void play_open(screen_t *screen, mpd_client_t *c); void play_close(screen_t *screen, mpd_client_t *c); void play_paint(screen_t *screen, mpd_client_t *c); void play_update(screen_t *screen, mpd_client_t *c); int play_cmd(screen_t *screen, mpd_client_t *c, command_t cmd);