From 6e5c90e098005b66f86a9fd99a26956cbaa0c392 Mon Sep 17 00:00:00 2001 From: "J. Alexander Treuman" Date: Mon, 28 May 2007 13:09:41 +0000 Subject: Re-tagging 0.13.0 release to fix a couple of bugs with the tarball. git-svn-id: https://svn.musicpd.org/mpd/tags/release-0.13.0@6325 09075e82-0dd4-0310-85a5-a0d7c8717e4f --- trunk/src/playlist.c | 1499 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1499 insertions(+) create mode 100644 trunk/src/playlist.c (limited to 'trunk/src/playlist.c') diff --git a/trunk/src/playlist.c b/trunk/src/playlist.c new file mode 100644 index 000000000..d8f2c6b65 --- /dev/null +++ b/trunk/src/playlist.c @@ -0,0 +1,1499 @@ +/* the Music Player Daemon (MPD) + * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com) + * This project's homepage is: http://www.musicpd.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "playlist.h" +#include "player.h" +#include "command.h" +#include "ls.h" +#include "tag.h" +#include "conf.h" +#include "directory.h" +#include "log.h" +#include "path.h" +#include "utils.h" +#include "sig_handlers.h" +#include "state_file.h" +#include "storedPlaylist.h" + +#include +#include +#include +#include +#include +#include +#include + +#define PLAYLIST_STATE_STOP 0 +#define PLAYLIST_STATE_PLAY 1 + +#define PLAYLIST_PREV_UNLESS_ELAPSED 10 + +#define PLAYLIST_STATE_FILE_STATE "state: " +#define PLAYLIST_STATE_FILE_RANDOM "random: " +#define PLAYLIST_STATE_FILE_REPEAT "repeat: " +#define PLAYLIST_STATE_FILE_CURRENT "current: " +#define PLAYLIST_STATE_FILE_TIME "time: " +#define PLAYLIST_STATE_FILE_CROSSFADE "crossfade: " +#define PLAYLIST_STATE_FILE_PLAYLIST_BEGIN "playlist_begin" +#define PLAYLIST_STATE_FILE_PLAYLIST_END "playlist_end" + +#define PLAYLIST_STATE_FILE_STATE_PLAY "play" +#define PLAYLIST_STATE_FILE_STATE_PAUSE "pause" +#define PLAYLIST_STATE_FILE_STATE_STOP "stop" + +#define PLAYLIST_BUFFER_SIZE 2*MAXPATHLEN + +#define PLAYLIST_HASH_MULT 4 + +#define DEFAULT_PLAYLIST_MAX_LENGTH (1024*16) +#define DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS 0 + +static Playlist playlist; +static int playlist_state = PLAYLIST_STATE_STOP; +static int playlist_max_length = DEFAULT_PLAYLIST_MAX_LENGTH; +static int playlist_stopOnError; +static int playlist_errorCount; +static int playlist_queueError; +static int playlist_noGoToNext; + +int playlist_saveAbsolutePaths = DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS; + +static void swapOrder(int a, int b); +static int playPlaylistOrderNumber(int fd, int orderNum); +static void randomizeOrder(int start, int end); + +static void incrPlaylistVersion(void) +{ + static unsigned long max = ((mpd_uint32) 1 << 31) - 1; + playlist.version++; + if (playlist.version >= max) { + int i; + + for (i = 0; i < playlist.length; i++) { + playlist.songMod[i] = 0; + } + + playlist.version = 1; + } +} + +void playlistVersionChange(void) +{ + int i = 0; + + for (i = 0; i < playlist.length; i++) { + playlist.songMod[i] = playlist.version; + } + + incrPlaylistVersion(); +} + +static void incrPlaylistCurrent(void) +{ + if (playlist.current < 0) + return; + + if (playlist.current >= playlist.length - 1) { + if (playlist.repeat) + playlist.current = 0; + else + playlist.current = -1; + } else + playlist.current++; +} + +void initPlaylist(void) +{ + char *test; + int i; + ConfigParam *param; + + playlist.length = 0; + playlist.repeat = 0; + playlist.version = 1; + playlist.random = 0; + playlist.queued = -1; + playlist.current = -1; + + param = getConfigParam(CONF_MAX_PLAYLIST_LENGTH); + + if (param) { + playlist_max_length = strtol(param->value, &test, 10); + if (*test != '\0') { + FATAL("max playlist length \"%s\" is not an integer, " + "line %i\n", param->value, param->line); + } + } + + playlist_saveAbsolutePaths = getBoolConfigParam(CONF_SAVE_ABSOLUTE_PATHS); + if (playlist_saveAbsolutePaths == -1) playlist_saveAbsolutePaths = DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS; + else if (playlist_saveAbsolutePaths < 0) exit(EXIT_FAILURE); + + playlist.songs = xmalloc(sizeof(Song *) * playlist_max_length); + playlist.songMod = xmalloc(sizeof(mpd_uint32) * playlist_max_length); + playlist.order = xmalloc(sizeof(int) * playlist_max_length); + playlist.idToPosition = xmalloc(sizeof(int) * playlist_max_length * + PLAYLIST_HASH_MULT); + playlist.positionToId = xmalloc(sizeof(int) * playlist_max_length); + + memset(playlist.songs, 0, sizeof(char *) * playlist_max_length); + + srandom(time(NULL)); + + for (i = 0; i < playlist_max_length * PLAYLIST_HASH_MULT; i++) { + playlist.idToPosition[i] = -1; + } +} + +static int getNextId(void) +{ + static int cur = -1; + + do { + cur++; + if (cur >= playlist_max_length * PLAYLIST_HASH_MULT) { + cur = 0; + } + } while (playlist.idToPosition[cur] != -1); + + return cur; +} + +void finishPlaylist(void) +{ + int i; + for (i = 0; i < playlist.length; i++) { + if (playlist.songs[i]->type == SONG_TYPE_URL) { + freeJustSong(playlist.songs[i]); + } + } + + playlist.length = 0; + + free(playlist.songs); + playlist.songs = NULL; + free(playlist.songMod); + playlist.songMod = NULL; + free(playlist.order); + playlist.order = NULL; + free(playlist.idToPosition); + playlist.idToPosition = NULL; + free(playlist.positionToId); + playlist.positionToId = NULL; +} + +int clearPlaylist(int fd) +{ + int i; + + if (stopPlaylist(fd) < 0) + return -1; + + for (i = 0; i < playlist.length; i++) { + if (playlist.songs[i]->type == SONG_TYPE_URL) { + freeJustSong(playlist.songs[i]); + } + playlist.idToPosition[playlist.positionToId[i]] = -1; + playlist.songs[i] = NULL; + } + playlist.length = 0; + playlist.current = -1; + + incrPlaylistVersion(); + + return 0; +} + +int clearStoredPlaylist(int fd, char *utf8file) +{ + removeAllFromStoredPlaylistByPath(fd, utf8file); + return 0; +} + +int showPlaylist(int fd) +{ + int i; + + for (i = 0; i < playlist.length; i++) { + fdprintf(fd, "%i:%s\n", i, getSongUrl(playlist.songs[i])); + } + + return 0; +} + +void savePlaylistState(FILE *fp) +{ + fprintf(fp, "%s", PLAYLIST_STATE_FILE_STATE); + switch (playlist_state) { + case PLAYLIST_STATE_PLAY: + switch (getPlayerState()) { + case PLAYER_STATE_PAUSE: + fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_PAUSE); + break; + default: + fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_PLAY); + } + fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CURRENT, + playlist.order[playlist.current]); + fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_TIME, + getPlayerElapsedTime()); + break; + default: + fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_STOP); + break; + } + fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_RANDOM, playlist.random); + fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_REPEAT, playlist.repeat); + fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CROSSFADE, + (int)(getPlayerCrossFade())); + fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_PLAYLIST_BEGIN); + fflush(fp); + showPlaylist(fileno(fp)); + fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_PLAYLIST_END); +} + +static void loadPlaylistFromStateFile(FILE *fp, char *buffer, + int state, int current, int time) +{ + char *temp; + int song; + + if (!myFgets(buffer, PLAYLIST_BUFFER_SIZE, fp)) + state_file_fatal(); + while (strcmp(buffer, PLAYLIST_STATE_FILE_PLAYLIST_END)) { + song = atoi(strtok(buffer, ":")); + if (!(temp = strtok(NULL, ""))) + state_file_fatal(); + if (!addToPlaylist(STDERR_FILENO, temp, 0) && current == song) { + if (state != PLAYER_STATE_STOP) { + playPlaylist(STDERR_FILENO, + playlist.length - 1, 0); + } + if (state == PLAYER_STATE_PAUSE) { + playerPause(STDERR_FILENO); + } + if (state != PLAYER_STATE_STOP) { + seekSongInPlaylist(STDERR_FILENO, + playlist.length - 1, time); + } + } + if (!myFgets(buffer, PLAYLIST_BUFFER_SIZE, fp)) + state_file_fatal(); + } +} + +void readPlaylistState(FILE *fp) +{ + int current = -1; + int time = 0; + int state = PLAYER_STATE_STOP; + char buffer[PLAYLIST_BUFFER_SIZE]; + + while (myFgets(buffer, PLAYLIST_BUFFER_SIZE, fp)) { + if (strncmp(buffer, PLAYLIST_STATE_FILE_STATE, + strlen(PLAYLIST_STATE_FILE_STATE)) == 0) { + if (strcmp(&(buffer[strlen(PLAYLIST_STATE_FILE_STATE)]), + PLAYLIST_STATE_FILE_STATE_PLAY) == 0) { + state = PLAYER_STATE_PLAY; + } else + if (strcmp + (&(buffer[strlen(PLAYLIST_STATE_FILE_STATE)]), + PLAYLIST_STATE_FILE_STATE_PAUSE) + == 0) { + state = PLAYER_STATE_PAUSE; + } + } else if (strncmp(buffer, PLAYLIST_STATE_FILE_TIME, + strlen(PLAYLIST_STATE_FILE_TIME)) == 0) { + time = + atoi(&(buffer[strlen(PLAYLIST_STATE_FILE_TIME)])); + } else + if (strncmp + (buffer, PLAYLIST_STATE_FILE_REPEAT, + strlen(PLAYLIST_STATE_FILE_REPEAT)) == 0) { + if (strcmp + (&(buffer[strlen(PLAYLIST_STATE_FILE_REPEAT)]), + "1") == 0) { + setPlaylistRepeatStatus(STDERR_FILENO, 1); + } else + setPlaylistRepeatStatus(STDERR_FILENO, 0); + } else + if (strncmp + (buffer, PLAYLIST_STATE_FILE_CROSSFADE, + strlen(PLAYLIST_STATE_FILE_CROSSFADE)) == 0) { + setPlayerCrossFade(atoi + (& + (buffer + [strlen + (PLAYLIST_STATE_FILE_CROSSFADE)]))); + } else + if (strncmp + (buffer, PLAYLIST_STATE_FILE_RANDOM, + strlen(PLAYLIST_STATE_FILE_RANDOM)) == 0) { + if (strcmp + (& + (buffer + [strlen(PLAYLIST_STATE_FILE_RANDOM)]), + "1") == 0) { + setPlaylistRandomStatus(STDERR_FILENO, 1); + } else + setPlaylistRandomStatus(STDERR_FILENO, 0); + } else if (strncmp(buffer, PLAYLIST_STATE_FILE_CURRENT, + strlen(PLAYLIST_STATE_FILE_CURRENT)) + == 0) { + if (strlen(buffer) == + strlen(PLAYLIST_STATE_FILE_CURRENT)) + state_file_fatal(); + current = atoi(&(buffer + [strlen + (PLAYLIST_STATE_FILE_CURRENT)])); + } else + if (strncmp + (buffer, PLAYLIST_STATE_FILE_PLAYLIST_BEGIN, + strlen(PLAYLIST_STATE_FILE_PLAYLIST_BEGIN) + ) == 0) { + if (state == PLAYER_STATE_STOP) + current = -1; + loadPlaylistFromStateFile(fp, buffer, state, + current, time); + } + } +} + +static void printPlaylistSongInfo(int fd, int song) +{ + printSongInfo(fd, playlist.songs[song]); + fdprintf(fd, "Pos: %i\nId: %i\n", song, playlist.positionToId[song]); +} + +int playlistChanges(int fd, mpd_uint32 version) +{ + int i; + + for (i = 0; i < playlist.length; i++) { + if (version > playlist.version || + playlist.songMod[i] >= version || + playlist.songMod[i] == 0) { + printPlaylistSongInfo(fd, i); + } + } + + return 0; +} + +int playlistChangesPosId(int fd, mpd_uint32 version) +{ + int i; + + for (i = 0; i < playlist.length; i++) { + if (version > playlist.version || + playlist.songMod[i] >= version || + playlist.songMod[i] == 0) { + fdprintf(fd, "cpos: %i\nId: %i\n", + i, playlist.positionToId[i]); + } + } + + return 0; +} + +int playlistInfo(int fd, int song) +{ + int i; + int begin = 0; + int end = playlist.length; + + if (song >= 0) { + begin = song; + end = song + 1; + } + if (song >= playlist.length) { + commandError(fd, ACK_ERROR_NO_EXIST, + "song doesn't exist: \"%i\"", song); + return -1; + } + + for (i = begin; i < end; i++) + printPlaylistSongInfo(fd, i); + + return 0; +} + +# define checkSongId(id) { \ + if(id < 0 || id >= PLAYLIST_HASH_MULT*playlist_max_length || \ + playlist.idToPosition[id] == -1 ) \ + { \ + commandError(fd, ACK_ERROR_NO_EXIST, \ + "song id doesn't exist: \"%i\"", id); \ + return -1; \ + } \ +} + +int playlistId(int fd, int id) +{ + int i; + int begin = 0; + int end = playlist.length; + + if (id >= 0) { + checkSongId(id); + begin = playlist.idToPosition[id]; + end = begin + 1; + } + + for (i = begin; i < end; i++) + printPlaylistSongInfo(fd, i); + + return 0; +} + +static void swapSongs(int song1, int song2) +{ + Song *sTemp; + int iTemp; + + sTemp = playlist.songs[song1]; + playlist.songs[song1] = playlist.songs[song2]; + playlist.songs[song2] = sTemp; + + playlist.songMod[song1] = playlist.version; + playlist.songMod[song2] = playlist.version; + + playlist.idToPosition[playlist.positionToId[song1]] = song2; + playlist.idToPosition[playlist.positionToId[song2]] = song1; + + iTemp = playlist.positionToId[song1]; + playlist.positionToId[song1] = playlist.positionToId[song2]; + playlist.positionToId[song2] = iTemp; +} + +static void queueNextSongInPlaylist(void) +{ + if (playlist.current < playlist.length - 1) { + playlist.queued = playlist.current + 1; + DEBUG("playlist: queue song %i:\"%s\"\n", + playlist.queued, + getSongUrl(playlist. + songs[playlist.order[playlist.queued]])); + if (queueSong(playlist.songs[playlist.order[playlist.queued]]) < + 0) { + playlist.queued = -1; + playlist_queueError = 1; + } + } else if (playlist.length && playlist.repeat) { + if (playlist.length > 1 && playlist.random) { + randomizeOrder(0, playlist.length - 1); + } + playlist.queued = 0; + DEBUG("playlist: queue song %i:\"%s\"\n", + playlist.queued, + getSongUrl(playlist. + songs[playlist.order[playlist.queued]])); + if (queueSong(playlist.songs[playlist.order[playlist.queued]]) < + 0) { + playlist.queued = -1; + playlist_queueError = 1; + } + } +} + +static void syncPlaylistWithQueue(int queue) +{ + if (queue && getPlayerQueueState() == PLAYER_QUEUE_BLANK) { + queueNextSongInPlaylist(); + } else