From 2a83ccdb8f71d224341ea5a6ddbc002693d887fb Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Tue, 26 Aug 2008 08:27:05 +0200 Subject: added decoder_data() Moved all of the player-waiting code to decoder_data(), to make OutputBuffer more generic. --- src/decoder_api.h | 15 +++++++++++++++ 1 file changed, 15 insertions(+) (limited to 'src/decoder_api.h') diff --git a/src/decoder_api.h b/src/decoder_api.h index c9ab3ebbb..a56b7ef55 100644 --- a/src/decoder_api.h +++ b/src/decoder_api.h @@ -27,6 +27,8 @@ */ #include "inputPlugin.h" +#include "inputStream.h" +#include "replayGain.h" /** * Opaque handle which the decoder plugin passes to the functions in @@ -40,4 +42,17 @@ struct decoder; */ void decoder_initialized(struct decoder * decoder); +/** + * This function is called by the decoder plugin when it has + * successfully decoded block of input data. + * + * We send inStream for buffering the inputStream while waiting to + * send the next chunk + */ +int decoder_data(struct decoder *decoder, InputStream * inStream, + int seekable, + void *data, size_t datalen, + float data_time, mpd_uint16 bitRate, + ReplayGainInfo * replayGainInfo); + #endif -- cgit v1.2.3