| Commit message (Collapse) | Author | Age | Files | Lines |
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implemetation
function was implemented in the version we are comparing to so there must be higher or equal
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There are a few high-end devices (e.g. ICE1724) which cannot even play
16 bit audio. Try the 32 bit fallback, which we already implemented
for 24 bit.
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[mk: merged memory leak patch; fixed indentation (tabs); fixed
documentation typo]
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The lastfm input plugin enables MPD to play lastfm:// URLs. This
plugin is not complete yet: it plays only the first song in the
last.fm playlist, and the playlist parser isn't even implemented
properly.
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Allow input plugins to configure with an "input" block in mpd.conf.
Also allow the user to disable a plugin completely.
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Instead of hard-coding the plugin global initialization in
input_stream_global_init(), make it walk the plugin list and
initialize all plugins.
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Create a sub directory for input plugins.
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Start to separate private from public input_stream API.
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[mk: cast off_t to uint32_t; same fix for aiff.c]
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Added a small AIFF parser library, code copied from the RIFF parser
(big-endian integers). Look for an "ID3" chunk, and let libid3tag
parse it.
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Added a small RIFF parser library. Look for an "id3" chunk, and let
libid3tag parse it.
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Some sound chips/drivers (e.g. Intel HDA) don't support 24 bit
samples, they want to get 32 bit instead. Now that MPD's PCM library
supports 32 bit, add a 32 bit fallback when 24 bit is not supported.
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All PCM sub libraries have 32 bit support now. Add support to the
glue function pcm_convert().
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Support converting 32 bit samples to any other supported sample
format.
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Added code to convert all other sample formats to 32 bit.
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For 32 bit dithering, reuse the 24 bit dithering code, but apply a 8
bit right shift first.
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There is nothing 24 bit specific in the pcm_dither_24 struct. Since
we want to reuse the struct for 32 bit dithering, let's drop the "_24"
suffix from the struct name.
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Resampling 32 bit samples is the same as resampling 24 bit samples -
both are stored in the int32_t type.
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Some 24 bit code can be reused. The 32 bit variant has to use 64 bit
integers, because 32 bit integers could overflow. This may be a
performance hit on 32 bit CPUs.
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This is the first patch in a series to enable 32 bit audio samples in
MPD. 32 bit samples are more tricky than 24 bit samples, because the
integer may overflow when you operate on a sample.
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audio_valid_sample_format() verifies the number of channels. Let's
just say up to 8 channels is allowed (which is possible with some
consumer sound chips). I don't know if there are bigger cards, and
since I cannot test it, I'll limit it to 8 for now.
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Do error reporting with GLib's GError library in this library, too.
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Do error reporting with GLib's GError library.
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Renamed a bunch of variables.
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Don't abort MPD when a sample format is not supported by pcm_volume().
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Parse the vorbis comments in libflac's metadata_callback and pass them
as tag struct to the decoder API.
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When the unix domain socket path is too long, don't abort with
g_error().
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Use config_get_block_string() and manual GError handling instead.
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Do error handling with GError instead of aborting with g_error().
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Don't hard code the "bits" parameter to 16. Try to use the input's
sample format, if possible.
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The MPD core logs the audio format of all audio outputs. Remove the
duplicate message from the plugins.
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To aid debugging, print the audio format of the output plugin in a
debug message, and print information about PCM conversion.
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To aid debugging, print the audio format of the decoder plugin in a
debug message, and print information about PCM conversion.
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During the listen_add_host() API transition, the windows code wasn't
tested, and several removed arguments are still in use there.
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Windows doesn't have the standard headers sys/socket.h and netdb.h.
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Renamed functions and variables.
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Use GLIB_CHECK_VERSION() instead of manually checking
GLIB_MAJOR_VERSION, ...
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