From dec6b1612e953c6029d963ff55d2b4a669b60f43 Mon Sep 17 00:00:00 2001 From: Eric Wong Date: Sun, 13 Apr 2008 01:16:03 +0000 Subject: Stop passing our single DecoderControl object everywhere This at least makes the argument list to a lot of our plugin functions shorter and removes a good amount of line nois^W^Wcode, hopefully making things easier to read and follow. git-svn-id: https://svn.musicpd.org/mpd/trunk@7353 09075e82-0dd4-0310-85a5-a0d7c8717e4f --- src/playerData.c | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) (limited to 'src/playerData.c') diff --git a/src/playerData.c b/src/playerData.c index 11f86f7f4..a466ab5d7 100644 --- a/src/playerData.c +++ b/src/playerData.c @@ -28,6 +28,7 @@ unsigned int buffered_before_play; static PlayerData playerData_pd; PlayerControl pc; +DecoderControl dc; void initPlayerData(void) { @@ -85,13 +86,9 @@ void initPlayerData(void) pc.crossFade = crossfade; pc.softwareVolume = 1000; - notifyInit(&playerData_pd.decoderControl.notify); - playerData_pd.decoderControl.stop = 0; - playerData_pd.decoderControl.start = 0; - playerData_pd.decoderControl.state = DECODE_STATE_STOP; - playerData_pd.decoderControl.seek = 0; - playerData_pd.decoderControl.error = DECODE_ERROR_NOERROR; - playerData_pd.decoderControl.current_song = NULL; + notifyInit(&dc.notify); + dc.state = DECODE_STATE_STOP; + dc.error = DECODE_ERROR_NOERROR; } PlayerData *getPlayerData(void) -- cgit v1.2.3