From 2bf7ec4f3935c68e6d129ffac17820411b3ea44d Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Tue, 26 Aug 2008 08:27:04 +0200 Subject: added decoder_initialized() decoder_initialized() sets the state to DECODE_STATE_DECODE and wakes up the player thread. It is called by the decoder plugin after its internal initialization is finished. More arguments will be added later to prevent direct accesses to the DecoderControl struct. --- src/inputPlugins/wavpack_plugin.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/inputPlugins/wavpack_plugin.c') diff --git a/src/inputPlugins/wavpack_plugin.c b/src/inputPlugins/wavpack_plugin.c index 99491a232..cd832fdc4 100644 --- a/src/inputPlugins/wavpack_plugin.c +++ b/src/inputPlugins/wavpack_plugin.c @@ -18,7 +18,7 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "../inputPlugin.h" +#include "../decoder_api.h" #ifdef HAVE_WAVPACK @@ -124,7 +124,7 @@ static void format_samples_float(mpd_unused int Bps, void *buffer, * This does the main decoding thing. * Requires an already opened WavpackContext. */ -static void wavpack_decode(mpd_unused struct decoder * decoder, +static void wavpack_decode(struct decoder * decoder, WavpackContext *wpc, int canseek, ReplayGainInfo *replayGainInfo) { @@ -166,9 +166,10 @@ static void wavpack_decode(mpd_unused struct decoder * decoder, getOutputAudioFormat(&(dc.audioFormat), &(ob.audioFormat)); dc.totalTime = (float)allsamples / dc.audioFormat.sampleRate; - dc.state = DECODE_STATE_DECODE; dc.seekable = canseek; + decoder_initialized(decoder); + position = 0; do { -- cgit v1.2.3