From 9cf66d0e8a7875026d7009d5df331fabf614ac55 Mon Sep 17 00:00:00 2001 From: Eric Wong Date: Sat, 12 Apr 2008 04:08:00 +0000 Subject: Initial cut of fork() => pthreads() for decoder and player I initially started to do a heavy rewrite that changed the way processes communicated, but that was too much to do at once. So this change only focuses on replacing the player and decode processes with threads and using condition variables instead of polling in loops; so the changeset itself is quiet small. * The shared output buffer variables will still need locking to guard against race conditions. So in this effect, we're probably just as buggy as before. The reduced context-switching overhead of using threads instead of processes may even make bugs show up more or less often... * Basic functionality appears to be working for playing local (and NFS) audio, including: play, pause, stop, seek, previous, next, and main playlist editing * I haven't tested HTTP streams yet, they should work. * I've only tested ALSA and Icecast. ALSA works fine, Icecast metadata seems to get screwy at times and breaks song advancement in the playlist at times. * state file loading works, too (after some last-minute hacks with non-blocking wakeup functions) * The non-blocking (*_nb) variants of the task management functions are probably overused. They're more lenient and easier to use because much of our code is still based on our previous polling-based system. * It currently segfaults on exit. I haven't paid much attention to the exit/signal-handling routines other than ensuring it compiles. At least the state file seems to work. We don't do any cleanups of the threads on exit, yet. * Update is still done in a child process and not in a thread. To do this in a thread, we'll need to ensure it does proper locking and communication with the main thread; but should require less memory in the end because we'll be updating the database "in-place" rather than updating a copy and then bulk-loading when done. * We're more sensitive to bugs in 3rd party libraries now. My plan is to eventually use a master process which forks() and restarts the child when it dies: locking and communication with the main thread; but should require less memory in the end because we'll be updating the database "in-place" rather than updating a copy and then bulk-loading when done. * We're more sensitive to bugs in 3rd party libraries now. My plan is to eventually use a master process which forks() and restarts the child when it dies: master - just does waitpid() + fork() in a loop \- main thread \- decoder thread \- player thread At the beginning of every song, the main thread will set a dirty flag and update the state file. This way, if we encounter a song that triggers a segfault killing the main thread, the master will start the replacement main on the next song. * The main thread still wakes up every second on select() to check for signals; which affects power management. [merged r7138 from branches/ew] git-svn-id: https://svn.musicpd.org/mpd/trunk@7240 09075e82-0dd4-0310-85a5-a0d7c8717e4f --- src/decode.c | 243 +++++++++++++------------------ src/decode.h | 9 +- src/directory.c | 1 - src/inputPlugins/aac_plugin.c | 2 + src/inputPlugins/audiofile_plugin.c | 1 + src/inputPlugins/flac_plugin.c | 1 + src/inputPlugins/mod_plugin.c | 1 + src/inputPlugins/mp3_plugin.c | 4 + src/inputPlugins/mp4_plugin.c | 2 + src/inputPlugins/mpc_plugin.c | 1 + src/inputPlugins/oggflac_plugin.c | 1 + src/inputPlugins/oggvorbis_plugin.c | 1 + src/inputPlugins/wavpack_plugin.c | 1 + src/main.c | 2 + src/outputBuffer.c | 6 +- src/outputBuffer.h | 2 - src/player.c | 275 +++++++++++------------------------- src/player.h | 13 +- src/playerData.c | 2 - src/sig_handlers.c | 19 --- src/sig_handlers.h | 2 - 21 files changed, 212 insertions(+), 377 deletions(-) (limited to 'src') diff --git a/src/decode.c b/src/decode.c index c8e9fd9cf..caf29849a 100644 --- a/src/decode.c +++ b/src/decode.c @@ -30,63 +30,50 @@ #include "utf8.h" #include "os_compat.h" -static int decode_pid; +static pthread_cond_t decoder_wakeup_cond = PTHREAD_COND_INITIALIZER; +static pthread_mutex_t decoder_wakeup_mutex = PTHREAD_MUTEX_INITIALIZER; -void decodeSigHandler(int sig, siginfo_t * si, void *v) +/* called inside decoder_task (inputPlugins) */ +void