/* * Copyright (C) 2003-2013 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "DecoderThread.hxx" #include "DecoderControl.hxx" #include "DecoderInternal.hxx" #include "DecoderError.hxx" #include "DecoderPlugin.hxx" #include "Song.hxx" #include "system/FatalError.hxx" #include "Mapper.hxx" #include "fs/Traits.hxx" #include "fs/AllocatedPath.hxx" #include "DecoderAPI.hxx" #include "tag/Tag.hxx" #include "InputStream.hxx" #include "DecoderList.hxx" #include "util/UriUtil.hxx" #include "util/Error.hxx" #include "util/Domain.hxx" #include "tag/ApeReplayGain.hxx" #include "Log.hxx" #include #include #include /* for SEEK_SET */ static constexpr Domain decoder_thread_domain("decoder_thread"); /** * Marks the current decoder command as "finished" and notifies the * player thread. * * @param dc the #decoder_control object; must be locked */ static void decoder_command_finished_locked(decoder_control &dc) { assert(dc.command != DecoderCommand::NONE); dc.command = DecoderCommand::NONE; dc.client_cond.signal(); } /** * Opens the input stream with input_stream::Open(), and waits until * the stream gets ready. If a decoder STOP command is received * during that, it cancels the operation (but does not close the * stream). * * Unlock the decoder before calling this function. * * @return an input_stream on success or if #DecoderCommand::STOP is * received, nullptr on error */ static struct input_stream * decoder_input_stream_open(decoder_control &dc, const char *uri) { Error error; input_stream *is = input_stream::Open(uri, dc.mutex, dc.cond, error); if (is == nullptr) { if (error.IsDefined()) LogError(error); return nullptr; } /* wait for the input stream to become ready; its metadata will be available then */ dc.Lock(); is->Update(); while (!is->ready && dc.command != DecoderCommand::STOP) { dc.Wait(); is->Update(); } if (!is->Check(error)) { dc.Unlock(); LogError(error); return nullptr; } dc.Unlock(); return is; } static bool decoder_stream_decode(const DecoderPlugin &plugin, struct decoder *decoder, struct input_stream *input_stream) { assert(plugin.stream_decode != nullptr); assert(decoder != nullptr); assert(decoder->stream_tag == nullptr); assert(decoder->decoder_tag == nullptr); assert(input_stream != nullptr); assert(input_stream->ready); assert(decoder->dc.state == DecoderState::START); FormatDebug(decoder_thread_domain, "probing plugin %s", plugin.name); if (decoder->dc.command == DecoderCommand::STOP) return true; /* rewind the stream, so each plugin gets a fresh start */ input_stream->Seek(0, SEEK_SET, IgnoreError()); decoder->dc.Unlock(); plugin.StreamDecode(*decoder, *input_stream); decoder->dc.Lock(); assert(decoder->dc.state == DecoderState::START || decoder->dc.state == DecoderState::DECODE); return decoder->dc.state != DecoderState::START; } static bool decoder_file_decode(const DecoderPlugin &plugin, struct decoder *decoder, const char *path) { assert(plugin.file_decode != nullptr); assert(decoder != nullptr); assert(decoder->stream_tag == nullptr); assert(decoder->decoder_tag == nullptr); assert(path != nullptr); assert(PathTraits::IsAbsoluteFS(path)); assert(decoder->dc.state == DecoderState::START); FormatDebug(decoder_thread_domain, "probing plugin %s", plugin.name); if (decoder->dc.command == DecoderCommand::STOP) return true; decoder->dc.Unlock(); plugin.FileDecode(*decoder, path); decoder->dc.Lock(); assert(decoder->dc.state == DecoderState::START || decoder->dc.state == DecoderState::DECODE); return decoder->dc.state != DecoderState::START; } /** * Hack to allow tracking const decoder plugins in a GSList. */ static inline gpointer deconst_plugin(const struct DecoderPlugin *plugin) { return const_cast(plugin); } /** * Try decoding a stream, using plugins matching the stream's MIME type. * * @param tried_r a list of plugins which were tried */ static bool decoder_run_stream_mime_type(struct decoder *decoder, struct input_stream *is, GSList **tried_r) { assert(tried_r != nullptr); const struct DecoderPlugin *plugin; unsigned int next = 0; if (is->mime.empty()) return false; while ((plugin = decoder_plugin_from_mime_type(is->mime.c_str(), next++))) { if (plugin->stream_decode == nullptr) continue; if (g_slist_find(*tried_r, plugin) != nullptr) /* don't try a plugin twice */ continue; if (decoder_stream_decode(*plugin, decoder, is)) return true; *tried_r = g_slist_prepend(*tried_r, deconst_plugin(plugin)); } return false; } /** * Try decoding a stream, using plugins matching the stream's URI * suffix. * * @param tried_r a list of plugins which were tried */ static bool decoder_run_stream_suffix(struct decoder *decoder, struct input_stream *is, const char *uri, GSList **tried_r) { assert(tried_r != nullptr); const char *suffix = uri_get_suffix(uri); const struct DecoderPlugin *plugin = nullptr; if (suffix == nullptr) return