From cff727644d7cc9f2e5c8767896706f1e8d41a767 Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Sat, 19 Jun 2010 13:33:32 +0200 Subject: playlist: move checks out of playlist_sync_with_queue() Rename the function to playlist_song_started(), which gets only called if the song has actually started. --- src/playlist.c | 41 +++++++++++++++++++++-------------------- 1 file changed, 21 insertions(+), 20 deletions(-) (limited to 'src') diff --git a/src/playlist.c b/src/playlist.c index 40990bff5..99feb28da 100644 --- a/src/playlist.c +++ b/src/playlist.c @@ -93,33 +93,33 @@ playlist_queue_song_order(struct playlist *playlist, unsigned order) } /** - * Check if the player thread has already started playing the "queued" - * song. + * Called if the player thread has started playing the "queued" song. */ static void -playlist_sync_with_queue(struct playlist *playlist) +playlist_song_started(struct playlist *playlist) { - if (pc.next_song == NULL && playlist->queued != -1) { - /* queued song has started: copy queued to current, - and notify the clients */ + assert(pc.next_song == NULL); + assert(playlist->queued >= -1); - int current = playlist->current; - playlist->current = playlist->queued; - playlist->queued = -1; - - /* Set pause and remove the single mode. */ - if(playlist->queue.single && !playlist->queue.repeat) { - playlist->queue.single = false; - idle_add(IDLE_OPTIONS); + /* queued song has started: copy queued to current, + and notify the clients */ - pc_set_pause(true); - } + int current = playlist->current; + playlist->current = playlist->queued; + playlist->queued = -1; - if(playlist->queue.consume) - playlist_delete(playlist, queue_order_to_position(&playlist->queue, current)); + /* Set pause and remove the single mode. */ + if(playlist->queue.single && !playlist->queue.repeat) { + playlist->queue.single = false; + idle_add(IDLE_OPTIONS); - idle_add(IDLE_PLAYER); + pc_set_pause(true); } + + if(playlist->queue.consume) + playlist_delete(playlist, queue_order_to_position(&playlist->queue, current)); + + idle_add(IDLE_PLAYER); } const struct song * @@ -228,7 +228,8 @@ playlist_sync(struct playlist *playlist) else { /* check if the player thread has already started playing the queued song */ - playlist_sync_with_queue(playlist); + if (pc.next_song == NULL && playlist->queued != -1) + playlist_song_started(playlist); /* make sure the queued song is always set (if possible) */ -- cgit v1.2.3