From 752dfb3d95482c562e5d24c6ea839c4815de9a6d Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Sun, 14 Feb 2010 17:04:39 +0100 Subject: replay_gain: reimplement as a filter plugin Apply the replay gain in the output thread. This means a new setting will be active instantly, without going through the whole music pipe. And we might have different replay gain settings for each audio output device. --- src/output_init.c | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'src/output_init.c') diff --git a/src/output_init.c b/src/output_init.c index 2ce6b30f9..387915ddc 100644 --- a/src/output_init.c +++ b/src/output_init.c @@ -194,6 +194,17 @@ audio_output_init(struct audio_output *ao, const struct config_param *param, ao->filter = filter_chain_new(); assert(ao->filter != NULL); + /* create the replay_gain filter */ + + ao->replay_gain_filter = filter_new(&replay_gain_filter_plugin, + param, NULL); + assert(ao->replay_gain_filter != NULL); + + filter_chain_append(ao->filter, ao->replay_gain_filter); + ao->replay_gain_serial = 0; + + /* create the normalization filter (if configured) */ + if (config_get_bool(CONF_VOLUME_NORMALIZATION, false)) { struct filter *normalize_filter = filter_new(&normalize_filter_plugin, NULL, NULL); -- cgit v1.2.3