From f55a67b3f882641abe5a9b14b045d7ce71964af7 Mon Sep 17 00:00:00 2001
From: Kalle Wallin <kaw@linux.se>
Date: Sat, 5 Jun 2004 11:21:43 +0000
Subject: Changed directory layout (for future use of gettext)

git-svn-id: https://svn.musicpd.org/ncmpc/trunk@1342 09075e82-0dd4-0310-85a5-a0d7c8717e4f
---
 libmpdclient.h | 397 ---------------------------------------------------------
 1 file changed, 397 deletions(-)
 delete mode 100644 libmpdclient.h

(limited to 'libmpdclient.h')

diff --git a/libmpdclient.h b/libmpdclient.h
deleted file mode 100644
index 6d749fbd2..000000000
--- a/libmpdclient.h
+++ /dev/null
@@ -1,397 +0,0 @@
-/* libmpdclient
- * (c)2003-2004 by Warren Dukes (shank@mercury.chem.pitt.edu)
- * This project's homepage is: http://www.musicpd.org
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- */
-
-#ifndef LIBMPDCLIENT_H
-#define LIBMPDCLIENT_H
-
-#include <sys/time.h>
-
-#define MPD_BUFFER_MAX_LENGTH	50000
-#define MPD_WELCOME_MESSAGE	"OK MPD "
-
-#define MPD_ERROR_TIMEOUT	10 /* timeout trying to talk to mpd */
-#define MPD_ERROR_SYSTEM	11 /* system error */
-#define MPD_ERROR_UNKHOST	12 /* unknown host */
-#define MPD_ERROR_CONNPORT	13 /* problems connecting to port on host */
-#define MPD_ERROR_NOTMPD	14 /* mpd not running on port at host */
-#define MPD_ERROR_NORESPONSE	15 /* no response on attempting to connect */
-#define MPD_ERROR_SENDING	16 /* error sending command */
-#define MPD_ERROR_CONNCLOSED	17 /* connection closed by mpd */
-#define MPD_ERROR_ACK		18 /* ACK returned! */
-#define MPD_ERROR_BUFFEROVERRUN	19 /* Buffer was overrun! */
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* internal stuff don't touch this struct */
-typedef struct _mpd_ReturnElement {
-	char * name;
-	char * value;
-} mpd_ReturnElement;
-
-/* mpd_Connection
- * holds info about connection to mpd
- * use error, and errorStr to detect errors
- */
-typedef struct _mpd_Connection {
-	/* use this to check the version of mpd */
-	int version[3];
-	/* IMPORTANT, you want to get the error messages from here */
-	char errorStr[MPD_BUFFER_MAX_LENGTH+1];
-	/* this will be set to 1 if there is an error, 0 if not */
-	int error;
-	/* DON'T TOUCH any of the rest of this stuff */
-	int sock; 
-	char buffer[MPD_BUFFER_MAX_LENGTH+1];
-	int buflen;
-	int bufstart;
-	int doneProcessing;
-	int commandList;
-	mpd_ReturnElement * returnElement;
-	struct timeval timeout;
-} mpd_Connection;
-
-/* mpd_newConnection
- * use this to open a new connection
- * you should use mpd_closeConnection, when your done with the connection,
- * even if an error has occurred
- * _timeout_ is the connection timeout period in seconds
- */
-mpd_Connection * mpd_newConnection(const char * host, int port, float timeout);
-
-void mpd_setConnectionTimeout(mpd_Connection * connection, float timeout);
-
-/* mpd_closeConnection
- * use this to close a connection and free'ing subsequent memory
- */
-void mpd_closeConnection(mpd_Connection * connection);
-
-/* mpd_clearError
- * clears error
- */
-void mpd_clearError(mpd_Connection * connection);
-
-/* STATUS STUFF */
-
-/* use these with status.state to determine what state the player is in */
-#define MPD_STATUS_STATE_UNKNOWN	0
-#define MPD_STATUS_STATE_STOP		1
-#define MPD_STATUS_STATE_PLAY		2
-#define MPD_STATUS_STATE_PAUSE		3
-
-/* us this with status.volume to determine if mpd has volume support */
-#define MPD_STATUS_NO_VOLUME		-1
-
-/* mpd_Status
- * holds info return from status command
- */
-typedef struct mpd_Status {
-	/* 0-100, or MPD_STATUS_NO_VOLUME when there is no volume support */
-	int volume;
-	/* 1 if repeat is on, 0 otherwise */
-	int repeat;
-	/* 1 if random is on, 0 otherwise */
-	int random;
-	/* playlist length */
-	int playlistLength;
-	/* playlist, use this to determine when the playlist has changed */
-	long long playlist;
-	/* use with MPD_STATUS_STATE_* to determine state of player */
-	int state;
-	/* crossfade setting in seconds */
-	int crossfade;
-	/* if in PLAY or PAUSE state, this is the number of the currently
-	 * playing song in the playlist, beginning with 0
