From 752dfb3d95482c562e5d24c6ea839c4815de9a6d Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Sun, 14 Feb 2010 17:04:39 +0100 Subject: replay_gain: reimplement as a filter plugin Apply the replay gain in the output thread. This means a new setting will be active instantly, without going through the whole music pipe. And we might have different replay gain settings for each audio output device. --- src/decoder_internal.h | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'src/decoder_internal.h') diff --git a/src/decoder_internal.h b/src/decoder_internal.h index 159b40b92..9e7e2037a 100644 --- a/src/decoder_internal.h +++ b/src/decoder_internal.h @@ -22,6 +22,7 @@ #include "decoder_command.h" #include "pcm_convert.h" +#include "replay_gain_info.h" struct input_stream; @@ -53,7 +54,13 @@ struct decoder { /** the chunk currently being written to */ struct music_chunk *chunk; - struct replay_gain_state *replay_gain; + struct replay_gain_info replay_gain_info; + + /** + * A positive serial number for checking if replay gain info + * has changed since the last check. + */ + unsigned replay_gain_serial; }; /** -- cgit v1.2.3