From 44d9f62f34e0561d83ea32941f0ea1b529b1490d Mon Sep 17 00:00:00 2001 From: Eric Wong Date: Sat, 16 Aug 2008 09:28:15 -0700 Subject: core rewrite (decode,player,outputBuffer,playlist) This is a huge refactoring of the core mpd process. The queueing/buffering mechanism is heavily reworked. The player.c code has been merged into outputBuffer (the actual ring buffering logic is handled by ringbuf.c); and decode.c actually handles decoding stuff. The end result is several hundreds of lines shorter, even though we still have a lot of DEBUG statements left in there for tracing and a lot of assertions, too. --- src/outputBuffer_xfade.h | 105 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 105 insertions(+) create mode 100644 src/outputBuffer_xfade.h (limited to 'src/outputBuffer_xfade.h') diff --git a/src/outputBuffer_xfade.h b/src/outputBuffer_xfade.h new file mode 100644 index 000000000..0f3a4d5a7 --- /dev/null +++ b/src/outputBuffer_xfade.h @@ -0,0 +1,105 @@ +#ifndef OUTPUT_BUFFER_XFADE_H +#define OUTPUT_BUFFER_XFADE_H + +#include "os_compat.h" +#include "audio.h" +#include "pcm_utils.h" + +static struct ob_chunk *get_chunk(struct iovec vec[2], size_t i); +static size_t calculate_xfade_chunks(struct iovec vec[2]) +{ + size_t chunks; + struct ob_chunk *c; + size_t nr; + AudioFormat *af = &ob.audio_format; + + assert(pthread_equal(ob.thread, pthread_self())); + + if (!ob.total_time || + (ob.elapsed_time + ob.xfade_time) < ob.total_time || + !isCurrentAudioFormat(af)) + return ob.nr_bpp; /* too early, don't enable xfade yet */ + + assert(af->bits > 0); + assert(af->channels > 0); + assert(af->sampleRate > 0); + + chunks = af->sampleRate * af->bits * af->channels / 8.0 / CHUNK_SIZE; + chunks = chunks * (ob.xfade_time + 0.5); + + assert(ob.index->size >= ob.nr_bpp); + if (chunks > (ob.index->size - ob.nr_bpp)) + chunks = ob.index->size - ob.nr_bpp; + DEBUG("calculated xfade chunks: %d\n", chunks); + nr = vec[0].iov_len + vec[1].iov_len; + + if (chunks > nr) + return chunks; /* not enough work with */ + + c = get_chunk(vec, chunks); + assert(c); + if (c->seq == ob.seq_player) { + do { + if (!(c = get_chunk(vec, ++chunks))) + return chunks; /* not enough to work with */ + } while (c->seq == ob.seq_player); + } else { + do { + c = get_chunk(vec, --chunks); + assert(c); + } while (c->seq == ob.seq_decoder); + assert((c = get_chunk(vec, chunks))); + assert(c->seq != ob.seq_decoder); + ++chunks; + assert((c = get_chunk(vec, chunks))); + assert(c->seq == ob.seq_decoder); + } + DEBUG("adjusted xfade chunks: %d\n", chunks); + + ob.xfade_cur = chunks; + ob.xfade_max = chunks; + assert(ob.xfade_state == XFADE_DISABLED); + ob.xfade_state = XFADE_ENABLED; + return chunks; +} + +static size_t xfade_chunks_needed(struct iovec vec[2]) +{ + assert(pthread_equal(ob.thread, pthread_self())); + + if (ob.xfade_state == XFADE_DISABLED) + return calculate_xfade_chunks(vec); + assert(ob.xfade_state == XFADE_ENABLED); + return ob.xfade_max; +} + +static void xfade_mix(struct ob_chunk *a, struct ob_chunk *b) +{ + assert(pthread_equal(ob.thread, pthread_self())); + assert(ob.xfade_state == XFADE_ENABLED); + assert(ob.xfade_cur <= ob.xfade_max); + assert(b); + assert(a != b); + assert(a->len <= CHUNK_SIZE); + assert(b->len <= CHUNK_SIZE); + if (b->seq == a->seq) { + /* deal with small rounding errors */ + DEBUG("seq_match: %d == %d\n", a->seq, b->seq); + return; + } + + /* as xfade_cur increases, b is scaled more and a is scaled less */ + pcm_mix(a->data, b->data, a->len, b->len, + &ob.audio_format, ((float)ob.xfade_cur) / ob.xfade_max); + + /* next time we fade more until we have nothing to fade */ + if (ob.xfade_cur) + --ob.xfade_cur; + if (b->len > a->len) { + DEBUG("reassign len: %d => %d\n", a->len, b->len); + a->len = b->len; + } + b->len = 0; /* invalidate the chunk we already mixed in */ +} + +#endif /* OUTPUT_BUFFER_XFADE_H */ -- cgit v1.2.3