-	 */
-	int song;
-	/* time in seconds that have elapsed in the currently playing/paused
-	 * song
-	 */
-	int elapsedTime;
-	/* length in seconds of the currently playing/paused song */
-	int totalTime;
-	/* current bit rate in kbs */
-	int bitRate;
-	/* audio sample rate */
-	unsigned int sampleRate;
-	/* audio bits */
-	int bits;
-	/* audio channels */
-	int channels;
-	/* error */
-	char * error;
-} mpd_Status;
-
-/* mpd_getStatus
- * returns status info, be sure to free it with mpd_freeStatus()
- */
-mpd_Status * mpd_getStatus(mpd_Connection * connection);
-
-/* mpd_freeStatus
- * free's status info malloc'd and returned by mpd_getStatus
- */
-void mpd_freeStatus(mpd_Status * status);
-
-typedef struct _mpd_Stats {
-	int numberOfArtists;
-	int numberOfAlbums;
-	int numberOfSongs;
-	unsigned long uptime;
-	unsigned long dbUpdateTime;
-	unsigned long playTime;
-	unsigned long dbPlayTime;
-} mpd_Stats;
-
-mpd_Stats * mpd_getStats(mpd_Connection * connection);
-
-void mpd_freeStats(mpd_Stats * stats);
-
-/* SONG STUFF */
-
-#define MPD_SONG_NO_TIME	-1
-
-/* mpd_Song
- * for storing song info returned by mpd
- */
-typedef struct _mpd_Song {
-	/* filename of song */
-	char * file;
-	/* artist, maybe NULL if there is no tag */
-	char * artist;
-	/* title, maybe NULL if there is no tag */
-	char * title;
-	/* album, maybe NULL if there is no tag */
-	char * album;
-	/* track, maybe NULL if there is no tag */
-	char * track;
-	/* length of song in seconds, check that it is not MPD_SONG_NO_TIME  */
-	int time;
-} mpd_Song;
-
-/* mpd_newSong
- * use to allocate memory for a new mpd_Song
- * file, artist, etc all initialized to NULL
- * if your going to assign values to file, artist, etc
- * be sure to malloc or strdup the memory
- * use mpd_freeSong to free the memory for the mpd_Song, it will also
- * free memory for file, artist, etc, so don't do it yourself
- */
-mpd_Song * mpd_newSong();
-
-/* mpd_freeSong
- * use to free memory allocated by mpd_newSong
- * also it will free memory pointed to by file, artist, etc, so be careful
- */
-void mpd_freeSong(mpd_Song * song);
-
-/* mpd_songDup
- * works like strDup, but for a mpd_Song
- */
-mpd_Song * mpd_songDup(mpd_Song * song);
-
-/* DIRECTORY STUFF */
-
-/* mpd_Directory
- * used to store info fro directory (right now that just the path)
- */
-typedef struct _mpd_Directory {
-	char * path;
-} mpd_Directory;
-
-/* mpd_newDirectory
- * allocates memory for a new directory
- * use mpd_freeDirectory to free this memory
- */
-mpd_Directory * mpd_newDirectory ();
-
-/* mpd_freeDirectory
- * used to free memory allocated with mpd_newDirectory, and it frees
- * path of mpd_Directory, so be careful
- */
-void mpd_freeDirectory(mpd_Directory * directory);
-
-/* mpd_directoryDup
- * works like strdup, but for mpd_Directory
- */
-mpd_Directory * mpd_directoryDup(mpd_Directory * directory);
-
-/* PLAYLISTFILE STUFF */
-
-/* mpd_PlaylistFile
- * stores info about playlist file returned by lsinfo
- */
-typedef struct _mpd_PlaylistFile {
-	char * path;
-} mpd_PlaylistFile;
-
-/* mpd_newPlaylistFile
- * allocates memory for new mpd_PlaylistFile, path is set to NULL
- * free this memory with mpd_freePlaylistFile
- */
-mpd_PlaylistFile * mpd_newPlaylistFile();
-
-/* mpd_freePlaylist
- * free memory allocated for freePlaylistFile, will also free
- * path, so be careful
- */
-void mpd_freePlaylistFile(mpd_PlaylistFile * playlist);
-
-/* mpd_playlistFileDup
- * works like strdup, but for mpd_PlaylistFile
- */
-mpd_PlaylistFile * mpd_playlistFileDup(mpd_PlaylistFile * playlist);
-
-/* INFO ENTITY STUFF */
-
-/* the type of entity returned from one of the commands that generates info
- * use in conjunction with mpd_InfoEntity.type
- */
-#define MPD_INFO_ENTITY_TYPE_DIRECTORY		0
-#define MPD_INFO_ENTITY_TYPE_SONG		1
-#define MPD_INFO_ENTITY_TYPE_PLAYLISTFILE	2
-
-/* mpd_InfoEntity
- * stores info on stuff returned info commands
- */
-typedef struct mpd_InfoEntity {
-	/* the type of entity, use with MPD_INFO_ENTITY_TYPE_* to determine
-	 * what this entity is (song, directory, etc...)
