From e63f388b046a9cc71e3353581b1f34d9975b3ba0 Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Sat, 12 Apr 2008 04:12:07 +0000 Subject: use DECODE_ERROR_NOERROR instead of 0 In my opinion, the code becomes more readable when we explicitly check "==NOERROR" instead of an implicit 0 check. git-svn-id: https://svn.musicpd.org/mpd/trunk@7255 09075e82-0dd4-0310-85a5-a0d7c8717e4f --- src/decode.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/decode.c b/src/decode.c index 6c0b9bfff..98bcae6a5 100644 --- a/src/decode.c +++ b/src/decode.c @@ -167,13 +167,13 @@ static int decodeSeek(PlayerControl * pc, DecoderControl * dc, int ret = -1; if (dc->state == DECODE_STATE_STOP || - dc->error || + dc->error != DECODE_ERROR_NOERROR || dc->current_song != pc->current_song) { stopDecode(dc); *next = -1; cb->begin = 0; cb->end = 0; - dc->error = 0; + dc->error = DECODE_ERROR_NOERROR; dc->start = 1; waitOnDecode(pc, dc, cb, decodeWaitedOn); } @@ -612,7 +612,7 @@ void decode(void) cb->end = 0; pc = &(getPlayerData()->playerControl); dc = &(getPlayerData()->decoderControl); - dc->error = 0; + dc->error = DECODE_ERROR_NOERROR; dc->seek = 0; dc->stop = 0; dc->start = 1; -- cgit v1.2.3