From 11a5ee821b99da7c58da4cb2251c8686e2d615cf Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Fri, 11 Jul 2014 20:01:53 +0200 Subject: PlaylistEdit: postpone UpdateQueuedSong() when adding multiple songs Implement a "bulk" edit mode that postpones both UpdateQueuedSong() and OnModified(). This way, the playlist version gets incremented only once. More importantly: when adding multiple songs to a queue that consists of only one song, the first song that got added will always be played next. By postponing this choice, all newly added songs get a chance to become the next song. Fixes the second (and last) part of Mantis ticket 0004005. --- src/PlaylistEdit.cxx | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) (limited to 'src/PlaylistEdit.cxx') diff --git a/src/PlaylistEdit.cxx b/src/PlaylistEdit.cxx index 3eea2491e..0dffd3d80 100644 --- a/src/PlaylistEdit.cxx +++ b/src/PlaylistEdit.cxx @@ -40,6 +40,12 @@ void playlist::OnModified() { + if (bulk_edit) { + /* postponed to CommitBulk() */ + bulk_modified = true; + return; + } + queue.IncrementVersion(); idle_add(IDLE_PLAYLIST); @@ -56,6 +62,35 @@ playlist::Clear(PlayerControl &pc) OnModified(); } +void +playlist::BeginBulk() +{ + assert(!bulk_edit); + + bulk_edit = true; + bulk_modified = false; +} + +void +playlist::CommitBulk(PlayerControl &pc) +{ + assert(bulk_edit); + + bulk_edit = false; + if (!bulk_modified) + return; + + if (queued < 0) + /* if no song was queued, UpdateQueuedSong() is being + ignored in "bulk" edit mode; now that we have + shuffled all new songs, we can pick a random one + (instead of always picking the first one that was + added) */ + UpdateQueuedSong(pc, nullptr); + + OnModified(); +} + PlaylistResult playlist::AppendFile(PlayerControl &pc, const char *path_utf8, unsigned *added_id) -- cgit v1.2.3