false; while ((plugin = decoder_plugin_from_suffix(suffix, plugin)) != nullptr) { if (plugin->stream_decode == nullptr) continue; if (g_slist_find(*tried_r, plugin) != nullptr) /* don't try a plugin twice */ continue; if (decoder_stream_decode(*plugin, decoder, is)) return true; *tried_r = g_slist_prepend(*tried_r, deconst_plugin(plugin)); } return false; } /** * Try decoding a stream, using the fallback plugin. */ static bool decoder_run_stream_fallback(struct decoder *decoder, struct input_stream *is) { const struct DecoderPlugin *plugin; plugin = decoder_plugin_from_name("mad"); return plugin != nullptr && plugin->stream_decode != nullptr && decoder_stream_decode(*plugin, decoder, is); } /** * Try decoding a stream. */ static bool decoder_run_stream(struct decoder *decoder, const char *uri) { decoder_control &dc = decoder->dc; struct input_stream *input_stream; bool success; dc.Unlock(); input_stream = decoder_input_stream_open(dc, uri); if (input_stream == nullptr) { dc.Lock(); return false; } dc.Lock(); GSList *tried = nullptr; success = dc.command == DecoderCommand::STOP || /* first we try mime types: */ decoder_run_stream_mime_type(decoder, input_stream, &tried) || /* if that fails, try suffix matching the URL: */ decoder_run_stream_suffix(decoder, input_stream, uri, &tried) || /* fallback to mp3: this is needed for bastard streams that don't have a suffix or set the mimeType */ (tried == nullptr && decoder_run_stream_fallback(decoder, input_stream)); g_slist_free(tried); dc.Unlock(); input_stream->Close(); dc.Lock(); return success; } /** * Attempt to load replay gain data, and pass it to * decoder_replay_gain(). */ static void decoder_load_replay_gain(struct decoder *decoder, const char *path_fs) { struct replay_gain_info info; if (replay_gain_ape_read(path_fs, &info)) decoder_replay_gain(decoder, &info); } /** * Try decoding a file. */ static bool decoder_run_file(struct decoder *decoder, const char *path_fs) { decoder_control &dc = decoder->dc; const char *suffix = uri_get_suffix(path_fs); const struct DecoderPlugin *plugin = nullptr; if (suffix == nullptr) return false; dc.Unlock(); decoder_load_replay_gain(decoder, path_fs); while ((plugin = decoder_plugin_from_suffix(suffix, plugin)) != nullptr) { if (plugin->file_decode != nullptr) { dc.Lock(); if (decoder_file_decode(*plugin, decoder, path_fs)) return true; dc.Unlock(); } else if (plugin->stream_decode != nullptr) { struct input_stream *input_stream; bool success; input_stream = decoder_input_stream_open(dc, path_fs); if (input_stream == nullptr) continue; dc.Lock(); success = decoder_stream_decode(*plugin, decoder, input_stream); dc.Unlock(); input_stream->Close(); if (success) { dc.Lock(); return true; } } } dc.Lock(); return false; } static void decoder_run_song(decoder_control &dc, const Song *song, const char *uri) { decoder decoder(dc, dc.start_ms > 0, song->tag != nullptr && song->IsFile() ? new Tag(*song->tag) : nullptr); int ret; dc.state = DecoderState::START; decoder_command_finished_locked(dc); ret = song->IsFile() ? decoder_run_file(&decoder, uri) : decoder_run_stream(&decoder, uri); dc.Unlock(); /* flush the last chunk */ if (decoder.chunk != nullptr) decoder_flush_chunk(&decoder); dc.Lock(); if (ret) dc.state = DecoderState::STOP; else { dc.state = DecoderState::ERROR; const char *error_uri = song->uri; char *allocated = uri_remove_auth(error_uri); if (allocated != nullptr) error_uri = allocated; dc.error.Format(decoder_domain, "Failed to decode %s", error_uri); g_free(allocated); } dc.client_cond.signal(); } static void decoder_run(decoder_control &dc) { dc.ClearError(); const Song *song = dc.song; assert(song != nullptr); const std::string uri = song->IsFile() ? std::string(map_song_fs(*song).c_str()) : song->GetURI(); if (uri.empty()) { dc.state = DecoderState::ERROR; dc.error.Set(decoder_domain, "Failed to map song"); decoder_command_finished_locked(dc); return; } decoder_run_song(dc, song, uri.c_str()); } static void decoder_task(void *arg) { decoder_control &dc = *(decoder_control *)arg; dc.Lock(); do { assert(dc.state == DecoderState::STOP || dc.state == DecoderState::ERROR); switch (dc.command) { case DecoderCommand::START: dc.MixRampStart(nullptr); dc.MixRampPrevEnd(dc.mixramp_end); dc.mixramp_end = nullptr; /* Don't free, it's copied above. */ dc.replay_gain_prev_db = dc.replay_gain_db; dc.replay_gain_db = 0; /* fall through */ case DecoderCommand::SEEK: decoder_run(dc); break; case DecoderCommand::STOP: decoder_command_finished_locked(dc); break; case DecoderCommand::NONE: dc.Wait(); break; } } while (dc.command != DecoderCommand::NONE || !dc.quit); dc.Unlock(); } void decoder_thread_start(decoder_control &dc) { assert(!dc.thread.IsDefined()); dc.quit = false; Error error; if (!dc.thread.Start(decoder_task, &dc, error)) FatalError(error); }