#ifndef LIST_WINDOW_H #define LIST_WINDOW_H typedef char * (*list_window_callback_fn_t) (int index, int *highlight, void *data); typedef struct { WINDOW *w; int rows, cols; int start; int selected; int clear; int repaint; } list_window_t; /* create a new list window */ list_window_t *list_window_init(WINDOW *w, int width, int height); /* destroy a list window (returns NULL) */ list_window_t *list_window_free(list_window_t *lw); /* reset a list window (selected=0, start=0, clear=1) */ void list_window_reset(list_window_t *lw); /* paint a list window */ void list_window_paint(list_window_t *lw, list_window_callback_fn_t callback, void *callback_data); /* perform basic list window commands (movement) */ int list_window_cmd(list_window_t *lw, int rows, command_t cmd); /* select functions */ void list_window_set_selected(list_window_t *lw, int n); void list_window_previous(list_window_t *lw); void list_window_next(list_window_t *lw, int length); void list_window_first(list_window_t *lw); void list_window_last(list_window_t *lw, int length); void list_window_previous_page(list_window_t *lw); void list_window_next_page(list_window_t *lw, int length); void list_window_check_selected(list_window_t *lw, int length); /* find a string in a list window */ int list_window_find(list_window_t *lw, list_window_callback_fn_t callback, void *callback_data, char *str, int wrap); /* find a string in a list window (reversed) */ int list_window_rfind(list_window_t *lw, list_window_callback_fn_t callback, void *callback_data, char *str, int wrap, int rows); #endif