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2008-09-01client: moved code to client_defer_output()Max Kellermann1-20/+27
Split the large function client_write_output() into two parts; this is the first code moving patch.
2008-09-01client: don't free client resources except in client_close()Max Kellermann1-15/+0
All of the client's resources are freed in client_close(). It is enough to set the "expired" flag, no need to duplicate lots of destruction code again and again.
2008-09-01client: allocate clients dynamicallyMax Kellermann1-90/+76
Due to the large buffers in the client struct, the static client array eats several megabytes of RAM with a maximum of only 10 clients. Stop this waste and allocate each client struct from the heap.
2008-09-01client: added function client_by_fd()Max Kellermann1-13/+21
The code becomes less complex and more readable when we move this linear search into a separate mini function.
2008-09-01client: return early in client_new()Max Kellermann1-30/+31
This saves one level of indent.
2008-09-01client: renamed all public functionsMax Kellermann6-19/+19
Functions which operate on the whole client list are prefixed with "client_manager_", and functions which handle just one client just get "client_".
2008-09-01client: renamed internal functions and variablesMax Kellermann1-297/+296
Rename all static functions, variables and macros which have "interface" in their name to something nicer prefixed with "client_".
2008-09-01client: renamed Interface to struct clientMax Kellermann1-19/+19
Second patch: rename the internal struct name. We will eventually export this type as an opaque forward-declared struct later, so we can pass a struct pointer instead of a file descriptor, which would save us an expensive linear lookup.
2008-09-01renamed interface.c to client.cMax Kellermann7-7/+7
I don't believe "interface" is a good name for something like "connection by a client to MPD", let's call it "client". This is the first patch in the series which changes the name, beginning with the file name.
2008-09-01imported list.h from the Linux kernel sourcesMax Kellermann2-0/+485
linux/list.h is a nice doubly linked list library - it is lightweight and powerful at the same time. It will be useful later, when we begin to allocate client structures dynamically. Import it, and strip out all the stuff which we are not going to use.
2008-09-01storedPlaylist: correctly expand path when writingEric Wong1-6/+7
Otherwise we'd be writing to whatever directory that mpd is running in.
2008-09-01Fix shadow warningsEric Wong2-4/+4
2008-08-31pass constant pointersMax Kellermann10-16/+17
And again, convert arguments to const.
2008-08-31const pointersMax Kellermann6-16/+16
The usual bunch of pointer arguments which should be const.
2008-08-31unsigned integers and size_tMax Kellermann3-11/+11
Use "unsigned int" whenever negative values are not meaningful. Use size_t whenever we are going to describe buffer sizes.
2008-08-31oggflac: fix GCC warningsMax Kellermann1-9/+9
Fix lots of "unused parameter" warnings in the OggFLAC decoder plugin. Not sure if anybody uses it anymore, since newer libflac obsoletes it.
2008-08-31include cleanupMax Kellermann4-2/+3
Only include headers which are really needed.
2008-08-31protect locate.h from double inclusionMax Kellermann1-0/+5
2008-08-31playlist: eliminate unused fd parametersMax Kellermann3-34/+34
Again, remove file descriptor parameters, which are not actually used. These functions can also be converted to return void.
2008-08-31jack: made "sample_size" static constMax Kellermann1-1/+1
sample_size is a variable which is computed at compile time. Declare it "static const", so the compiler can optimize it away.
2008-08-31moved jack configuration to the JackData structMax Kellermann1-49/+64
Storing local configuration in global (static) variables is obviously a bad idea. Move all those variables into the JackData struct, including the locks.
2008-08-31jack: removed unused macrosMax Kellermann1-10/+0
2008-08-31jack: don't set audioOutput->data=NULLMax Kellermann1-5/+5
There is only one caller of freeJackData() left: jack_finishDriver(). This function is called by the mpd core, and is called exactly once for every successful jack_initDriver(). We do not need to clear audioOutput->data, since this variable is invalidated anyway.
2008-08-31jack: initialize JackData in jack_initDriver()Max Kellermann1-6/+2
Over the lifetime of the jack AudioOutput object, we want a single valid JackData object, so we can persistently store data there (configuration etc.). Allocate JackData in jack_initDriver(). After that, we can safely remove all audioOutput->data==NULL checks (and replace them with assertions).
2008-08-31jack: added freeJackClient()Max Kellermann1-13/+25
No need to destroy the JackData object when an error occurs, since jack_finishDriver() already frees it. Only deinitialize the jack library, introduce freeJackClient() for that, and move code from freeJackData().
2008-08-31jack: initialize jd->client after !jd checkMax Kellermann1-5/+5
Prepare the next patch: make the "!jd" check independent of the jd->client initialization. This way we can change the "jd" initialization semantics later.
2008-08-31jack: eliminate superfluous freeJackData() callsMax Kellermann1-6/+0
connect_jack() invokes freeJackData() in every error handler, although its caller also invokes this function after a failure. We can save a lot of lines in connect_jack() by removing these redundant freeJackData() invocations.
