (ao->mixer == nullptr && mixer_error.IsDefined()) FormatError(mixer_error, "Failed to initialize hardware mixer for '%s'", ao->name); /* use the hardware mixer for replay gain? */ if (strcmp(replay_gain_handler, "mixer") == 0) { if (ao->mixer != nullptr) replay_gain_filter_set_mixer(ao->replay_gain_filter, ao->mixer, 100); else FormatError(output_domain, "No such mixer for output '%s'", ao->name); } else if (strcmp(replay_gain_handler, "software") != 0 && ao->replay_gain_filter != nullptr) { error.Set(config_domain, "Invalid \"replay_gain_handler\" value"); return false; } /* the "convert" filter must be the last one in the chain */ ao->convert_filter = filter_new(&convert_filter_plugin, config_param(), IgnoreError()); assert(ao->convert_filter != nullptr); filter_chain_append(*ao->filter, "convert", ao->convert_filter); return true; } struct audio_output * audio_output_new(const config_param ¶m, PlayerControl &pc, Error &error) { const struct audio_output_plugin *plugin; if (!param.IsNull()) { const char *p; p = param.GetBlockValue(AUDIO_OUTPUT_TYPE); if (p == nullptr) { error.Set(config_domain, "Missing \"type\" configuration"); return nullptr; } plugin = audio_output_plugin_get(p); if (plugin == nullptr) { error.Format(config_domain, "No such audio output plugin: %s", p); return nullptr; } } else { LogWarning(output_domain, "No 'audio_output' defined in config file"); plugin = audio_output_detect(error); if (plugin == nullptr) return nullptr; FormatDefault(output_domain, "Successfully detected a %s audio device", plugin->name); } struct audio_output *ao = ao_plugin_init(plugin, param, error); if (ao == nullptr) return nullptr; if (!audio_output_setup(ao, param, error)) { ao_plugin_finish(ao); return nullptr; } ao->player_control = &pc; return ao; }