decoder_wakeup_player(void) { - if (sig == SIGCHLD) { - int status; - if (decode_pid == wait3(&status, WNOHANG, NULL)) { - /* - if (WIFSIGNALED(status)) { - if (WTERMSIG(status) != SIGTERM) { - ERROR("decode process died from " - "signal: %i\n", WTERMSIG(status)); - } - } - */ - decode_pid = 0; - getPlayerData()->playerControl.decode_pid = 0; - } - } else if (sig == SIGTERM) { - int pid = decode_pid; - if (pid > 0) { - /* DEBUG("player (or child) got SIGTERM\n"); */ - kill(pid, SIGCONT); - kill(pid, SIGTERM); - } /* else - DEBUG("decoder (or child) got SIGTERM\n"); */ - exit(EXIT_SUCCESS); - } + wakeup_player_nb(); +} + +void decoder_sleep(void) +{ + pthread_cond_wait(&decoder_wakeup_cond, &decoder_wakeup_mutex); + wakeup_player_nb(); +} + +static void player_wakeup_decoder_nb(void) +{ + pthread_cond_signal(&decoder_wakeup_cond); +} + +/* called from player_task */ +static void player_wakeup_decoder(void) +{ + pthread_cond_signal(&decoder_wakeup_cond); + player_sleep(); } static void stopDecode(DecoderControl * dc) { - if (decode_pid > 0 && (dc->start || dc->state != DECODE_STATE_STOP)) { + if (dc->start || dc->state != DECODE_STATE_STOP) { dc->stop = 1; - kill(decode_pid, SIGCONT); - signalNotify(&(getPlayerData()->buffer.notify)); - while (decode_pid > 0 && dc->stop) - my_usleep(10000); + do { player_wakeup_decoder_nb(); } while (dc->stop); } } static void quitDecode(PlayerControl * pc, DecoderControl * dc) { - int pid; - stopDecode(dc); pc->state = PLAYER_STATE_STOP; dc->seek = 0; pc->play = 0; pc->stop = 0; pc->pause = 0; - - pid = decode_pid; - if (pid > 0) - kill(pid, SIGSTOP); - - kill(getppid(), SIGUSR1); + wakeup_main_task(); } static int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) @@ -111,7 +98,7 @@ static int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) #define handleDecodeStart() \ if(decodeWaitedOn) { \ - if(dc->state!=DECODE_STATE_START && decode_pid > 0 && \ + if(dc->state!=DECODE_STATE_START && \ dc->error==DECODE_ERROR_NOERROR) \ { \ decodeWaitedOn = 0; \ @@ -121,8 +108,9 @@ static int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) ERROR("problems opening audio device while playing \"%s\"\n", pc->utf8url); \ quitDecode(pc,dc); \ return; \ - } else if (decode_pid > 0) { \ - kill(decode_pid, SIGCONT); }\ + } else { \ + player_wakeup_decoder(); \ + } \ if (pause) { \ dropBufferedAudio(); \ closeAudioDevice(); \ @@ -135,14 +123,14 @@ static int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) cb->audioFormat.channels/ \ cb->audioFormat.sampleRate; \ } \ - else if(dc->state!=DECODE_STATE_START || decode_pid <= 0) { \ + else if(dc->state!=DECODE_STATE_START) { \ pathcpy_trunc(pc->erroredUrl, pc->utf8url); \ pc->error = PLAYER_ERROR_FILE; \ quitDecode(pc,dc); \ return; \ } \ else { \ - my_usleep(10000); \ + player_sleep(); \ continue; \ } \ } @@ -153,8 +141,8 @@ static int waitOnDecode(PlayerControl * pc, DecoderControl * dc, MpdTag *tag = NULL; pathcpy_trunc(pc->currentUrl, pc->utf8url); - while (decode_pid > 0 && dc->start) - my_usleep(10000); + while (dc->start) + player_wakeup_decoder(); if (dc->start || dc->error != DECODE_ERROR_NOERROR) { pathcpy_trunc(pc->erroredUrl, pc->utf8url); @@ -183,52 +171,45 @@ static int decodeSeek(PlayerControl * pc, DecoderControl * dc, { int ret = -1; - if (decode_pid > 0) { - if (dc->state == DECODE_STATE_STOP || dc->error || - strcmp(dc->utf8url, pc->utf8url) != 0) { - stopDecode(dc); - *next = -1; - cb->begin = 0; - cb->end = 0; - dc->error = 0; - dc->start = 1; - waitOnDecode(pc, dc, cb, decodeWaitedOn); - } - if (decode_pid > 0 && dc->state != DECODE_STATE_STOP && - dc->seekable) { - *next = -1; - dc->seekWhere = pc->seekWhere > pc->totalTime - 0.1 ? - pc->totalTime - 0.1 : pc->seekWhere; - dc->seekWhere = 0 > dc->seekWhere ? 0 : dc->seekWhere; - dc->seekError = 0; - dc->seek = 1; - kill(decode_pid, SIGCONT); - signalNotify(&(getPlayerData()->buffer.notify)); - while (decode_pid > 0 && dc->seek) - my_usleep(10000); - if (!dc->seekError) { - pc->elapsedTime = dc->seekWhere; - ret = 0; - } + if (dc->state == DECODE_STATE_STOP || dc->error || + strcmp(dc->utf8url, pc->utf8url) != 0) { + stopDecode(dc); + *next = -1; + cb->begin = 0; + cb->end = 0; + dc->error = 0; + dc->start = 1; + waitOnDecode(pc, dc, cb, decodeWaitedOn); + } + if (dc->state != DECODE_STATE_STOP && dc->seekable) { + *next = -1; + dc->seekWhere = pc->seekWhere > pc->totalTime - 0.1 ? + pc->totalTime - 0.1 : pc->seekWhere; + dc->seekWhere = 0 > dc->seekWhere ? 