| Commit message (Collapse) | Author | Age | Files | Lines |
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Hide the definition from C code, to prepare the transition to C++.
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MPD requires GLib 2.16.
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GLib 2.16 was released more than 4 years ago. Let's remove some cruft
from the glib_compat.h header, and avoid new cruft to it.
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Fixes build failure on 64 bit.
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[mk: backwars compatibility and autoconf check]
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Requires YAJL to build, and this doesn't include the necessary
automake changes. Can be built using
./configure CFLAGS="-I/usr/include/yajl" LIBS="-lyajl" --enable-soundcloud
Add the following to your config:
playlist_plugin {
name "soundcloud"
enabled "true"
apikey "c4c979fd6f241b5b30431d722af212e8"
}
Then you can stream from soundcloud using calls like:
mpc load soundcloud://track/<track-id>
mpc load soundcloud://playlist/<playlist-id>
mpc load soundcloud://url/http://soundcloud.com/some/track/or/playlist
For the last case, you can leave off the http:// or
http://soundcloud.com/ .
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The FLAC playlist plugin has been superseded by the "embcue" playlist
plugin, which can read the embedded CUE sheets of all formats.
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An embedded CUE sheet must always point to the song file it is
contained in.
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Parses CUE data from the "CUESHEET" tag. Needs further integration in
the update thread.
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To replace libcue, the unmaintained and crashy library.
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Add GMutex, GCond attributes which will be used by callers to
conditionally wait on the stream.
Remove the (now-useless) plugin method buffer(), wait on GCond
instead. Lock the input_stream before each method call. Do the same
with the playlist plugins.
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There is a global despotify session, so it should not be initialized
until needed.
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These fixes were mostly generated with `codespell' [0] and manually
reviewed.
[0] http://git.profusion.mobi/cgit.cgi/lucas/codespell/
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For spotify playlists or tracks. Uses a spt uri, so with mpc you can
add playlists with
mpc load spt://spotify:user:simon.kagstrom:playlist:3SUwkOe5VbVHysZcidEZtH
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Replace g_strchug() calls with a cheaper implementation.
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libcue's track_get_length() returns 0 for the last track, because that
information is not available in the CUE sheet. This makes MPD quit
playing the last track immediately. If we set "song.end_ms=0", MPD
will play the track until the end of the song file, which is what we
want.
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.. rather then append to the end of the previous one
Cuebreakpoints from the cuetools package has three modes of operation,
and the default is to append pregap (INDEX 00) to the end of the
previous track. This is the behavior most compliant to the existing
cue files.
Here is the patch which fixes the issue. I borrowed bits of
implementation from cuebreakpoints. I assumed that the whole audio
file must be covered by head-to-head going tracks, which is how
hardware CD players probably work. In cue_tag I changed rounding from
rounding up to rounding down because the thing in mpd which calculates
actual track duration (and current position) rounds it down, and I
didn't want to see in my playlist values different from whose in a
now-playing progress bar.
I've compared the resultant mpd behaviour with "mplayer -ss MM:SS.MS"
where the time was supplied by cuebreakpoints and noticed that mplayer
started each track a bit earlier then mpd, though this was the same
before the patch.
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This playlist plugin handles FLAC files with embedded CUE sheets.
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Major API redesign: don't let the caller allocate the input_stream
object. Let each input plugin allocate its own (derived/extended)
input_stream pointer. The "data" attribute can now be removed, and
all input plugins simply cast the input_stream pointer to their own
structure (with an "struct input_stream base" as the first attribute).
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This patch adds practical usefulness to the CUE playlist plugin.
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The caller should be responsible for building the absolute URI.
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This plugin is the groundwork for MPD's future generic CUE sheet
support. That's not complete yet, e.g. there is no way for a playlist
plugin to address an arbitrary position within a music file.
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After we've been hit by Large File Support problems several times in
the past week (which only occur on 32 bit platforms, which I don't
have), this is yet another attempt to fix the issue.
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