From 333a08ebf9ceb86d5f9354f96321c4c0f704374e Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Mon, 7 Jan 2013 08:53:08 +0100 Subject: replay_gain_info, ...: use cmath instead of math.h in C++ mode Fixes build problems with mingw32. --- src/PlayerThread.cxx | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/PlayerThread.cxx') diff --git a/src/PlayerThread.cxx b/src/PlayerThread.cxx index 6b05dd97c..44534a7d8 100644 --- a/src/PlayerThread.cxx +++ b/src/PlayerThread.cxx @@ -37,6 +37,8 @@ extern "C" { #include "idle.h" } +#include + #include #undef G_LOG_DOMAIN @@ -759,7 +761,7 @@ play_next_chunk(struct player *player) other_chunk->tag); other_chunk->tag = NULL; - if (isnan(pc->mixramp_delay_seconds)) { + if (std::isnan(pc->mixramp_delay_seconds)) { chunk->mix_ratio = ((float)cross_fade_position) / player->cross_fade_chunks; } else { -- cgit v1.2.3