/* * Copyright (C) 2003-2013 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "DecoderInternal.hxx" #include "DecoderControl.hxx" #include "MusicPipe.hxx" #include "MusicBuffer.hxx" #include "MusicChunk.hxx" #include "tag/Tag.hxx" #include Decoder::~Decoder() { /* caller must flush the chunk */ assert(chunk == nullptr); delete song_tag; delete stream_tag; delete decoder_tag; } /** * All chunks are full of decoded data; wait for the player to free * one. */ static DecoderCommand need_chunks(DecoderControl &dc, bool do_wait) { if (dc.command == DecoderCommand::STOP || dc.command == DecoderCommand::SEEK) return dc.command; if (do_wait) { dc.Wait(); return dc.command; } return DecoderCommand::NONE; } struct music_chunk * decoder_get_chunk(Decoder &decoder) { DecoderControl &dc = decoder.dc; DecoderCommand cmd; if (decoder.chunk != nullptr) return decoder.chunk; do { decoder.chunk = dc.buffer->Allocate(); if (decoder.chunk != nullptr) { decoder.chunk->replay_gain_serial = decoder.replay_gain_serial; if (decoder.replay_gain_serial != 0) decoder.chunk->replay_gain_info = decoder.replay_gain_info; return decoder.chunk; } dc.Lock(); cmd = need_chunks(dc, true); dc.Unlock(); } while (cmd == DecoderCommand::NONE); return nullptr; } void decoder_flush_chunk(Decoder &decoder) { DecoderControl &dc = decoder.dc; assert(decoder.chunk != nullptr); if (decoder.chunk->IsEmpty()) dc.buffer->Return(decoder.chunk); else dc.pipe->Push(decoder.chunk); decoder.chunk = nullptr; dc.Lock(); if (dc.client_is_waiting) dc.client_cond.signal(); dc.Unlock(); }