From 15a4246ead3cceef7db63f12f48792d3fb0aa29b Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Fri, 4 Jan 2013 14:44:06 +0100 Subject: Client, Inotify: use std::list instead of std::deque Random access is not necessary here. --- src/ClientInternal.hxx | 4 ++-- src/InotifyQueue.cxx | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/ClientInternal.hxx b/src/ClientInternal.hxx index f8944b657..5e41333e4 100644 --- a/src/ClientInternal.hxx +++ b/src/ClientInternal.hxx @@ -27,7 +27,7 @@ #include #include -#include +#include #include @@ -97,7 +97,7 @@ public: /** * A list of messages this client has received. */ - std::deque messages; + std::list messages; Client(struct player_control *player_control, int fd, int uid, int num); diff --git a/src/InotifyQueue.cxx b/src/InotifyQueue.cxx index a2e21272f..0d19ff083 100644 --- a/src/InotifyQueue.cxx +++ b/src/InotifyQueue.cxx @@ -21,7 +21,7 @@ #include "InotifyQueue.hxx" #include "UpdateGlue.hxx" -#include +#include #include #include @@ -40,7 +40,7 @@ enum { INOTIFY_UPDATE_DELAY_S = 5, }; -static std::deque inotify_queue; +static std::list inotify_queue; static guint queue_source_id; void -- cgit v1.2.3