| Commit message (Collapse) | Author | Age | Files | Lines |
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Allocate a player_control object where needed, and pass it around.
Each "client" object is associated with a "player_control" instance.
This prepares multi-player support.
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After we've been hit by Large File Support problems several times in
the past week (which only occur on 32 bit platforms, which I don't
have), this is yet another attempt to fix the issue.
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Renamed all playlist functions to non-CamelCase.
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Those were only wrappers for playlist_state_{save,restore}(). Since
sf_callbacks has been removed, we can call the latter functions
directly.
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This updates the copyright header to all be the same, which is
pretty much an update of where to mail request for a copy of the GPL
and the years of the MPD project. This also puts all committers under
'The Music Player Project' umbrella. These entries should go
individually in the AUTHORS file, for consistancy.
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Export the "g_playlist" variable, and pass it to all playlist
functions. This way, we can split playlist.c easier into separate
parts. The code which initializes the singleton variable is moved to
playlist_global.c.
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