From b6995ca0113611613d311250eabfc354658d46a7 Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Tue, 3 Nov 2009 21:08:48 +0100 Subject: player_control: removed the global variable "pc" Allocate a player_control object where needed, and pass it around. Each "client" object is associated with a "player_control" instance. This prepares multi-player support. --- src/main.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/main.h') diff --git a/src/main.h b/src/main.h index 9b9cba018..bd6ec05b6 100644 --- a/src/main.h +++ b/src/main.h @@ -28,6 +28,8 @@ extern GMainLoop *main_loop; extern GCond *main_cond; +extern struct player_control *global_player_control; + /** * A entry point for application. * On non-Windows platforms this is called directly from main() -- cgit v1.2.3