-	 */
-	int type;
-	/* the actual data you want, mpd_Song, mpd_Directory, etc */
-	union {
-		mpd_Directory * directory;
-		mpd_Song * song;
-		mpd_PlaylistFile * playlistFile;
-	} info;
-} mpd_InfoEntity;
-
-mpd_InfoEntity * mpd_newInfoEntity();
-
-void mpd_freeInfoEntity(mpd_InfoEntity * entity);
-
-/* INFO COMMANDS AND STUFF */
-
-/* use this function to loop over after calling Info/Listall functions */
-mpd_InfoEntity * mpd_getNextInfoEntity(mpd_Connection * connection);
-
-/* songNum of -1, means to display the whole list */
-void mpd_sendPlaylistInfoCommand(mpd_Connection * connection, int songNum);
-
-void mpd_sendListallCommand(mpd_Connection * connection, const char * dir);
-
-void mpd_sendListallInfoCommand(mpd_Connection * connection, const char * dir);
-
-void mpd_sendLsInfoCommand(mpd_Connection * connection, const char * dir);
-
-#define MPD_TABLE_ARTIST	0
-#define MPD_TABLE_ALBUM		1
-#define MPD_TABLE_TITLE		2
-#define MPD_TABLE_FILENAME	3
-
-void mpd_sendSearchCommand(mpd_Connection * connection, int table, 
-		const char * str);
-
-void mpd_sendFindCommand(mpd_Connection * connection, int table, 
-		const char * str);
-
-/* LIST TAG COMMANDS */
-
-/* use this function fetch next artist entry, be sure to free the returned 
- * string.  NULL means there are no more.  Best used with sendListArtists
- */
-char * mpd_getNextArtist(mpd_Connection * connection);
-
-char * mpd_getNextAlbum(mpd_Connection * connection);
-
-/* list artist or albums by artist, arg1 should be set to the artist if
- * listing albums by a artist, otherwise NULL for listing all artists or albums
- */
-void mpd_sendListCommand(mpd_Connection * connection, int table, 
-		const char * arg1);
-
-void mpd_sendListAlbumsCommand(mpd_Connection * connection, 
-		const char * artist);
-
-/* SIMPLE COMMANDS */
-
-void mpd_sendAddCommand(mpd_Connection * connection, const char * file);
-
-void mpd_sendDeleteCommand(mpd_Connection * connection, int songNum);
-
-void mpd_sendSaveCommand(mpd_Connection * connection, const char * name);
-
-void mpd_sendLoadCommand(mpd_Connection * connection, const char * name);
-
-void mpd_sendRmCommand(mpd_Connection * connection, const char * name);
-
-void mpd_sendShuffleCommand(mpd_Connection * connection);
-
-void mpd_sendClearCommand(mpd_Connection * connection);
-
-/* use this to start playing at the beginning, useful when in random mode */
-#define MPD_PLAY_AT_BEGINNING	-1
-
-void mpd_sendPlayCommand(mpd_Connection * connection, int songNum);
-
-void mpd_sendStopCommand(mpd_Connection * connection);
-
-void mpd_sendPauseCommand(mpd_Connection * connection);
-
-void mpd_sendNextCommand(mpd_Connection * connection);
-
-void mpd_sendPrevCommand(mpd_Connection * connection);
-
-void mpd_sendMoveCommand(mpd_Connection * connection, int from, int to);
-
-void mpd_sendSwapCommand(mpd_Connection * connection, int song1, int song2);
-
-void mpd_sendSeekCommand(mpd_Connection * connection, int song, int time);
-
-void mpd_sendRepeatCommand(mpd_Connection * connection, int repeatMode);
-
-void mpd_sendRandomCommand(mpd_Connection * connection, int randomMode);
-
-void mpd_sendSetvolCommand(mpd_Connection * connection, int volumeChange);
-
-/* WARNING: don't use volume command, its depreacted */
-void mpd_sendVolumeCommand(mpd_Connection * connection, int volumeChange);
-
-void mpd_sendCrossfadeCommand(mpd_Connection * connection, int seconds);
-
-void mpd_sendUpdateCommand(mpd_Connection * connection);
-
-void mpd_sendPasswordCommand(mpd_Connection * connection, const char * pass);
-
-/* after executing a command, when your done with it to get its status
- * (you want to check connection->error for an error)
- */
-void mpd_finishCommand(mpd_Connection * connection);
-
-/* command list stuff, use this to do things like add files very quickly */
-void mpd_sendCommandListBegin(mpd_Connection * connection);
-
-void mpd_sendCommandListEnd(mpd_Connection * connection);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
-- 
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