From 18076ac9b766485efc45931e62a164e5cc1a8542 Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Thu, 10 Jan 2013 09:58:18 +0100 Subject: PlayerThread: use pc.cond instead of main_cond The main_cond variable was completely unnecessary. The pc.cond object can be used for both main->pc and pc->main. --- src/PlayerThread.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/PlayerThread.cxx') diff --git a/src/PlayerThread.cxx b/src/PlayerThread.cxx index 31a9a2a8a..775e53ef7 100644 --- a/src/PlayerThread.cxx +++ b/src/PlayerThread.cxx @@ -147,7 +147,7 @@ player_command_finished_locked(struct player_control *pc) assert(pc->command != PLAYER_COMMAND_NONE); pc->command = PLAYER_COMMAND_NONE; - g_cond_signal(main_cond); + g_cond_signal(pc->cond); } static void -- cgit v1.2.3