From cdbb9627a7fa32d2bc90d4bc1a93bf426bb7e8be Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Wed, 10 Sep 2008 11:43:49 +0200 Subject: audio: moved static variables into struct audio_buffer There are too many static variables in audio.c - organize all properties of the audio buffer in a struct. The current audio format is also a property of the buffer, since it describes the buffer's data format. --- src/audio.c | 56 ++++++++++++++++++++++++++++++-------------------------- 1 file changed, 30 insertions(+), 26 deletions(-) diff --git a/src/audio.c b/src/audio.c index d4cd97a10..aa5f03e3f 100644 --- a/src/audio.c +++ b/src/audio.c @@ -30,8 +30,6 @@ #define AUDIO_DEVICE_STATE_LEN (sizeof(AUDIO_DEVICE_STATE)-1) #define AUDIO_BUFFER_SIZE 2*MPD_PATH_MAX -static struct audio_format audio_format; - static struct audio_format *audio_configFormat; static struct audio_output *audioOutputArray; @@ -50,9 +48,12 @@ static enum ad_state *audioDeviceStates; static mpd_uint8 audioOpened; -static size_t audioBufferSize; -static char *audioBuffer; -static size_t audioBufferPos; +static struct { + struct audio_format format; + + size_t size, position; + char *buffer; +} audio_buffer; static unsigned int audio_output_count(void) { @@ -224,7 +225,7 @@ int isCurrentAudioFormat(const struct audio_format *audioFormat) { assert(audioFormat != NULL); - return audio_format_equals(audioFormat, &audio_format); + return audio_format_equals(audioFormat, &audio_buffer.format); } static void syncAudioDeviceStates(void) @@ -232,7 +233,7 @@ static void syncAudioDeviceStates(void) struct audio_output *audioOutput; unsigned int i; - if (!audio_format_defined(&audio_format)) + if (!audio_format_defined(&audio_buffer.format)) return; for (i = 0; i < audioOutputArraySize; ++i) { @@ -242,11 +243,13 @@ static void syncAudioDeviceStates(void) break; case DEVICE_ON: /* This will reopen only if the audio format changed */ - if (audio_output_open(audioOutput, &audio_format) < 0) + if (audio_output_open(audioOutput, + &audio_buffer.format) < 0) audioDeviceStates[i] = DEVICE_ENABLE; break; case DEVICE_ENABLE: - if (audio_output_open(audioOutput, &audio_format) == 0) + if (audio_output_open(audioOutput, + &audio_buffer.format) == 0) audioDeviceStates[i] = DEVICE_ON; break; case DEVICE_DISABLE: @@ -262,7 +265,7 @@ static int flushAudioBuffer(void) int ret = -1, err; unsigned int i; - if (audioBufferPos == 0) + if (audio_buffer.position == 0) return 0; syncAudioDeviceStates(); @@ -270,8 +273,9 @@ static int flushAudioBuffer(void) for (i = 0; i < audioOutputArraySize; ++i) { if (audioDeviceStates[i] != DEVICE_ON) continue; - err = audio_output_play(&audioOutputArray[i], audioBuffer, - audioBufferPos); + err = audio_output_play(&audioOutputArray[i], + audio_buffer.buffer, + audio_buffer.position); if (!err) ret = 0; else if (err < 0) @@ -280,7 +284,7 @@ static int flushAudioBuffer(void) audioDeviceStates[i] = DEVICE_ENABLE; } - audioBufferPos = 0; + audio_buffer.position = 0; return ret; } @@ -297,11 +301,11 @@ int openAudioDevice(const struct audio_format *audioFormat) (audioFormat != NULL && !isCurrentAudioFormat(audioFormat))) { flushAudioBuffer(); if (audioFormat != NULL) - audio_format = *audioFormat; - audioBufferSize = (audio_format.bits >> 3) * - audio_format.channels; - audioBufferSize *= audio_format.sampleRate >> 5; - audioBuffer = xrealloc(audioBuffer, audioBufferSize); + audio_buffer.format = *audioFormat; + audio_buffer.size = (audio_buffer.format.bits >> 3) * + audio_buffer.format.channels; + audio_buffer.size *= audio_buffer.format.sampleRate >> 5; + audio_buffer.buffer = xrealloc(audio_buffer.buffer, audio_buffer.size); } syncAudioDeviceStates(); @@ -330,15 +334,15 @@ int playAudio(const char *playChunk, size_t size) size_t send_size; while (size > 0) { - send_size = audioBufferSize - audioBufferPos; + send_size = audio_buffer.size - audio_buffer.position; send_size = send_size < size ? send_size : size; - memcpy(audioBuffer + audioBufferPos, playChunk, send_size); - audioBufferPos += send_size; + memcpy(audio_buffer.buffer + audio_buffer.position, playChunk, send_size); + audio_buffer.position += send_size; size -= send_size; playChunk += send_size; - if (audioBufferPos == audioBufferSize) { + if (audio_buffer.position == audio_buffer.size) { if (flushAudioBuffer() < 0) return -1; } @@ -352,7 +356,7 @@ void dropBufferedAudio(void) unsigned int i; syncAudioDeviceStates(); - audioBufferPos = 0; + audio_buffer.position = 0; for (i = 0; i < audioOutputArraySize; ++i) { if (audioDeviceStates[i] == DEVICE_ON) @@ -366,9 +370,9 @@ void closeAudioDevice(void) flushAudioBuffer(); - free(audioBuffer); - audioBuffer = NULL; - audioBufferSize = 0; + free(audio_buffer.buffer); + audio_buffer.buffer = NULL; + audio_buffer.size = 0; for (i = 0; i < audioOutputArraySize; ++i) { if (audioDeviceStates[i] == DEVICE_ON) -- cgit v1.2.3