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* directory: moved code to database.cMax Kellermann2008-10-081-0/+1
| | | | | | Taming the directory.c monster, part II: move the database management stuff to database. directory.c should only contain code which works on directory objects.
* song: song_file_update() returns boolMax Kellermann2008-10-081-2/+2
| | | | | | Instead of returning 0 or -1, return true on success and false on failure. This seems more natural, and when the C library was designed, there was no "bool" data type.
* song: removed CamelCaseMax Kellermann2008-10-081-7/+7
| | | | CamelCase is ugly... rename all functions.
* song: replaced all song constructorsMax Kellermann2008-10-081-1/+1
| | | | | | Provide separate constructors for creating a remote song, a local song, and one for loading data from a song file. This way, we can add more assertions.
* song: converted typedef Song to struct songMax Kellermann2008-10-081-7/+9
| | | | Again, a data type which can be forward-declared.
* directory: converted typedef Directory to struct directoryMax Kellermann2008-10-081-20/+27
| | | | | The struct can be forward-declared by other headers, which relaxes the header dependencies.
* update: merged exploreDirectory() into updateDirectory()Max Kellermann2008-10-081-47/+13
| | | | | | exploreDirectory() duplicates some code in updateDirectory(). Merge both functions, and use directory_is_empty() to determine whether update or explore mode should be used.
* directory: moved code to update.cMax Kellermann2008-10-081-0/+571
The source directory.c mixes several libraries: directory object management, database management and database update, resulting in a 1000+ line monster. Move the whole database update code to update.c.