0 : dc->seekWhere; + dc->seekError = 0; + dc->seek = 1; + do { player_wakeup_decoder(); } while (dc->seek); + if (!dc->seekError) { + pc->elapsedTime = dc->seekWhere; + ret = 0; } } pc->seek = 0; + wakeup_main_task(); return ret; } #define processDecodeInput() \ - if(pc->cycleLogFiles) { \ - cycle_log_files(); \ - pc->cycleLogFiles = 0; \ - } \ if(pc->lockQueue) { \ pc->queueLockState = PLAYER_QUEUE_LOCKED; \ pc->lockQueue = 0; \ + wakeup_main_task(); \ } \ if(pc->unlockQueue) { \ pc->queueLockState = PLAYER_QUEUE_UNLOCKED; \ pc->unlockQueue = 0; \ + wakeup_main_task(); \ } \ if(pc->pause) { \ pause = !pause; \ @@ -236,8 +217,6 @@ static int decodeSeek(PlayerControl * pc, DecoderControl * dc, pc->state = PLAYER_STATE_PAUSE; \ } else { \ if (openAudioDevice(NULL) >= 0) { \ - if (decode_pid > 0) \ - kill(decode_pid, SIGCONT); \ pc->state = PLAYER_STATE_PLAY; \ } else { \ pathcpy_trunc(pc->erroredUrl, pc->utf8url); \ @@ -247,7 +226,7 @@ static int decodeSeek(PlayerControl * pc, DecoderControl * dc, } \ } \ pc->pause = 0; \ - kill(getppid(), SIGUSR1); \ + wakeup_main_task(); \ if (pause == -1) { \ pause = 1; \ } else if (pause) { \ @@ -303,7 +282,7 @@ static void decodeStart(PlayerControl * pc, OutputBuffer * cb, while (!inputStreamAtEOF(&inStream) && bufferInputStream(&inStream) < 0 && !dc->stop) { /* sleep so we don't consume 100% of the cpu */ - my_usleep(1000); + my_usleep(10000); } /* for http streams, seekable is determined in bufferInputStream */ @@ -353,8 +332,10 @@ static void decodeStart(PlayerControl * pc, OutputBuffer * cb, if (plugin == NULL) { /* we already know our mp3Plugin supports streams, no * need to check for stream{Types,DecodeFunc} */ - if ((plugin = getInputPluginFromName("mp3"))) - ret = plugin->streamDecodeFunc(cb, dc, &inStream); + if ((plugin = getInputPluginFromName("mp3"))) { + ret = plugin->streamDecodeFunc(cb, dc, + &inStream); + } } } else { unsigned int next = 0; @@ -397,51 +378,34 @@ stop_no_close: dc->stop = 0; } -static int decoderInit(PlayerControl * pc, OutputBuffer * cb, - DecoderControl * dc) +static void * decoder_task(mpd_unused void *unused) { - int pid; - - pid = decode_pid; - if (pid > 0) { - kill(pid, SIGCONT); - return 0; - } - - blockSignals(); - getPlayerData()->playerControl.decode_pid = 0; - decode_pid = fork(); - - if (decode_pid == 0) { - /* CHILD */ - unblockSignals(); - - while (1) { - if (dc->cycleLogFiles) { - cycle_log_files(); - dc->cycleLogFiles = 0; - } else if (dc->start || dc->seek) - decodeStart(pc, cb, dc); - else if (dc->stop) { - dc->state = DECODE_STATE_STOP; - dc->stop = 0; - } else - my_usleep(10000); + OutputBuffer *cb = &(getPlayerData()->buffer); + PlayerControl *pc = &(getPlayerData()->playerControl); + DecoderControl *dc = &(getPlayerData()->decoderControl); + + while (1) { + if (dc->start || dc->seek) { + decodeStart(pc, cb, dc); + } else if (dc->stop) { + dc->state = DECODE_STATE_STOP; + dc->stop = 0; + decoder_wakeup_player(); + } else { + decoder_sleep(); } - - exit(EXIT_SUCCESS); - /* END OF CHILD */ - } else if (decode_pid < 0) { - unblockSignals(); - pathcpy_trunc(pc->erroredUrl, pc->utf8url); - pc->error = PLAYER_ERROR_SYSTEM; - return -1; } - DEBUG("decoder PID: %d\n", decode_pid); - getPlayerData()->playerControl.decode_pid = decode_pid; - unblockSignals(); +} - return 0; +void decoderInit(void) +{ + pthread_attr_t attr; + pthread_t decoder_thread; + + pthread_attr_init(&attr); + pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); + if (pthread_create(&decoder_thread, &attr, decoder_task, NULL)) + FATAL("Failed to spawn decoder task: %s\n", strerror(errno)); } static void handleMetadata(OutputBuffer * cb, PlayerControl * pc, int *previous, @@ -519,14 +483,13 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * pc->elapsedTime = 0; pc->state = PLAYER_STATE_PLAY; pc->play = 0; - kill(getppid(), SIGUSR1); + wakeup_main_task(); - while (decode_pid > 0 && - (unsigned)(cb->end - cb->begin) < bbp && + while ((unsigned)cb->end - cb->begin < bbp && cb->end != buffered_chunks - 1 && dc->state != DECODE_STATE_STOP) { processDecodeInput(); - my_usleep(1000); + player_sleep(); } while (!quit) { @@ -540,7 +503,8 