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* moved player_command_finished() to player_thread.cMax Kellermann2008-08-261-8/+0
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* moved code to pc_init(), dc_init()Max Kellermann2008-08-261-0/+13
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* renamed player.c to player_control.cMax Kellermann2008-08-261-1/+241
| | | | | Give player.c a better name, meaning that the code is used to control the player thread.
* moved global variable "pc" to player.hMax Kellermann2008-08-261-0/+21
This is the last of the three variables. Now we don't need playerData.h anymore in most sources.