From 110cef6fda704ae9ea806c13ef346de6a1059a9f Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Tue, 26 Aug 2008 08:27:17 +0200 Subject: don't call playerStop() before playerPlay() Since playerPlay() already calls playerStop(), we can remove its invocation of playerStop() from playPlaylistOrderNumber(). We can also make playerStop a static function. --- src/player.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/player.h') diff --git a/src/player.h b/src/player.h index de237c4ba..a4db82dc2 100644 --- a/src/player.h +++ b/src/player.h @@ -109,8 +109,6 @@ void playerSetPause(int pause_flag); void playerPause(void); -void playerStop(void); - void playerKill(void); int getPlayerTotalTime(void); -- cgit v1.2.3