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * next = cb->end; dc->start = 1; pc->queueState = PLAYER_QUEUE_DECODE; - kill(getppid(), SIGUSR1); + wakeup_main_task(); + player_wakeup_decoder_nb(); } if (next >= 0 && doCrossFade == 0 && !dc->start && dc->state != DECODE_STATE_START) { @@ -563,11 +527,9 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * race conditions and weirdness */ end = cb->end; - if (pause) { - if (decode_pid) - kill(decode_pid, SIGSTOP); - kill(getpid(), SIGSTOP); - } else if (cb->begin != end && cb->begin != next) { + if (pause) + player_sleep(); + else if (cb->begin != end && cb->begin != next) { if (doCrossFade == 1 && next >= 0 && ((next > cb->begin && (fadePosition = next - cb->begin) @@ -625,7 +587,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb->begin = 0; } else cb->begin++; - signalNotify(&cb->notify); + player_wakeup_decoder_nb(); } else if (cb->begin != end && cb->begin == next) { if (doCrossFade == 1 && nextChunk >= 0) { nextChunk = cb->begin + crossFadeChunks; @@ -646,7 +608,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * while (pc->queueState == PLAYER_QUEUE_DECODE || pc->queueLockState == PLAYER_QUEUE_LOCKED) { processDecodeInput(); - my_usleep(10000); + player_sleep(); } if (pc->queueState != PLAYER_QUEUE_PLAY) { quit = 1; @@ -661,10 +623,9 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * doCrossFade = 0; crossFadeChunks = 0; pc->queueState = PLAYER_QUEUE_EMPTY; - kill(getppid(), SIGUSR1); + wakeup_main_task(); } - } else if (decode_pid <= 0 || - (dc->state == DECODE_STATE_STOP && !dc->start)) { + } else if (dc->state == DECODE_STATE_STOP && !dc->start) { quit = 1; break; } else { @@ -699,9 +660,7 @@ void decode(void) dc->seek = 0; dc->stop = 0; dc->start = 1; - - if (decoderInit(pc, cb, dc) < 0) - return; + do { player_wakeup_decoder(); } while (dc->start); decodeParent(pc, dc, cb); } diff --git a/src/decode.h b/src/decode.h index 14dc0e8ee..1d90dced4 100644 --- a/src/decode.h +++ b/src/decode.h @@ -47,15 +47,18 @@ typedef struct _DecoderControl { volatile mpd_sint8 seek; volatile mpd_sint8 seekError; volatile mpd_sint8 seekable; - volatile mpd_sint8 cycleLogFiles; volatile double seekWhere; AudioFormat audioFormat; char utf8url[MPD_PATH_MAX]; volatile float totalTime; } DecoderControl; -void decodeSigHandler(int sig, siginfo_t * siginfo, void *v); - void decode(void); +void decoder_wakeup_player(void); + +void decoder_sleep(void); + +void decoderInit(void); + #endif diff --git a/src/directory.c b/src/directory.c index 3bb18bf59..fa517cba6 100644 --- a/src/directory.c +++ b/src/directory.c @@ -175,7 +175,6 @@ int updateInit(int fd, List * pathList) if (directory_updatePid == 0) { /* child */ int dbUpdated = 0; - clearPlayerPid(); unblockSignals(); diff --git a/src/inputPlugins/aac_plugin.c b/src/inputPlugins/aac_plugin.c index 0091b396e..de442acf7 100644 --- a/src/inputPlugins/aac_plugin.c +++ b/src/inputPlugins/aac_plugin.c @@ -400,6 +400,7 @@ static int aac_decode(OutputBuffer * cb, DecoderControl * dc, char *path) if (dc->seek) { dc->seekError = 1; dc->seek = 0; + decoder_wakeup_player(); } else if (dc->stop) { eof = 1; break; @@ -418,6 +419,7 @@ static int aac_decode(OutputBuffer * cb, DecoderControl * dc, char *path) if (dc->seek) { dc->seekError = 1; dc->seek = 0; + decoder_wakeup_player(); } return 0; diff --git a/src/inputPlugins/audiofile_plugin.c b/src/inputPlugins/audiofile_plugin.c index 1c94a8589..33ea54df9 100644 --- a/src/inputPlugins/audiofile_plugin.c +++ b/src/inputPlugins/audiofile_plugin.c @@ -102,6 +102,7 @@ static int audiofile_decode(OutputBuffer * cb, DecoderControl * dc, char *path) dc->audioFormat.sampleRate; afSeekFrame(af_fp, AF_DEFAULT_TRACK, current); dc->seek = 0; + decoder_wakeup_player(); } ret = diff --git a/src/inputPlugins/flac_plugin.c b/src/inputPlugins/flac_plugin.c index 7dab78922..23d61e805 100644 --- a/src/inputPlugins/flac_plugin.c +++ b/src/inputPlugins/flac_plugin.c @@ -394,6 +394,7 @@ static int flac_decode_internal(OutputBuffer * cb, DecoderControl * dc, } else dc->seekError = 1; dc->seek = 0; + decoder_wakeup_player(); } } if (!dc->stop) { diff --git a/src/inputPlugins/mod_plugin.c b/src/inputPlugins/mod_plugin.c index 22c364d70..25cedf04b 100644 --- a/src/inputPlugins/mod_plugin.c +++ b/src/inputPlugins/mod_plugin.c @@ -194,6 +194,7 @@ static int mod_decode(OutputBuffer * cb, DecoderControl * dc, char *path) if (dc->seek) { dc->seekError = 1; dc->seek = 0; + decoder_wakeup_player(); } if (dc->stop) diff --git a/src/inputPlugins/mp3_plugin.c b/src/inputPlugins/mp3_plugin.c index b008a1dd9..76d226b00 100644 --- a/src/inputPlugins/mp3_plugin.c +++ b/src/inputPlugins/mp3_plugin.c @@ -857,6 +857,7 @@ static int mp3Read(mp3DecodeData * data, OutputBuffer * cb, DecoderControl * dc, clearOutputBuffer(cb); data->muteFrame = 0; dc->seek = 0; + decoder_wakeup_player(); } break; default: @@ -972,10 +973,12 @@ static int mp3Read(mp3DecodeData * data, OutputBuffer * cb, DecoderControl * dc, dc->seekError = 1; data->muteFrame = 0; dc->seek = 0; + decoder_wakeup_player(); } } else if (dc->seek && !data->inStream->seekable) { dc->seek = 0; dc->seekError = 1; + decoder_wakeup_player(); } } @@ -1082,6 +1085,7 @@ static int mp3_decode(OutputBuffer * cb, DecoderControl * dc, if (dc->seek && data.muteFrame == MUTEFRAME_SEEK) { clearOutputBuffer(cb); dc->seek = 0; + decoder_wakeup_player(); } flushOutputBuffer(cb); diff --git a/src/inputPlugins/mp4_plugin.c b/src/inputPlugins/mp4_plugin.c index 2e3dd18ae..0484e9993 100644 --- a/src/inputPlugins/mp4_plugin.c +++ b/src/inputPlugins/mp4_plugin.c @@ -221,6 +221,7 @@ static int mp4_decode(OutputBuffer * cb, DecoderControl * dc, clearOutputBuffer(cb); seeking = 0; dc->seek = 0; + decoder_wakeup_player(); } if (seeking) @@ -296,6 +297,7 @@ static int mp4_decode(OutputBuffer * cb, DecoderControl * dc, if (dc->seek && seeking) { clearOutputBuffer(cb); dc->seek = 0; + decoder_wakeup_player(); } flushOutputBuffer(cb); diff --git a/src/inputPlugins/mpc_plugin.c b/src/inputPlugins/mpc_plugin.c index 49142aaed..9b6e862ff 100644 --- a/src/inputPlugins/mpc_plugin.c +++ b/src/inputPlugins/mpc_plugin.c @@ -194,6 +194,7 @@ static int mpc_decode(OutputBuffer * cb, DecoderControl * dc, } else dc->seekError = 1; dc->seek = 0; + decoder_wakeup_player(); } vbrUpdateAcc = 0; diff --git a/src/inputPlugins/oggflac_plugin.c b/src/inputPlugins/oggflac_plugin.c index 4e56a554a..6638362b6 100644 --- a/src/inputPlugins/oggflac_plugin.c +++ b/src/inputPlugins/oggflac_plugin.c @@ -370,6 +370,7 @@ static int oggflac_decode(OutputBuffer * cb, DecoderControl * dc, } else dc->seekError = 1; dc->seek = 0; + decoder_wakeup_player(); } } diff --git a/src/inputPlugins/oggvorbis_plugin.c b/src/inputPlugins/oggvorbis_plugin.c index 539dc55b7..8eb075336 100644 --- a/src/inputPlugins/oggvorbis_plugin.c +++ b/src/inputPlugins/oggvorbis_plugin.c @@ -285,6 +285,7 @@ static int oggvorbis_decode(OutputBuffer * cb, DecoderControl * dc, } else dc->seekError = 1; dc->seek = 0; + decoder_wakeup_player(); } ret = ov_read(&vf, chunk + chunkpos, OGG_CHUNK_SIZE - chunkpos, diff --git a/src/inputPlugins/wavpack_plugin.c b/src/inputPlugins/wavpack_plugin.c index e25b5099c..37dc4f3d0 100644 --- a/src/inputPlugins/wavpack_plugin.c +++ b/src/inputPlugins/wavpack_plugin.c @@ -192,6 +192,7 @@ static void wavpack_decode(OutputBuffer *cb, DecoderControl *dc, } dc->seek = 0; + decoder_wakeup_player(); } if (dc->stop) diff --git a/src/main.c b/src/main.c index 671363b97..428ef2a91 100644 --- a/src/main.c +++ b/src/main.c @@ -429,6 +429,8 @@ int main(int argc, char *argv[]) initZeroconf(); openVolumeDevice(); + decoderInit(); + playerInit(); read_state_file(); while (COMMAND_RETURN_KILL != doIOForInterfaces() && diff --git a/src/outputBuffer.c b/src/outputBuffer.c index dab233668..7a47a44e7 100644 --- a/src/outputBuffer.c +++ b/src/outputBuffer.c @@ -45,8 +45,6 @@ void initOutputBuffer(OutputBuffer * cb, char *chunks) (float *)(((char *)cb->metaChunk) + buffered_chunks * sizeof(mpd_sint8)); cb->acceptMetadata = 0; - - initNotify(&cb->notify); } void clearAllMetaChunkSets(OutputBuffer * cb) @@ -129,11 +127,12 @@ int sendDataToOutputBuffer(OutputBuffer * cb, InputStream * inStream, } else { dc->seekError = 1; dc->seek = 0; + decoder_wakeup_player(); } } if (!inStream || bufferInputStream(inStream) <= 0) { - waitNotify(&cb->notify); + decoder_sleep(); } } if (dc->stop) @@ -163,6 +162,7 @@ int sendDataToOutputBuffer(OutputBuffer * cb, InputStream * inStream, flushOutputBuffer(cb); } } + decoder_wakeup_player(); return 0; } diff --git a/src/outputBuffer.h b/src/outputBuffer.h index ab4ccc893..563c1904b 100644 --- a/src/outputBuffer.h +++ b/src/outputBuffer.h @@ -26,7 +26,6 @@ #include "inputStream.h" #include "metadataChunk.h" #include "replayGain.h" -#include "notify.h" #define OUTPUT_BUFFER_DC_STOP -1 #define OUTPUT_BUFFER_DC_SEEK -2 @@ -46,7 +45,6 @@ typedef struct _OutputBuffer { mpd_sint8 metaChunkSet[BUFFERED_METACHUNKS]; mpd_sint8 *volatile metaChunk; volatile mpd_sint8 acceptMetadata; - Notify notify; } OutputBuffer; void initOutputBuffer(OutputBuffer * cb, char *chunks); diff --git a/src/player.c b/src/player.c index 3312a23e1..4071b5a57 100644 --- a/src/player.c +++ b/src/player.c @@ -33,167 +33,95 @@ #include "sig_handlers.h" #include "os_compat.h" +static pthread_cond_t player_wakeup = PTHREAD_COND_INITIALIZER; +static pthread_mutex_t player_wakeup_mutex = PTHREAD_MUTEX_INITIALIZER; + +static pthread_cond_t main_wakeup = PTHREAD_COND_INITIALIZER; +static pthread_mutex_t main_wakeup_mutex = PTHREAD_MUTEX_INITIALIZER; + static void playerCloseAudio(void); -volatile int player_pid = 0; +void wakeup_player_nb(void) +{ + pthread_cond_signal(&player_wakeup); +} -void clearPlayerPid(void) +static void wakeup_player(void) { - player_pid = 0; + pthread_cond_signal(&player_wakeup); + pthread_cond_wait(&main_wakeup, &main_wakeup_mutex); } -static void resetPlayerMetadata(void) +void wakeup_main_task(void) { - PlayerControl *pc = &(getPlayerData()->playerControl); + pthread_cond_signal(&main_wakeup); +} - if (pc->metadataState == PLAYER_METADATA_STATE_READ) { - pc->metadataState = PLAYER_METADATA_STATE_WRITE; - } +void player_sleep(void) +{ + pthread_cond_wait(&player_wakeup, &player_wakeup_mutex); } -static void resetPlayer(void) -{ - int pid; - - clearPlayerPid(); - getPlayerData()->playerControl.stop = 0; - getPlayerData()->playerControl.play = 0; - getPlayerData()->playerControl.pause = 0; - getPlayerData()->playerControl.lockQueue = 0; - getPlayerData()->playerControl.unlockQueue = 0; - getPlayerData()->playerControl.state = PLAYER_STATE_STOP; - getPlayerData()->playerControl.queueState = PLAYER_QUEUE_UNLOCKED; - getPlayerData()->playerControl.seek = 0; - getPlayerData()->playerControl.metadataState = - PLAYER_METADATA_STATE_WRITE; - pid = getPlayerData()->playerControl.decode_pid; - if (pid > 0) - kill(pid, SIGTERM); - getPlayerData()->playerControl.decode_pid = 0; -} - -void player_sigChldHandler(int pid, int status) -{ - if (player_pid == pid) - { - /* - DEBUG("SIGCHLD caused by player process\n"); - if (WIFSIGNALED(status) && - WTERMSIG(status) != SIGTERM && - WTERMSIG(status) != SIGINT) - { - ERROR("player process died from signal: %i\n", - WTERMSIG(status)); - } - */ - resetPlayer(); - } - else if (pid == getPlayerData()->playerControl.decode_pid && - player_pid <= 0) - { - /* - if (WIFSIGNALED(status) && WTERMSIG(status) != SIGTERM) - { - ERROR("(caught by master parent) " - "decode process died from a " - "non-TERM signal: %i\n", WTERMSIG(status)); +static void * player_task(mpd_unused void *unused) +{ + PlayerControl *pc = &(getPlayerData()->playerControl); + + while (1) { + if (pc->play) { + decode(); + continue; /* decode() calls wakeup_main_task */ + } else if (pc->stop) { + pc->stop = 0; + } else if (pc->seek) { + pc->seek = 0; + } else if (pc->pause) { + pc->pause = 0; + } else if (pc->closeAudio) { + closeAudioDevice(); + pc->closeAudio = 0; + } else if (pc->lockQueue) { + pc->queueLockState = PLAYER_QUEUE_LOCKED; + pc->lockQueue = 0; + } else if (pc->unlockQueue) { + pc->queueLockState = PLAYER_QUEUE_UNLOCKED; + pc->unlockQueue = 0; + } else { + player_sleep(); + continue; } - */ - getPlayerData()->playerControl.decode_pid = 0; + /* we did something, tell the main task about it */ + wakeup_main_task(); } + return NULL; } -static int playerInit(void) +static void resetPlayerMetadata(void) { PlayerControl *pc = &(getPlayerData()->playerControl); - int pid; - - pid = player_pid; - if (pid > 0) { - kill(pid, SIGCONT); - pc->wait = 0; - return 0; - } - blockSignals(); - player_pid = fork(); - if (player_pid==0) - { - clock_t start = clock(); - - unblockSignals(); - - setSigHandlersForDecoder(); - - closeAllListenSockets(); - freeAllInterfaces(); - finishPlaylist(); - closeMp3Directory(); - finishPermissions(); - finishCommands(); - finishVolume(); - - DEBUG("took %f to init player\n", - (float)(clock()-start)/CLOCKS_PER_SEC); - - while (1) { - if (pc->play) - decode(); - else if (pc->stop) - pc->stop = 0; - else if (pc->seek) - pc->seek = 0; - else if (pc->pause) - pc->pause = 0; - else if (pc->closeAudio) { - closeAudioDevice(); - pc->closeAudio = 0; - kill(getppid(), SIGUSR1); - } else if (pc->lockQueue) { - pc->queueLockState = PLAYER_QUEUE_LOCKED; - pc->lockQueue = 0; - } else if (pc->unlockQueue) { - pc->queueLockState = PLAYER_QUEUE_UNLOCKED; - pc->unlockQueue = 0; - } else if (pc->cycleLogFiles) { - cycle_log_files(); - pc->cycleLogFiles = 0; - } else - my_usleep(10000); - } - } - else if (player_pid < 0) - { - unblockSignals(); - ERROR("player Problems fork()'ing\n"); - player_pid = 0; - return -1; + if (pc->metadataState == PLAYER_METADATA_STATE_READ) { + pc->metadataState = PLAYER_METADATA_STATE_WRITE; } +} - unblockSignals(); +void playerInit(void) +{ + pthread_attr_t attr; + pthread_t player_thread; - return 0; + pthread_attr_init(&attr); + pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); + if (pthread_create(&player_thread, &attr, player_task, NULL)) + FATAL("Failed to spawn player task: %s\n", strerror(errno)); } int playerWait(int fd) { - PlayerControl *pc = &(getPlayerData()->playerControl); - int pid; - - if (pc->wait) - return 0; - if (playerStop(fd) < 0) return -1; playerCloseAudio(); - pid = player_pid; - if (pid > 0) { - pc->wait = 1; - kill(pid, SIGSTOP); - } - return 0; } @@ -215,17 +143,10 @@ int playerPlay(int fd, Song * song) set_current_song(song); - pc->play = 1; - if (playerInit() < 0) { - pc->play = 0; - return -1; - } - resetPlayerMetadata(); - if (player_pid > 0 && pc->state == PLAYER_STATE_PAUSE) - kill(player_pid, SIGCONT); - while (player_pid > 0 && pc->play) - my_usleep(1000); + pc->play = 1; + /* FIXME: _nb() variant is probably wrong here, and everywhere... */ + do { wakeup_player_nb(); } while (pc->play); return 0; } @@ -234,12 +155,9 @@ int playerStop(int fd) { PlayerControl *pc = &(getPlayerData()->playerControl); - if (player_pid > 0 && pc->state != PLAYER_STATE_STOP) { + if (pc->state != PLAYER_STATE_STOP) { pc->stop = 1; - if (pc->state == PLAYER_STATE_PAUSE) - kill(player_pid, SIGCONT); - while (player_pid > 0 && pc->stop) - my_usleep(1000); + do { wakeup_player(); } while (pc->stop); } pc->queueState = PLAYER_QUEUE_BLANK; @@ -248,27 +166,18 @@ int playerStop(int fd) return 0; } -void playerKill(void) +void playerKill(void) /* deprecated */ { - int pid; - - pid = player_pid; - if (pid > 0) { - kill(pid, SIGCONT); - kill(pid, SIGTERM); - } + playerPause(STDERR_FILENO); } int playerPause(int fd) { PlayerControl *pc = &(getPlayerData()->playerControl); - if (player_pid > 0 && pc->state != PLAYER_STATE_STOP) { + if (pc->state != PLAYER_STATE_STOP) { pc->pause = 1; - if (player_pid > 0 && pc->state == PLAYER_STATE_PAUSE) - kill(player_pid, SIGCONT); - while (player_pid > 0 && pc->pause) - my_usleep(1000); + do { wakeup_player(); } while (pc->pause); } return 0; @@ -278,9 +187,6 @@ int playerSetPause(int fd, int pause_flag) { PlayerControl *pc = &(getPlayerData()->playerControl); - if (player_pid <= 0) - return 0; - switch (pc->state) { case PLAYER_STATE_PLAY: if (pause_flag) @@ -370,15 +276,10 @@ static void playerCloseAudio(void) { PlayerControl *pc = &(getPlayerData()->playerControl); - if (player_pid > 0) { - if (playerStop(STDERR_FILENO) < 0) - return; - pc->closeAudio = 1; - if (pc->state == PLAYER_STATE_PAUSE) - kill(player_pid, SIGCONT); - while (player_pid > 0 && pc->closeAudio) - my_usleep(1000); - } + if (playerStop(STDERR_FILENO) < 0) + return; + pc->closeAudio = 1; + do { wakeup_player(); } while (pc->closeAudio); } int queueSong(Song * song) @@ -412,12 +313,9 @@ void playerQueueLock(void) { PlayerControl *pc = &(getPlayerData()->playerControl); - if (player_pid > 0 && pc->queueLockState == PLAYER_QUEUE_UNLOCKED) { - if (pc->state == PLAYER_STATE_PAUSE) - kill(player_pid, SIGCONT); + if (pc->queueLockState == PLAYER_QUEUE_UNLOCKED) { pc->lockQueue = 1; - while (player_pid > 0 && pc->lockQueue) - my_usleep(1000); + do { wakeup_player(); } while (pc->lockQueue); } } @@ -425,12 +323,9 @@ void playerQueueUnlock(void) { PlayerControl *pc = &(getPlayerData()->playerControl); - if (player_pid > 0 && pc->queueLockState == PLAYER_QUEUE_LOCKED) { - if (pc->state == PLAYER_STATE_PAUSE) - kill(player_pid, SIGCONT); + if (pc->queueLockState == PLAYER_QUEUE_LOCKED) { pc->unlockQueue = 1; - while (player_pid > 0 && pc->unlockQueue) - my_usleep(1000); + do { wakeup_player(); } while (pc->unlockQueue); } } @@ -454,10 +349,8 @@ int playerSeek(int fd, Song * song, float seek_time) resetPlayerMetadata(); pc->seekWhere = seek_time; pc->seek = 1; - if (player_pid > 0 && pc->state == PLAYER_STATE_PAUSE) - kill(player_pid, SIGCONT); - while (player_pid > 0 && pc->seek) - my_usleep(1000); + /* FIXME: _nb() is probably wrong here, too */ + do { wakeup_player_nb(); } while (pc->seek); } return 0; @@ -519,15 +412,6 @@ int getPlayerChannels(void) return pc->channels; } -void playerCycleLogFiles(void) -{ - PlayerControl *pc = &(getPlayerData()->playerControl); - DecoderControl *dc = &(getPlayerData()->decoderControl); - - pc->cycleLogFiles = 1; - dc->cycleLogFiles = 1; -} - /* this actually creates a dupe of the current metadata */ Song *playerCurrentDecodeSong(void) { @@ -537,7 +421,6 @@ Song *playerCurrentDecodeSong(void) PlayerControl *pc = &(getPlayerData()->playerControl); if (pc->metadataState == PLAYER_METADATA_STATE_READ) { - DEBUG("playerCurrentDecodeSong: caught new metadata!\n"); if (prev) free(prev); prev = xmalloc(sizeof(MetadataChunk)); diff --git a/src/player.h b/src/player.h index 48a87227f..71b0e9094 100644 --- a/src/player.h +++ b/src/player.h @@ -55,7 +55,6 @@ #define PLAYER_METADATA_STATE_WRITE 2 typedef struct _PlayerControl { - volatile mpd_sint8 wait; volatile mpd_sint8 stop; volatile mpd_sint8 play; volatile mpd_sint8 pause; @@ -81,16 +80,16 @@ typedef struct _PlayerControl { volatile float crossFade; volatile mpd_uint16 softwareVolume; volatile double totalPlayTime; - volatile int decode_pid; - volatile mpd_sint8 cycleLogFiles; volatile mpd_sint8 metadataState; MetadataChunk metadataChunk; MetadataChunk fileMetadataChunk; } PlayerControl; -void clearPlayerPid(void); +void wakeup_main_task(void); -void player_sigChldHandler(int pid, int status); +void wakeup_player_nb(void); + +void player_sleep(void); int playerPlay(int fd, Song * song); @@ -144,8 +143,8 @@ int getPlayerBits(void); int getPlayerChannels(void); -void playerCycleLogFiles(void); - Song *playerCurrentDecodeSong(void); +void playerInit(void); + #endif diff --git a/src/playerData.c b/src/playerData.c index 3c92fde52..31a3bbd94 100644 --- a/src/playerData.c +++ b/src/playerData.c @@ -97,7 +97,6 @@ void initPlayerData(void) initOutputBuffer(&(playerData_pd->buffer), ((char *)playerData_pd) + sizeof(PlayerData)); - playerData_pd->playerControl.wait = 0; playerData_pd->playerControl.stop = 0; playerData_pd->playerControl.pause = 0; playerData_pd->playerControl.play = 0; @@ -115,7 +114,6 @@ void initPlayerData(void) playerData_pd->playerControl.crossFade = crossfade; playerData_pd->playerControl.softwareVolume = 1000; playerData_pd->playerControl.totalPlayTime = 0; - playerData_pd->playerControl.decode_pid = 0; playerData_pd->playerControl.metadataState = PLAYER_METADATA_STATE_WRITE; diff --git a/src/sig_handlers.c b/src/sig_handlers.c index 111ce9775..af664f182 100644 --- a/src/sig_handlers.c +++ b/src/sig_handlers.c @@ -45,7 +45,6 @@ int handlePendingSignals(void) } if (cycle_log_files() < 0) return COMMAND_RETURN_KILL; - playerCycleLogFiles(); } return 0; @@ -63,7 +62,6 @@ static void chldSigHandler(int sig) else break; } - player_sigChldHandler(pid, status); directory_sigChldHandler(pid, status); } } @@ -92,23 +90,6 @@ void finishSigHandlers(void) signal_unhandle(SIGHUP); } -void setSigHandlersForDecoder(void) -{ - struct sigaction sa; - - finishSigHandlers(); - - sa.sa_flags = 0; - sigemptyset(&sa.sa_mask); - sa.sa_handler = SIG_IGN; - while (sigaction(SIGHUP, &sa, NULL) < 0 && errno == EINTR) ; - while (sigaction(SIGINT, &sa, NULL) < 0 && errno == EINTR) ; - sa.sa_flags = SA_SIGINFO; - sa.sa_sigaction = decodeSigHandler; - while (sigaction(SIGCHLD, &sa, NULL) < 0 && errno == EINTR) ; - while (sigaction(SIGTERM, &sa, NULL) < 0 && errno == EINTR) ; -} - void ignoreSignals(void) { struct sigaction sa; diff --git a/src/sig_handlers.h b/src/sig_handlers.h index 15fa181ee..a9438cac1 100644 --- a/src/sig_handlers.h +++ b/src/sig_handlers.h @@ -27,8 +27,6 @@ void initSigHandlers(void); void finishSigHandlers(void); -void setSigHandlersForDecoder(void); - void ignoreSignals(void); void blockSignals(void); -- cgit v1.2.3