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* Stop passing our single OutputBuffer object everywhereEric Wong2008-04-131-1/+1
* Stop passing our single DecoderControl object everywhereEric Wong2008-04-131-1/+1
* Get rid of PlayerControl inside the PlayerData structEric Wong2008-04-131-1/+1
* clean up CPP includesMax Kellermann2008-04-121-2/+0
* remove buffered_chunks, use cb->sizeMax Kellermann2008-04-121-1/+0
* moved CHUNK_SIZE to outputBuffer.hMax Kellermann2008-04-121-3/+0
* unsigned integers in playerData.[ch]Max Kellermann2008-04-121-2/+2
* The massive copyright updateAvuton Olrich2007-04-051-1/+1
* Fix warnings for -Wmissing-prototypesAvuton Olrich2006-08-201-3/+3
* merge changes from mpd-tree:Warren Dukes2006-08-061-3/+0
* audio: get rid of the myAudioDevicesEnabled arrayEric Wong2006-08-011-1/+1
* audio: remove AUDIO_MAX_DEVICES limitEric Wong2006-08-011-1/+1
* playerData: move player_pid into the main playerData structureEric Wong2006-08-011-0/+1
* Add mpd-indent.shAvuton Olrich2006-07-201-1/+1
* Change shank's email addressJ. Alexander Treuman2006-07-141-1/+1
* Huge header update, update the copyright and addAvuton Olrich2006-07-131-1/+1
* DJWLindenaar balanced tree and master process patchQball Cow2005-11-161-0/+2
* enabling and disabling individual audioOutputs is mostly done, just needWarren Dukes2004-11-021-1/+1
* some more work on organizing code for resampling/audioFormat conversionWarren Dukes2004-05-101-1/+0
* new OutputBuffer abstraction stuff, implemented for mp3, now need toWarren Dukes2004-05-071-14/+2
* add vim shiznit to end of all source filesWarren Dukes2004-04-141-0/+1
* add volatile qualifiers to some shared mem buffer stuff, to enusre compilerWarren Dukes2004-04-111-8/+8
* use 16-bit signed ints for storing positions in the ring bufferWarren Dukes2004-04-011-4/+4
* bunch of autotool cleanupsWarren Dukes2004-03-181-0/+2
* make chunk_size 1020, so its divisible for 8,16,24, and 32-bit audioWarren Dukes2004-03-051-1/+2
* some more cleanupsWarren Dukes2004-02-251-1/+1
* import from SF CVSWarren Dukes2004-02-231-0/+58