From ccea6dd74bb598881c7dddc2d278583fecbaeca5 Mon Sep 17 00:00:00 2001 From: Max Kellermann Date: Wed, 28 Oct 2015 18:20:48 +0100 Subject: player/Thread: rename WaitForDecoder() to ActivateDecoder() .. and fix its API documentation. --- src/player/Thread.cxx | 25 +++++++++++++++---------- 1 file changed, 15 insertions(+), 10 deletions(-) diff --git a/src/player/Thread.cxx b/src/player/Thread.cxx index a262c073d..9c90e56c6 100644 --- a/src/player/Thread.cxx +++ b/src/player/Thread.cxx @@ -195,7 +195,7 @@ private: /** * The decoder has acknowledged the "START" command (see - * player::WaitForDecoder()). This function checks if the decoder + * ActivateDecoder()). This function checks if the decoder * initialization has completed yet. * * The player lock is not held. @@ -248,14 +248,19 @@ private: bool ForwardDecoderError(); /** - * After the decoder has been started asynchronously, wait for - * the "START" command to finish. The decoder may not be - * initialized yet, i.e. there is no audio_format information - * yet. + * After the decoder has been started asynchronously, activate + * it for playback. That is, make the currently decoded song + * active (assign it to #song), clear PlayerControl::next_song + * and #queued, initialize #elapsed_time, and set + * #decoder_starting. + * + * When returning, the decoder may not have completed startup + * yet, therefore we don't know the audio format yet. To + * finish decoder startup, call CheckDecoderStartup(). * * The player lock is not held. */ - bool WaitForDecoder(); + bool ActivateDecoder(); /** * Wrapper for MultipleOutputs::Open(). Upon failure, it @@ -365,7 +370,7 @@ Player::ForwardDecoderError() } bool -Player::WaitForDecoder() +Player::ActivateDecoder() { assert(queued || pc.command == PlayerCommand::SEEK); assert(pc.next_song != nullptr); @@ -574,7 +579,7 @@ Player::SeekDecoder() /* re-start the decoder */ StartDecoder(*pipe); - if (!WaitForDecoder()) { + if (!ActivateDecoder()) { /* decoder failure */ player_command_finished(pc); return false; @@ -937,7 +942,7 @@ Player::SongBorder() pc.outputs.SongBorder(); - if (!WaitForDecoder()) + if (!ActivateDecoder()) return false; pc.Lock(); @@ -962,7 +967,7 @@ Player::Run() pipe = new MusicPipe(); StartDecoder(*pipe); - if (!WaitForDecoder()) { + if (!ActivateDecoder()) { assert(song == nullptr); StopDecoder(); -- cgit v1.2.3