if (getPlayerQueueState() == PLAYER_QUEUE_DECODE) { + if (playlist.queued != -1) + setQueueState(PLAYER_QUEUE_PLAY); + else + setQueueState(PLAYER_QUEUE_STOP); + } else if (getPlayerQueueState() == PLAYER_QUEUE_EMPTY) { + setQueueState(PLAYER_QUEUE_BLANK); + if (playlist.queued >= 0) { + DEBUG("playlist: now playing queued song\n"); + playlist.current = playlist.queued; + } + playlist.queued = -1; + if (queue) + queueNextSongInPlaylist(); + } +} + +static void lockPlaylistInteraction(void) +{ + if (getPlayerQueueState() == PLAYER_QUEUE_PLAY || + getPlayerQueueState() == PLAYER_QUEUE_FULL) { + playerQueueLock(); + syncPlaylistWithQueue(0); + } +} + +static void unlockPlaylistInteraction(void) +{ + playerQueueUnlock(); +} + +static void clearPlayerQueue(void) +{ + playlist.queued = -1; + switch (getPlayerQueueState()) { + case PLAYER_QUEUE_FULL: + DEBUG("playlist: dequeue song\n"); + setQueueState(PLAYER_QUEUE_BLANK); + break; + case PLAYER_QUEUE_PLAY: + DEBUG("playlist: stop decoding queued song\n"); + setQueueState(PLAYER_QUEUE_STOP); + break; + } +} + +int addToPlaylist(int fd, char *url, int printId) +{ + Song *song; + + DEBUG("add to playlist: %s\n", url); + + if ((song = getSongFromDB(url))) { + } else if (!(isValidRemoteUtf8Url(url) && + (song = newSong(url, SONG_TYPE_URL, NULL)))) { + commandError(fd, ACK_ERROR_NO_EXIST, + "\"%s\" is not in the music db or is " + "not a valid url", url); + return -1; + } + + return addSongToPlaylist(fd, song, printId); +} + +int addToStoredPlaylist(int fd, char *url, char *utf8file) +{ + Song *song; + + DEBUG("add to stored playlist: %s\n", url); + + song = getSongFromDB(url); + if (song) { + appendSongToStoredPlaylistByPath(fd, utf8file, song); + return 0; + } + + if (!isValidRemoteUtf8Url(url)) + goto fail; + + song = newSong(url, SONG_TYPE_URL, NULL); + if (song) { + appendSongToStoredPlaylistByPath(fd, utf8file, song); + freeJustSong(song); + return 0; + } + +fail: + commandError(fd, ACK_ERROR_NO_EXIST, "\"%s\" is not in the music db" + "or is not a valid url", url); + return -1; +} + +int addSongToPlaylist(int fd, Song * song, int printId) +{ + int id; + + if (playlist.length == playlist_max_length) { + commandError(fd, ACK_ERROR_PLAYLIST_MAX, + "playlist is at the max size"); + return -1; + } + + if (playlist_state == PLAYLIST_STATE_PLAY) { + if (playlist.queued >= 0 + && playlist.current == playlist.length - 1) { + lockPlaylistInteraction(); + clearPlayerQueue(); + unlockPlaylistInteraction(); + } + } + + id = getNextId(); + + playlist.songs[playlist.length] = song; + playlist.songMod[playlist.length] = playlist.version; + playlist.order[playlist.length] = playlist.length; + playlist.positionToId[playlist.length] = id; + playlist.idToPosition[playlist.positionToId[playlist.length]] = + playlist.length; + playlist.length++; + + if (playlist.random) { + int swap; + int start; + /*if(playlist_state==PLAYLIST_STATE_STOP) start = 0; + else */ if (playlist.queued >= 0) + start = playlist.queued + 1; + else + start = playlist.current + 1; + if (start < playlist.length) { + swap = random() % (playlist.length - start); + swap += start; + swapOrder(playlist.length - 1, swap); + } + } + + incrPlaylistVersion(); + + if (printId) + fdprintf(fd, "Id: %i\n", id); + + return 0; +} + +int swapSongsInPlaylist(int fd, int song1, int song2) +{ + int queuedSong = -1; + int currentSong = -1; + + if (song1 < 0 || song1 >= playlist.length) { + commandError(fd, ACK_ERROR_NO_EXIST, + "song doesn't exist: \"%i\"", song1); + return -1; + } + if (song2 < 0 || song2 >= playlist.length) { + commandError(fd, ACK_ERROR_NO_EXIST, + "song doesn't exist: \"%i\"", song2); + return -1; + } + + if (playlist_state == PLAYLIST_STATE_PLAY) { + if (playlist.queued >= 0) { + queuedSong = playlist.order[playlist.queued]; + } + currentSong = playlist.order[playlist.current]; + + if (queuedSong == song1 || queuedSong == song2 + || currentSong == song1 || currentSong == song2) { + lockPlaylistInteraction(); + clearPlayerQueue(); + unlockPlaylistInteraction(); + } + } + + swapSongs(song1, song2); + if (playlist.random) { + int i; + int k; + int j = -1; + for (i = 0; playlist.order[i] != song1; i++) { + if (playlist.order[i] == song2) + j = i; + } + k = i; + for (; j == -1; i++) + if (playlist.order[i] == song2) + j = i; + swapOrder(k, j); + } else { + if (playlist.current == song1) + playlist.current = song2; + else if (playlist.current == song2) + playlist.current = song1; + } + + incrPlaylistVersion(); + + return 0; +} + +int swapSongsInPlaylistById(int fd, int id1, int id2) +{ + checkSongId(id1); + checkSongId(id2); + + return swapSongsInPlaylist(fd, playlist.idToPosition[id1], + playlist.idToPosition[id2]); +} + +#define moveSongFromTo(from, to) { \ + playlist.idToPosition[playlist.positionToId[from]] = to; \ + playlist.positionToId[to] = playlist.positionToId[from]; \ + playlist.songs[to] = playlist.songs[from]; \ + playlist.songMod[to] = playlist.version; \ +} + +int deleteFromPlaylist(int fd, int song) +{ + int i; + int songOrder; + + if (song < 0 || song >= playlist.length) { + commandError(fd, ACK_ERROR_NO_EXIST, + "song doesn't exist: \"%i\"", song); + return -1; + } + + if (playlist_state == PLAYLIST_STATE_PLAY) { + if (playlist.queued >= 0 + && (playlist.order[playlist.queued] == song + || playlist.order[playlist.current] == song)) { + lockPlaylistInteraction(); + clearPlayerQueue(); + unlockPlaylistInteraction(); + } + } + + if (playlist.songs[song]->type == SONG_TYPE_URL) { + freeJustSong(playlist.songs[song]); + } + + playlist.idToPosition[playlist.positionToId[song]] = -1; + + /* delete song from songs array */ + for (i = song; i < playlist.length - 1; i++) { + moveSongFromTo(i + 1, i); + } + /* now find it in the order array */ + for (i = 0; i < playlist.length - 1; i++) { + if (playlist.order[i] == song) + break; + } + songOrder = i; + /* delete the entry from the order array */ + for (; i < playlist.length - 1; i++) + playlist.order[i] = playlist.order[i + 1]; + /* readjust values in the order array */ + for (i = 0; i < playlist.length - 1; i++) { + if (playlist.order[i] > song) + playlist.order[i]--; + } + /* now take care of other misc stuff */ + playlist.songs[playlist.length - 1] = NULL; + playlist.length--; + + incrPlaylistVersion(); + + if (playlist_state != PLAYLIST_STATE_STOP + && playlist.current == songOrder) { + /*if(playlist.current>=playlist.length) return playerStop(fd); + else return playPlaylistOrderNumber(fd,playlist.current); */ + playerStop(STDERR_FILENO); + playlist_noGoToNext = 1; + } + + if (playlist.current > songOrder) { + playlist.current--; + } else if (playlist.current >= playlist.length) { + incrPlaylistCurrent(); + } + + if (playlist.queued > songOrder) { + playlist.queued--; + } + + return 0; +} + +int deleteFromPlaylistById(int fd, int id) +{ + checkSongId(id); + + return deleteFromPlaylist(fd, playlist.idToPosition[id]); +} + +void deleteASongFromPlaylist(Song * song) +{ + int i; + + if (NULL == playlist.songs) + return; + + for (i = 0; i < playlist.length; i++) { + if (song == playlist.songs[i]) { + deleteFromPlaylist(STDERR_FILENO, i); + } + } +} + +int stopPlaylist(int fd) +{ + DEBUG("playlist: stop\n"); + if (playerStop(fd) < 0) + return -1; + playerCloseAudio(); + playlist.queued = -1; + playlist_state = PLAYLIST_STATE_STOP; + playlist_noGoToNext = 0; + if (playlist.random) + randomizeOrder(0, playlist.length - 1); + return 0; +} + +static int playPlaylistOrderNumber(int fd, int orderNum) +{ + + if (playerStop(fd) < 0) + return -1; + + playlist_state = PLAYLIST_STATE_PLAY; + playlist_noGoToNext = 0; + playlist.queued = -1; + playlist_queueError = 0; + + DEBUG("playlist: play %i:\"%s\"\n", orderNum, + getSongUrl(playlist.songs[playlist.order[orderNum]])); + + if (playerPlay(fd, (playlist.songs[playlist.order[orderNum]])) < 0) { + stopPlaylist(fd); + return -1; + } + + playlist.current = orderNum; + + return 0; +} + +int playPlaylist(int fd, int song, int stopOnError) +{ + int i = song; + + clearPlayerError(); + + if (song == -1) { + if (playlist.length == 0) + return 0; + + if (playlist_state == PLAYLIST_STATE_PLAY) { + return playerSetPause(fd, 0); + } + if (playlist.current >= 0 && playlist.current < playlist.length) { + i = playlist.current; + } else { + i = 0; + } + } else if (song < 0 || song >= playlist.length) { + commandError(fd, ACK_ERROR_NO_EXIST, + "song doesn't exist: \"%i\"", song); + return -1; + } + + if (playlist.random) { + if (song == -1 && playlist_state == PLAYLIST_STATE_PLAY) { + randomizeOrder(0, playlist.length - 1); + } else { + if (song >= 0) + for (i = 0; song != playlist.order[i]; i++) ; + if (playlist_state == PLAYLIST_STATE_STOP) { + playlist.current = 0; + } + swapOrder(i, playlist.current); + i = playlist.current; + } + } + + playlist_stopOnError = stopOnError; + playlist_errorCount = 0; + + return playPlaylistOrderNumber(fd, i); +} + +int playPlaylistById(int fd, int id, int stopOnError) +{ + if (id == -1) { + return playPlaylist(fd, id, stopOnError); + } + + checkSongId(id); + + return playPlaylist(fd, playlist.idToPosition[id], stopOnError); +} + +static void syncCurrentPlayerDecodeMetadata(void) +{ + Song *songPlayer = playerCurrentDecodeSong(); + Song *song; + int songNum; + + if (!songPlayer) + return; + + if (playlist_state != PLAYLIST_STATE_PLAY) + return; + + songNum = playlist.order[playlist.current]; + song = playlist.songs[songNum]; + + if (song->type == SONG_TYPE_URL && + 0 == strcmp(getSongUrl(song), songPlayer->url) && + !mpdTagsAreEqual(song->tag, songPlayer->tag)) { + if (song->tag) + freeMpdTag(song->tag); + song->tag = mpdTagDup(songPlayer->tag); + playlist.songMod[songNum] = playlist.version; + incrPlaylistVersion(); + } +} + +void syncPlayerAndPlaylist(void) +{ + if (playlist_state != PLAYLIST_STATE_PLAY) + return; + + if (getPlayerState() == PLAYER_STATE_STOP) + playPlaylistIfPlayerStopped(); + else + syncPlaylistWithQueue(!playlist_queueError); + + syncCurrentPlayerDecodeMetadata(); +} + +static int currentSongInPlaylist(int fd) +{ + if (playlist_state != PLAYLIST_STATE_PLAY) + return 0; + + playlist_stopOnError = 0; + + syncPlaylistWithQueue(0); + + if (playlist.current >= 0 && playlist.current < playlist.length) { + return playPlaylistOrderNumber(fd, playlist.current); + } else + return stopPlaylist(fd); + + return 0; +} + +int nextSongInPlaylist(int fd) +{ + if (playlist_state != PLAYLIST_STATE_PLAY) + return 0; + + syncPlaylistWithQueue(0); + + playlist_stopOnError = 0; + + if (playlist.current < playlist.length - 1) { + return playPlaylistOrderNumber(fd, playlist.current + 1); + } else if (playlist.length && playlist.repeat) { + if (playlist.random) + randomizeOrder(0, playlist.length - 1); + return playPlaylistOrderNumber(fd, 0); + } else { + incrPlaylistCurrent(); + return stopPlaylist(fd); + } + + return 0; +} + +void playPlaylistIfPlayerStopped(void) +{ + if (getPlayerState() == PLAYER_STATE_STOP) { + int error = getPlayerError(); + + if (error == PLAYER_ERROR_NOERROR) + playlist_errorCount = 0; + else + playlist_errorCount++; + + if (playlist_state == PLAYLIST_STATE_PLAY + && ((playlist_stopOnError && error != PLAYER_ERROR_NOERROR) + || error == PLAYER_ERROR_AUDIO + || error == PLAYER_ERROR_SYSTEM + || playlist_errorCount >= playlist.length)) { + stopPlaylist(STDERR_FILENO); + } else if (playlist_noGoToNext) + currentSongInPlaylist(STDERR_FILENO); + else + nextSongInPlaylist(STDERR_FILENO); + } +} + +int getPlaylistRepeatStatus(void) +{ + return playlist.repeat; +} + +int getPlaylistRandomStatus(void) +{ + return playlist.random; +} + +int setPlaylistRepeatStatus(int fd, int status) +{ + if (status != 0 && status != 1) { + commandError(fd, ACK_ERROR_ARG, "\"%i\" is not 0 or 1", status); + return -1; + } + + if (playlist_state == PLAYLIST_STATE_PLAY) { + if (playlist.repeat && !status && playlist.queued == 0) { + lockPlaylistInteraction(); + clearPlayerQueue(); + unlockPlaylistInteraction(); + } + } + + playlist.repeat = status; + + return 0; +} + +int moveSongInPlaylist(int fd, int from, int to) +{ + int i; + Song *tmpSong; + int tmpId; + int queuedSong = -1; + int currentSong = -1; + + if (from < 0 || from >= playlist.length) { + commandError(fd, ACK_ERROR_NO_EXIST, + "song doesn't exist: \"%i\"", from); + return -1; + } + + if (to < 0 || to >= playlist.length) { + commandError(fd, ACK_ERROR_NO_EXIST, + "song doesn't exist: \"%i\"", to); + return -1; + } + + if (playlist_state == PLAYLIST_STATE_PLAY) { + if (playlist.queued >= 0) { + queuedSong = playlist.order[playlist.queued]; + } + currentSong = playlist.order[playlist.current]; + if (queuedSong == from || queuedSong == to + || currentSong == from || currentSong == to) { + lockPlaylistInteraction(); + clearPlayerQueue(); + unlockPlaylistInteraction(); + } + } + + tmpSong = playlist.songs[from]; + tmpId = playlist.positionToId[from]; + /* move songs to one less in from->to */ + for (i = from; i < to; i++) { + moveSongFromTo(i + 1, i); + } + /* move songs to one more in to->from */ + for (i = from; i > to; i--) { + moveSongFromTo(i - 1, i); + } + /* put song at _to_ */ + playlist.idToPosition[tmpId] = to; + playlist.positionToId[to] = tmpId; + playlist.songs[to] = tmpSong; + playlist.songMod[to] = playlist.version; + /* now deal with order */ + if (playlist.random) { + for (i = 0; i < playlist.length; i++) { + if (playlist.order[i] > from && playlist.order[i] <= to) { + playlist.order[i]--; + } else if (playlist.order[i] < from && + playlist.order[i] >= to) { + playlist.order[i]++; + } else if (from == playlist.order[i]) { + playlist.order[i] = to; + } + } + } + else + { + if (playlist.current == from) + playlist.current = to; + else if (playlist.current > from && playlist.current <= to) { + playlist.current--; + } else if (playlist.current >= to && playlist.current < from) { + playlist.current++; + } + + /* this first if statement isn't necessary since the queue + * would have been cleared out if queued == from */ + if (playlist.queued == from) + playlist.queued = to; + else if (playlist.queued > from && playlist.queued <= to) { + playlist.queued--; + } else if (playlist.queued>= to && playlist.queued < from) { + playlist.queued++; + } + } + + incrPlaylistVersion(); + + return 0; +} + +int moveSongInPlaylistById(int fd, int id1, int to) +{ + checkSongId(id1); + + return moveSongInPlaylist(fd, playlist.idToPosition[id1], to); +} + +static void orderPlaylist(void) +{ + int i; + + if (playlist.current >= 0 && playlist.current < playlist.length) { + playlist.current = playlist.order[playlist.current]; + } + + if (playlist_state == PLAYLIST_STATE_PLAY) { + if (playlist.queued >= 0) { + lockPlaylistInteraction(); + clearPlayerQueue(); + unlockPlaylistInteraction(); + } + } + + for (i = 0; i < playlist.length; i++) { + playlist.order[i] = i; + } + +} + +static void swapOrder(int a, int b) +{ + int bak = playlist.order[a]; + playlist.order[a] = playlist.order[b]; + playlist.order[b] = bak; +} + +static void randomizeOrder(int start, int end) +{ + int i; + int ri; + + DEBUG("playlist: randomize from %i to %i\n", start, end); + + if (playlist_state == PLAYLIST_STATE_PLAY) { + if (playlist.queued >= start && playlist.queued <= end) { + lockPlaylistInteraction(); + clearPlayerQueue(); + unlockPlaylistInteraction(); + } + } + + for (i = start; i <= end; i++) { + ri = random() % (end - start + 1) + start; + if (ri == playlist.current) + playlist.current = i; + else if (i == playlist.current) + playlist.current = ri; + swapOrder(i, ri); + } + +} + +int setPlaylistRandomStatus(int fd, int status) +{ + int statusWas = playlist.random; + + if (status != 0 && status != 1) { + commandError(fd, ACK_ERROR_ARG, "\"%i\" is not 0 or 1", status); + return -1; + } + + playlist.random = status; + + if (status != statusWas) { + if (playlist.random) { + /*if(playlist_state==PLAYLIST_STATE_PLAY) { + randomizeOrder(playlist.current+1, + playlist.length-1); + } + else */ randomizeOrder(0, playlist.length - 1); + if (playlist.current >= 0 && + playlist.current < playlist.length) { + swapOrder(playlist.current, 0); + playlist.current = 0; + } + } else + orderPlaylist(); + } + + return 0; +} + +int previousSongInPlaylist(int fd) +{ + static time_t lastTime; + time_t diff = time(NULL) - lastTime; + + lastTime += diff; + + if (playlist_state != PLAYLIST_STATE_PLAY) + return 0; + + syncPlaylistWithQueue(0); + + if (diff && getPlayerElapsedTime() > PLAYLIST_PREV_UNLESS_ELAPSED) { + return playPlaylistOrderNumber(fd, playlist.current); + } else { + if (playlist.current > 0) { + return playPlaylistOrderNumber(fd, + playlist.current - 1); + } else if (playlist.repeat) { + return playPlaylistOrderNumber(fd, playlist.length - 1); + } else { + return playPlaylistOrderNumber(fd, playlist.current); + } + } + + return 0; +} + +int shufflePlaylist(int fd) +{ + int i; + int ri; + + if (playlist.length > 1) { + if (playlist_state == PLAYLIST_STATE_PLAY) { + lockPlaylistInteraction(); + clearPlayerQueue(); + unlockPlaylistInteraction(); + /* put current playing song first */ + swapSongs(0, playlist.order[playlist.current]); + if (playlist.random) { + int j; + for (j = 0; 0 != playlist.order[j]; j++) ; + playlist.current = j; + } else + playlist.current = 0; + i = 1; + } else { + i = 0; + playlist.current = -1; + } + /* shuffle the rest of the list */ + for (; i < playlist.length; i++) { + ri = random() % (playlist.length - 1) + 1; + swapSongs(i, ri); + } + + incrPlaylistVersion(); + } + + return 0; +} + +int deletePlaylist(int fd, char *utf8file) +{ + char *file = utf8ToFsCharset(utf8file); + char *rfile = xmalloc(strlen(file) + strlen(".") + + strlen(PLAYLIST_FILE_SUFFIX) + 1); + char *actualFile; + + strcpy(rfile, file); + strcat(rfile, "."); + strcat(rfile, PLAYLIST_FILE_SUFFIX); + + if ((actualFile = rpp2app(rfile)) && isPlaylist(actualFile)) + free(rfile); + else { + free(rfile); + commandError(fd, ACK_ERROR_NO_EXIST, + "playlist \"%s\" not found", utf8file); + return -1; + } + + if (unlink(actualFile) < 0) { + commandError(fd, ACK_ERROR_SYSTEM, + "problems deleting file"); + return -1; + } + + return 0; +} + +int savePlaylist(int fd, char *utf8file) +{ + StoredPlaylist *sp = newStoredPlaylist(utf8file, fd, 0); + if (!sp) + return -1; + + appendPlaylistToStoredPlaylist(sp, &playlist); + if (writeStoredPlaylist(sp) != 0) { + freeStoredPlaylist(sp); + return -1; + } + + freeStoredPlaylist(sp); + return 0; +} + +int getPlaylistCurrentSong(void) +{ + if (playlist.current >= 0 && playlist.current < playlist.length) { + return playlist.order[playlist.current]; + } + + return -1; +} + +unsigned long getPlaylistVersion(void) +{ + return playlist.version; +} + +int getPlaylistLength(void) +{ + return playlist.length; +} + +int seekSongInPlaylist(int fd, int song, float time) +{ + int i = song; + + if (song < 0 || song >= playlist.length) { + commandError(fd, ACK_ERROR_NO_EXIST, + "song doesn't exist: \"%i\"", song); + return -1; + } + + if (playlist.random) + for (i = 0; song != playlist.order[i]; i++) ; + + clearPlayerError(); + playlist_stopOnError = 1; + playlist_errorCount = 0; + + if (playlist_state == PLAYLIST_STATE_PLAY) { + if (playlist.queued >= 0) { + lockPlaylistInteraction(); + clearPlayerQueue(); + unlockPlaylistInteraction(); + } + } else if (playPlaylistOrderNumber(fd, i) < 0) + return -1; + + if (playlist.current != i) { + if (playPlaylistOrderNumber(fd, i) < 0) + return -1; + } + + return playerSeek(fd, playlist.songs[playlist.order[i]], time); +} + +int seekSongInPlaylistById(int fd, int id, float time) +{ + checkSongId(id); + + return seekSongInPlaylist(fd, playlist.idToPosition[id], time); +} + +int getPlaylistSongId(int song) +{ + return playlist.positionToId[song]; +} + +int PlaylistInfo(int fd, char *utf8file, int detail) +{ + ListNode *node; + StoredPlaylist *sp = loadStoredPlaylist(utf8file, fd); + if (sp == NULL) + return -1; + + node = sp->list->firstNode; + while (node != NULL) { + char *temp = node->data; + int wrote = 0; + + if (detail) { + Song *song = getSongFromDB(temp); + if (song) { + printSongInfo(fd, song); + wrote = 1; + } + } + + if (!wrote) { + fdprintf(fd, SONG_FILE "%s\n", temp); + } + + node = node->nextNode; + } + + freeStoredPlaylist(sp); + return 0; +} + +int loadPlaylist(int fd, char *utf8file) +{ + ListNode *node; + StoredPlaylist *sp = loadStoredPlaylist(utf8file, fd); + if (sp == NULL) + return -1; + + node = sp->list->firstNode; + while (node != NULL) { + char *temp = node->data; + if ((addToPlaylist(STDERR_FILENO, temp, 0)) < 0) { + /* for windows compatibility, convert slashes */ + char *temp2 = xstrdup(temp); + char *p = temp2; + while (*p) { + if (*p == '\\') + *p = '/'; + p++; + } + if ((addToPlaylist(STDERR_FILENO, temp2, 0)) < 0) { + commandError(fd, ACK_ERROR_PLAYLIST_LOAD, + "can't add file \"%s\"", temp2); + } + free(temp2); + } + + node = node->nextNode; + } + + freeStoredPlaylist(sp); + return 0; +} + +void searchForSongsInPlaylist(int fd, int numItems, LocateTagItem * items) +{ + int i; + char **originalNeedles = xmalloc(numItems * sizeof(char *)); + + for (i = 0; i < numItems; i++) { + originalNeedles[i] = items[i].needle; + items[i].needle = strDupToUpper(originalNeedles[i]); + } + + for (i = 0; i < playlist.length; i++) { + if (strstrSearchTags(playlist.songs[i], numItems, items)) + printPlaylistSongInfo(fd, i); + } + + for (i = 0; i < numItems; i++) { + free(items[i].needle); + items[i].needle = originalNeedles[i]; + } + + free(originalNeedles); +} + +void findSongsInPlaylist(int fd, int numItems, LocateTagItem * items) +{ + int i; + + for (i = 0; i < playlist.length; i++) { + if (tagItemsFoundAndMatches(playlist.songs[i], numItems, items)) + printPlaylistSongInfo(fd, i); + } +} -- cgit v1.2.3