2008-08-31mp3: converted the MUTEFRAME_ macros to an enumMax Kellermann1-9/+12
Also introduce MUTEFRAME_NONE; previously, the code used "0".
2008-08-31mp3: converted the DECODE_ constants to an enumMax Kellermann1-8/+13
2008-08-31wavpack: don't use "isp" before initializationMax Kellermann1-4/+1
The old code called can_seek() with the uninitialized pointer "isp.is". Has this ever worked? Anyway, initialize "isp" first, then call can_seek(&isp).
2008-08-31wavpack: moved code to wavpack_open_wvc()Max Kellermann1-70/+66
Move everything related to finding and initializing the WVC stream to wavpack_open_wvc(). This greatly simplifies its error handling and the function wavpack_streamdecode().
2008-08-30simplified code in the ogg decoder pluginMax Kellermann1-25/+25
Return early when the player thread sent us a command. This saves one level of indentation.
2008-08-30oggvorbis: don't detect OGG header if stream is not seekableMax Kellermann2-0/+10
If the input stream is not seekable, the try_decode() function consumes valuable data, which is not available to the decode() function anymore. This means that the decode() function does not parse the header correctly. Better skip the detection if we cannot seek. Or implement better buffering, something like unread() or buffered rewind().
2008-08-30mp3: audio_linear_dither() returns mpd_sint16Max Kellermann1-11/+9
The return value of audio_linear_dither() is always casted to mpd_sint16. Returning long does not make sense, and consumed 8 bytes on a 64 bit platform.
2008-08-30mp3: changed outputBuffer's type to mpd_sint16[]Max Kellermann1-4/+3
The output buffer always contains mpd_sint16; declaring it with that type saves several casts.
2008-08-30mp3: moved num_samples calculation out of the loopMax Kellermann1-6/+7
The previous patch removed all loop specific dependencies from the num_samples formula; we can now calculate it before entering the loop.
2008-08-30mp3: eliminated outputPtrMax Kellermann1-17/+9
The output buffer is always flushed after being appended to, which allows us to assume it is always empty. Always start writing at outputBuffer, don't remember outputPtr.
2008-08-30mp3: don't do a second flush in mp3_decode()Max Kellermann1-12/+1
The previous patch made mp3Read() flush the output buffer in every iteration, which means we can eliminate the flush check after invoking mp3Read().
2008-08-30mp3: always flush directly after decoding/ditheringMax Kellermann1-17/+13
Since we try to fill the buffer in every iteration, we assume that we should flush the output buffer at the end of each iteration.
2008-08-30mp3: dither a whole block at a timeMax Kellermann1-3/+9
Fill the whole output buffer at a time by using dither_buffer()'s ability to decode blocks. Calculate how many samples fit into the output buffer before each invocation.
2008-08-30mp3: moved dropSamplesAtEnd check out of the loopMax Kellermann1-21/+19
Simplifying loops for performance: why check dropSamplesAtEnd in every iteration, when we could modify the loop boundary? The (writable) variable samplesLeft can be eliminated; add a write-once variable pcm_length instead, which is used for the loop condition.
2008-08-30mp3: make samplesPerFrame more localMax Kellermann1-2/+1
The variable samplesPerFrame is used only in one single closure. Make it local to this closure. The compiler will probably convert it to a register anyway.
2008-08-30mp3: unsigned integersMax Kellermann1-11/+11
2008-08-30mp3: moved code to dither_buffer()Max Kellermann1-14/+30
Preparing for simplifying and thus speeding up the dithering code: moved dithering to a separate function which contains a trivial loop. With this patch, only one sample is dithered at a time, but the following patches will allow us to dither a whole block at a time, without complicated buffer length checks.
2008-08-30mp3: don't check dropSamplesAtStart in the loopMax Kellermann1-7/+14
Performance improvement by moving stuff out of a loop: skip part of the first frame before entering the loop.
2008-08-30assert song->url != NULLMax Kellermann1-0/+3
2008-08-30aac: support decoding AAC streamsMax Kellermann1-2/+128
Copy some code from aac_decode() to aac_stream_decode() and apply necessary changes to allow streaming audio data. Both functions might be merged later.
2008-08-30aac: splitted aac_parse_header() from initAacBuffer()Max Kellermann1-11/+16
initAacBuffer() should really only initialize the buffer; currently, it also reads data from the input stream and parses the header. All of the AAC buffer code should probably be moved to a separate library anyway.
2008-08-30aac: check buffer lengthsMax Kellermann1-2/+3
The AAC plugin sometimes does not check the length of available data when checking for magic prefixes. Add length checks.
2008-08-30aac: use fillAacBuffer() instead of manual readingMax Kellermann1-16/+4
Eliminate some duplicated code by using fillAacBuffer().