/* * Copyright (C) 2003-2013 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "DecoderControl.hxx" #include "MusicPipe.hxx" #include "Song.hxx" #include #undef G_LOG_DOMAIN #define G_LOG_DOMAIN "decoder_control" decoder_control::decoder_control() :thread(nullptr), state(DECODE_STATE_STOP), command(DECODE_COMMAND_NONE), song(nullptr), replay_gain_db(0), replay_gain_prev_db(0), mixramp_start(nullptr), mixramp_end(nullptr), mixramp_prev_end(nullptr) {} decoder_control::~decoder_control() { ClearError(); if (song != NULL) song->Free(); g_free(mixramp_start); g_free(mixramp_end); g_free(mixramp_prev_end); } static void dc_command_wait_locked(struct decoder_control *dc) { while (dc->command != DECODE_COMMAND_NONE) dc->WaitForDecoder(); } static void dc_command_locked(struct decoder_control *dc, enum decoder_command cmd) { dc->command = cmd; dc->Signal(); dc_command_wait_locked(dc); } static void dc_command(struct decoder_control *dc, enum decoder_command cmd) { dc->Lock(); dc->ClearError(); dc_command_locked(dc, cmd); dc->Unlock(); } static void dc_command_async(struct decoder_control *dc, enum decoder_command cmd) { dc->Lock(); dc->command = cmd; dc->Signal(); dc->Unlock(); } bool decoder_control::IsCurrentSong(const Song *_song) const { assert(_song != NULL); switch (state) { case DECODE_STATE_STOP: case DECODE_STATE_ERROR: return false; case DECODE_STATE_START: case DECODE_STATE_DECODE: return song_equals(song, _song); } assert(false); gcc_unreachable(); } void decoder_control::Start(Song *_song, unsigned _start_ms, unsigned _end_ms, MusicBuffer &_buffer, MusicPipe &_pipe) { assert(_song != NULL); assert(_pipe.IsEmpty()); if (song != nullptr) song->Free(); song = _song; start_ms = _start_ms; end_ms = _end_ms; buffer = &_buffer; pipe = &_pipe; dc_command(this, DECODE_COMMAND_START); } void decoder_control::Stop() { Lock(); if (command != DECODE_COMMAND_NONE) /* Attempt to cancel the current command. If it's too late and the decoder thread is already executing the old command, we'll call STOP again in this function (see below). */ dc_command_locked(this, DECODE_COMMAND_STOP); if (state != DECODE_STATE_STOP && state != DECODE_STATE_ERROR) dc_command_locked(this, DECODE_COMMAND_STOP); Unlock(); } bool decoder_control::Seek(double where) { assert(state != DECODE_STATE_START); assert(where >= 0.0); if (state == DECODE_STATE_STOP || state == DECODE_STATE_ERROR || !seekable) return false; seek_where = where; seek_error = false; dc_command(this, DECODE_COMMAND_SEEK); return !seek_error; } void decoder_control::Quit() { assert(thread != nullptr); quit = true; dc_command_async(this, DECODE_COMMAND_STOP); g_thread_join(thread); thread = nullptr; } void decoder_control::MixRampStart(char *_mixramp_start) { g_free(mixramp_start); mixramp_start = _mixramp_start; } void decoder_control::MixRampEnd(char *_mixramp_end) { g_free(mixramp_end); mixramp_end = _mixramp_end; } void decoder_control::MixRampPrevEnd(char *_mixramp_prev_end) { g_free(mixramp_prev_end); mixramp_prev_end = _mixramp_prev_end; }