From b6995ca0113611613d311250eabfc354658d46a7 Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Tue, 3 Nov 2009 21:08:48 +0100 Subject: player_control: removed the global variable "pc" Allocate a player_control object where needed, and pass it around. Each "client" object is associated with a "player_control" instance. This prepares multi-player support. --- src/output_command.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/output_command.c') diff --git a/src/output_command.c b/src/output_command.c index 825884e8e..09733cc2f 100644 --- a/src/output_command.c +++ b/src/output_command.c @@ -50,7 +50,7 @@ audio_output_enable_index(unsigned idx) ao->enabled = true; idle_add(IDLE_OUTPUT); - pc_update_audio(); + pc_update_audio(ao->player_control); ++audio_output_state_version; @@ -79,7 +79,7 @@ audio_output_disable_index(unsigned idx) idle_add(IDLE_MIXER); } - pc_update_audio(); + pc_update_audio(ao->player_control); ++audio_output_state_version; -- cgit v1.2.3