| Commit message (Collapse) | Author | Age | Files | Lines |
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"idle" waits until something noteworthy happens on the server,
e.g. song change, playlist modified, database updated. This allows
clients to keep up to date without polling.
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QUEUE adds a new song to the player's queue. CANCEL clears the queue.
These two commands replace the old and complex queueState and
queueLockState code.
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set_current_song() is an internal function and consists of only one
assignment. Eliminate it.
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This variable is superfluous, it is only used to copy its value to
player_control.totalTime. Since the original source of this value
(song->tag->time) will still be available at this point, we can safely
remove fileTime.
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player_get_audio_format() replaces getPlayerSampleRate(),
getPlayerBits(), getPlayerChannels().
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This replaces the attributes bits, channels, sampleRate.
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CamelCase is ugly... rename all functions.
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Again, a data type which can be forward-declared.
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Destroy the mutex when it is not used anymore.
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As usual, include only headers which are really needed.
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Give player.c a better name, meaning that the code is used to control
the player thread.
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This is the last of the three variables. Now we don't need
playerData.h anymore in most sources.
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