/* * Copyright (C) 2003-2014 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /* * Maps directory and song objects to file system paths. */ #ifndef MPD_MAPPER_HXX #define MPD_MAPPER_HXX #include #include "Compiler.h" #define PLAYLIST_FILE_SUFFIX ".m3u" class AllocatedPath; void mapper_init(AllocatedPath &&music_dir, AllocatedPath &&playlist_dir); void mapper_finish(void); #ifdef ENABLE_DATABASE /** * Determines the absolute file system path of a relative URI. This * is basically done by converting the URI to the file system charset * and prepending the music directory. */ gcc_pure AllocatedPath map_uri_fs(const char *uri); /** * Maps a file system path (relative to the music directory or * absolute) to a relative path in UTF-8 encoding. * * @param path_fs a path in file system encoding * @return the relative path in UTF-8, or an empty string if mapping * failed */ gcc_pure std::string map_fs_to_utf8(const char *path_fs); #endif /** * Returns the playlist directory. */ gcc_const const AllocatedPath & map_spl_path(void); /** * Maps a playlist name (without the ".m3u" suffix) to a file system * path. * * @return the path in file system encoding, or nullptr if mapping failed */ gcc_pure AllocatedPath map_spl_utf8_to_fs(const char *name); #endif