| Commit message (Collapse) | Author | Age | Files | Lines |
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The queue update after a seek was wrong: the queued song is cleared by
a successful seek. This caused queue/cross-fading problems after a
seek.
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If a new song is queued before calling playerSeek(), then the player
and the playlist enter an inconsistent state, because the player
discards the playlist's "queued" song in favor of the seeked song.
Call playlist_update_queued_song() after playerSeek().
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Removed the explicit "playlist:" prefix from all log messages.
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Moved handlers for control commands (play, stop, next, prev) to
playlist_control.c.
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